Notes
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
Roles for this Bard are puller, mezzer, and general support for group: haste, slow, snare, mana and health regen, and selo's.
By default, this bard is set to
RezAccept is set to 35% as the only rezzer in the group is a paladin.
For a primarily caster group, I'd swap the
I removed Selo's Accelerando from the melee twist as I was getting gaps in other song effects.
Pulling:
Burn section is set for burn on demand. The command
Intensity of the Resolute has a cool down period of 20 hours.
The command
Assumptions
You are using Dannet instead of EQBC. Adjust the
That you have the Worn Totem from Glooming Deep.
You have already memorised all relevant spells for your level.
If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
Roles for this Bard are puller, mezzer, and general support for group: haste, slow, snare, mana and health regen, and selo's.
By default, this bard is set to
assist
. I start pulls with this command from my driver toon: /dex ${Group.Puller} /mac KissAssist Puller ${Group.MainTank}
(need to have group roles set prior).RezAccept is set to 35% as the only rezzer in the group is a paladin.
For a primarily caster group, I'd swap the
Gem4
song Katta's Song of Sword Dancing out for Rizlona's Embers.I removed Selo's Accelerando from the melee twist as I was getting gaps in other song effects.
Pulling:
ChainPullHP
is set for 80. You probably want to adjust this down a bit. Pull level is set for max 53 as that's the highest mezz song currently.Burn section is set for burn on demand. The command
/burn
is required to trigger it.Intensity of the Resolute has a cool down period of 20 hours.
The command
/dgge /burn
will trigger burn for the group (Dannet).Assumptions
You are using Dannet instead of EQBC. Adjust the
EQBCOn
and DanNetOn
to your preference.That you have the Worn Totem from Glooming Deep.
You have already memorised all relevant spells for your level.
PullWith
is set to Fishbone Darts. Adjust the PullWith
setting if you wish to pull with something else.If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
INI:
[General]
KissAssistVer=12.002
CharInfo=Bard|45|FREE
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
CampfireOn=0
MedOn=1
MedStart=20
MedStop=50
MedCombat=0
RezAcceptOn=1|35
AcceptInvitesOn=1
GroupWatchOn=2|20
GroupWatchCheck=Cond6
CorpseRecoveryOn=1
EQBCOn=0
DanNetOn=1
ScatterOn=1
LOSBeforeCombat=1
TwistOn=1
TwistMed=6 7 8
TwistWhat=6 7 8
[Buffs]
BuffsOn=1
BuffsSize=3
## ------ Auras (placeholder) ------ ##
Buffs1=NULL
## ------ Beginner Buffs ------ ##
Buffs2=command:/useitem Worn Totem|Dual|Blessing of Swiftness|Cond7
## ------ Click off the Free to play nag popup ------ ##
Buffs3=command:/notify AlertWnd ALW_Dismiss_Button leftmouseup
RebuffOn=1
CheckBuffsTimer=10
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=3
MeleeDistance=60
StickHow=!front delaystrafe loose uw
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
MeleeTwistOn=1
MeleeTwistWhat=6 2 3 4 2 5 7
[DPS]
DPSOn=1
DPSSize=2
DPSSkip=20
DPSInterval=2
DPS1=Kick|99|Mash
DPS2=Intimidation|20|Cond8
DebuffAllOn=0
[Mez]
MezOn=1
MezRadius=60
MezMinLevel=1
MezMaxLevel=53
MezStopHPs=80
MezSpell=Sionachie's Dreams
MezAESpell=Your AE Mez Spell|0
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=1
Burn1=Intensity of the Resolute
[Pull]
PullWith=Fishbone Darts|Fishbone Darts
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=1
ChainPullHP=80
PullPause=30|2|Cond6
PullLevel=1|53
PullArcWidth=0
PullTwistOn=1
PullOnReturn=1
[KConditions]
ConOn=1
CondSize=8
## ------ Basic ------ ##
Cond1=TRUE
Cond2=FALSE
## ------ Target Properties (placeholder) ------ ##
Cond3=${Target.ConColor.Equal[White]} || ${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]}
Cond4=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})
Cond5=${Me.GroupAssistTarget.Named}
## ----- Groupwatch and PullPause ----- ##
Cond6=${Me.Snared} || ${Group.AnyoneMissing} || ${Me.Buff[Resurrection Sickness].ID} || ${Me.Buff[Revival Sickness].ID}
## ----- Buff Stacking ----- ##
Cond7=!${Me.Buff[Blessing of Swiftness].ID} && ${Spell[Blessing of Swiftness].WillLand}
## ----- Combat ----- ##
Cond8=${Me.Skill[Intimidation]} < ${Me.SkillCap[Intimidation]}
[SpellSet]
LoadSpellSet=2
[Spells]
Gem1=Sionachie's Dreams
Gem2=Selo's Consonant Chain
Gem3=McVaxius' Berserker Crescendo
Gem4=Katta's Song of Sword Dancing
Gem5=Psalm of Mystic Shielding
Gem6=Amplification
Gem7=Cantata of Soothing
Gem8=Selo's Accelerando