105 MAX AA Zerker ini and MQ2melee
M2Melee INI
I have have put alot into my holy shits... Generally it tries burn as much endurance as possible because breather is pretty much infinite endurace.
Current status of MQ2Melee for zerker doesn't support TDS stuff very well. I'm trying to work with Maskoi to get it patched, not sure when it's going to be incorporated into the build. Doesn't support Battle Stomp, uses old Rallos ability, and not the latest slap. Thus several things that MQ2Melee are done in Kiss instead
You should replace ${doBurn} with something else. Easiest thing is ${Target.Named} or tie into KissAssist burn
Note holyshits 4-5 have ae agro/mez breaking possibility but have safety checks to not break mezz or agro mobs in camp.
In normally operation Burn will go through SS -> Brutal -> Avenging Flurry Discipline
Holy 1-7 abilities spamming all the time
holy 8-9 general burn
holy 10-13: SS burn
holy 14-15: Brutal Burn
holy 16: AF
holy 17: Berserker canni
holy 18-19: experimental and currently disabled
holy 20-21: <90% health abilities
ini:
[General]
KissAssistVer=8.2.3
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
Buffs1=Bloodlust Aura|aura
Buffs2=Axe of the Demolisher|Summon|Axe of the Demolisher|300
RebuffOn=1
CheckBuffsTimer=20
[DPS]
DPSOn=1
DPSSkip=0
DPSInterval=0
DPS1=Battle Stomp|100
DPS2=Demolishing Volley Rk. II|99
DPS3=Demolishing Frenzy|99
DPS4=Axe of Numicia|99
DPS5=Demolishing Axe Throw|99
[Burn]
BurnAllNamed=0
M2Melee INI
I have have put alot into my holy shits... Generally it tries burn as much endurance as possible because breather is pretty much infinite endurace.
Current status of MQ2Melee for zerker doesn't support TDS stuff very well. I'm trying to work with Maskoi to get it patched, not sure when it's going to be incorporated into the build. Doesn't support Battle Stomp, uses old Rallos ability, and not the latest slap. Thus several things that MQ2Melee are done in Kiss instead
You should replace ${doBurn} with something else. Easiest thing is ${Target.Named} or tie into KissAssist burn
Note holyshits 4-5 have ae agro/mez breaking possibility but have safety checks to not break mezz or agro mobs in camp.
In normally operation Burn will go through SS -> Brutal -> Avenging Flurry Discipline
Holy 1-7 abilities spamming all the time
holy 8-9 general burn
holy 10-13: SS burn
holy 14-15: Brutal Burn
holy 16: AF
holy 17: Berserker canni
holy 18-19: experimental and currently disabled
holy 20-21: <90% health abilities
ini:
[MQ2Melee]
battleleap=0
bloodlust=12
cripple=60
cryhavoc=5
disarm=0
downflag0=1
downflag1=1
downflag2=1
enrage=0
facing=1
frenzy=1
holyflag0=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=0
holyflag16=1
holyflag17=1
holyflag18=0
holyflag19=0
holyflag20=1
holyflag21=1
holyflag2=1
holyflag3=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
infuriate=1
kick=0
melee=1
opfrenzy=0
petmend=20
petrange=75
plugin=1
pothealfast=30
provoke1=18205
provokeend=20
provokemax=1
provokeonce=1
ragevolley=0
rallos=0
resume=20
slapface=7
standup=1
stickbreak=1
stickmode=1
stickrange=75
stun1=18205
synergy=0
vigaxe=0
downshit0=/if (!${Me.Invis} &&${Me.CombatAbilityReady[Breather]} && ${Me.PctEndurance} <19 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.CurrentEndurance} > 25) /disc Breather
downshit1=/if (${doBurn} && (${SpawnCount[npc radius 60 zradius 75]} <= 1) ) /varset doBurn 0s
downshit2=/if (${Me.Pet.ID}) /pet get lost
holyshit0=/if (${Cast.Ready[Vengeful Taelosian Blood Axe]}) /cast item "Vengeful Taelosian Blood Axe"
