- Joined
- May 17, 2015
- RedCents
- 5,898¢
So I am starting to build a new UI that I will put on eqinterface soon.
Screenshot - Clean - Combat
Screenshot - Busy - inventory, map, advloot
Layout = Basically an L formation with 1-3px gaps between windows with a grayish/bluish/purplish background
Not shown in the graphic but I will be adding a bar at the bottom that will have like the EQ button, exp/aa bar, mercenary functions, radar and other things similar to graphite UI
The pet + combat abilities will be slimmed down as well as the group and player, I am hoping to fit the pet box under the player box and not have anything to the right of the spellbar.
**Couple questions that would be beneficial**
Screenshot - Clean - Combat
Screenshot - Busy - inventory, map, advloot
Layout = Basically an L formation with 1-3px gaps between windows with a grayish/bluish/purplish background
Not shown in the graphic but I will be adding a bar at the bottom that will have like the EQ button, exp/aa bar, mercenary functions, radar and other things similar to graphite UI
The pet + combat abilities will be slimmed down as well as the group and player, I am hoping to fit the pet box under the player box and not have anything to the right of the spellbar.
**Couple questions that would be beneficial**
- Are 36 buttons (3 hotbars) sufficient on Live (lvl80+) to fit your: AA + Pet buttons + socials + items?
- Are 5 extended targets sufficient on Live (lvl80+) ?
- Do you like the layout?