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Bard - Level 10 - Maximum effort!

Class
Bard
Level
10
Conditions
  1. Yes
Purpose
Group
Server Type
🏢 Live
Did you read the instructions?
  1. Yup
Notes

Basic Bard, with some condition functionality that can be extended as it levels.
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.

Burn section is set for burn on demand. The command /burn is required to trigger it.
Intensity of the Resolute has a cool down period of 20 hours.
The command /dgge /burn will trigger burn for the group (Dannet).

If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
INI:
[General]
KissAssistVer=12.002
CharInfo=Bard|10|FREE

Role=Assist

CampRadius=40
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
CampfireOn=0

MedOn=1
MedStart=80
MedStop=100
MedCombat=0

RezAcceptOn=1|10
AcceptInvitesOn=1
GroupWatchOn=2|20
GroupWatchCheck=Cond6
CorpseRecoveryOn=1

EQBCOn=0
DanNetOn=1

ScatterOn=1
LOSBeforeCombat=1

TwistOn=1
TwistMed=7 8
TwistWhat=7

[Buffs]
BuffsOn=1
BuffsSize=3
## ------ Auras (placeholder) ------ ##
Buffs1=NULL
## ------ Beginner Buffs ------ ##
Buffs2=command:/useitem Worn Totem|Dual|Blessing of Swiftness|Cond7
## ------ Click off the Free to play nag popup ------ ##
Buffs3=command:/notify AlertWnd ALW_Dismiss_Button leftmouseup
RebuffOn=1
CheckBuffsTimer=10

[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=3
MeleeDistance=60
StickHow=snaproll !front
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
MeleeTwistOn=1
MeleeTwistWhat=2 3 4 5

[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=2
Burn1=Intensity of the Resolute
Burn2=Armor of Experience

[Pull]
PullWith=Fishbone Darts|Fishbone Darts
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=1
ChainPullHP=80
PullPause=30|2|Cond6
PullLevel=0|0
PullArcWidth=0
PullTwistOn=1
PullOnReturn=1

[KConditions]
ConOn=1
CondSize=7
## ------ Basic ------ ##
Cond1=TRUE
Cond2=FALSE
## ------ Target Properties (placeholder) ------ ##
Cond3=${Target.ConColor.Equal[White]} || ${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]}
Cond4=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})
Cond5=${Me.GroupAssistTarget.Named}
## ----- Groupwatch and PullPause  ----- ##
Cond6=${Me.Snared} || ${Group.AnyoneMissing} || ${Me.Buff[Resurrection Sickness].ID} || ${Me.Buff[Revival Sickness].ID}
## ----- Buff Stacking ----- ##
Cond7=!${Me.Buff[Blessing of Swiftness].ID} && ${Spell[Blessing of Swiftness].WillLand}

[SpellSet]
LoadSpellSet=2

[Spells]
Gem1=Chords of Dissonance
Gem2=Chant of Battle
Gem3=Elemental Rhythms
Gem4=Anthem de Arms
Gem5=Jonthan's Whistling Warsong
Gem6=NULL
Gem7=Selo's Accelerando
Gem8=Hymn of Restoration
Author
Naturesong
First release
Last update
Rating
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