holyshit1=/if (${Melee.Combat} && (${FindItem[Vengeful Taelosian Blood Axe].Timer} > 16) && !${Me.Song[Strike of Savagery].ID} && !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Avenging Flurry Discipline]} && !${Me.Song[Frenzied Resolve].ID}) /casting "Blinding Fury" alt
holyshit10=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.AltAbilityReady[Savage Spirit]}) /casting "Savage Spirit" alt
holyshit11=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Cascading Rage]}) /casting "Cascading Rage" alt
holyshit12=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Reckless Abandon]}) /casting "Reckless Abandon" alt
holyshit13=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Furious Rampage]} && ${Me.XTarget} == 1 ) /casting "Furious Rampage" alt
holyshit14=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && ${Me.CombatAbilityReady[Brutal Discipline]}) /disc Brutal Discipline
holyshit15=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Brutal Discipline]} && ${Me.AltAbilityReady[Glyph of the Cataclysm]}) /casting "Glyph of the Cataclysm" alt
holyshit16=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && !${Me.CombatAbilityReady[Brutal Discipline]} && ${Me.CombatAbilityReady[Avenging Flurry Discipline]} ) /disc Avenging Flurry Discipline
holyshit17=/if (${Melee.Combat} && ${Me.AltAbilityReady[Communion of Blood]} && ${Me.PctEndurance} <7 && ${Me.PctHPs}>70) /casting "Communion of Blood" alt
holyshit18=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Frenzied Resolve]} && ${Me.PctHPs}<=90) /multiline ; /bc ROOTED - Frenzied Resolve ; /disc Frenzied Resolve
holyshit19=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Open Wound]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Amplified Frenzy]} && !${Me.Buff[Amplified Frenzy Effect].ID} && ${Me.PctHPs}>90) /disc Open Wound
holyshit20=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Amplified Frenzy]} && !${Me.Buff[Amplified Frenzy Effect].ID} && ${Me.PctHPs}<=90) /disc Amplified Frenzy
holyshit21=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Prior Retaliation]} && ${Me.PctHPs}<=90) /disc Prior Retaliation
holyshit99=/if (${Melee.Combat} && !${Me.Song[Killing Spree].ID} && ${Me.AltAbilityReady[Battle Stomp]}) /casting "Battle Stomp" alt
holyshit2=/if (${Melee.Combat} && ${Me.AltAbilityReady[Juggernaut Surge]} && (${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Juggernaut Surge" alt
holyshit3=/if (${Melee.Combat} && ${Me.AltAbilityReady[Fundament: Second Spire of Savagery]} && (${doBurn} || ${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Fundament: Second Spire of Savagery" alt
holyshit4=/if (${Melee.Combat} && ${Me.AltAbilityReady[Rampage]} && (${SpawnCount[npc radius 60 zradius 75]} == 1) && (!${Target.Named} || !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]})) /casting "Rampage" alt
holyshit5=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Arcblade]} && (${SpawnCount[npc radius 45 zradius 75]} == 1)) /disc Arcblade
holyshit6=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Bubbling Rage]} && !${Me.Song[Bubbling Rage Effect].ID}) /disc Bubbling Rage
holyshit7=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Phantom Assailant]} && (${Target.CurrentHPs}>80 || ${Target.Named}) && ${Me.PctEndurance} > 15) /disc Phantom Assailant
holyshit8=/if (${Melee.Combat} && ${doBurn} && ${FindItem[Tideworn Coat of Carnage].Timer}==0) /casting ###PUT YOUR CHEST CLICK HERE### item
holyshit9=/if (${Melee.Combat} && ${doBurn} && ${Me.CombatAbilityReady[Ancient: Cry of Chaos]} ) /disc Ancient: Cry of Chaos
stickcmd=loose
version=7.050