- Class
- Beastlord
- Level
- 50
- Conditions
- Yes
- Purpose
- Group
- Did you read the instructions?
- Yup
Notes
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
This Beastlord is primarily DPS, with some backup heals and cures. Has some condition functionality that can be extended as it levels.
RezAccept is set to 50% as the only rezzer in the group is a paladin.
Shrink is set to cast on any group member who is higher 2.50. This can be altered in the Conditions (change to 1.91 for gnome size).
Burn section is set for burn on demand. The command
Both Intensity of the Resolute and Armor of Experience have cool down periods of 20 hours.
The command
Assumptions
You are using Dannet instead of EQBC. Adjust the
That you have the Worn Totem from Glooming Deep.
You have already memorised all relevant spells for your level.
You'll likely be running out of Buff slots by now. Comment out some or all of the resist buffs to free up some slots. I've added a condition to the self buffs to check if there's a buff slot prior to casting.
If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
Warning
Incorrect stacking is being returned on EQ Live as at feb 2023 which can result in some low level buffs trying to cast over higher level buffs.
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
This Beastlord is primarily DPS, with some backup heals and cures. Has some condition functionality that can be extended as it levels.
RezAccept is set to 50% as the only rezzer in the group is a paladin.
Shrink is set to cast on any group member who is higher 2.50. This can be altered in the Conditions (change to 1.91 for gnome size).
Burn section is set for burn on demand. The command
/burn
is required to trigger it.Both Intensity of the Resolute and Armor of Experience have cool down periods of 20 hours.
The command
/dgge /burn
will trigger burn for the group (Dannet).Assumptions
You are using Dannet instead of EQBC. Adjust the
EQBCOn
and DanNetOn
to your preference.That you have the Worn Totem from Glooming Deep.
You have already memorised all relevant spells for your level.
You'll likely be running out of Buff slots by now. Comment out some or all of the resist buffs to free up some slots. I've added a condition to the self buffs to check if there's a buff slot prior to casting.
If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
Warning
Incorrect stacking is being returned on EQ Live as at feb 2023 which can result in some low level buffs trying to cast over higher level buffs.
INI:
[General]
KissAssistVer=12.002
CharInfo=Beastlord|50|FREE
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
CampfireOn=0
MedOn=1
MedStart=80
MedStop=100
MedCombat=0
RezAcceptOn=1|50
AcceptInvitesOn=1
EQBCOn=0
DanNetOn=1
ScatterOn=1
LOSBeforeCombat=1
[Buffs]
BuffsOn=1
BuffsSize=18
## ------ Auras (placeholder) ------ ##
Buffs1=NULL
## ------ Beginner Buffs ------ ##
Buffs2=command:/useitem Worn Totem|Dual|Blessing of Swiftness|Cond21
## ------ Click off the Free to play nag popup ------ ##
Buffs3=command:/notify AlertWnd ALW_Dismiss_Button leftmouseup
## ------ Group Buffs ------ ##
# -- AC / HP -- #
Buffs4=Protect|Cond6
Buffs5=Inner Fire|Cond7
# -- Regen -- #
Buffs6=Spiritual Light|Cond8
# -- Stats -- #
Buffs7=Raging Strength|Cond9
Buffs8=Spirit of Ox|Cond10
Buffs9=Spirit of Monkey|Cond11
# -- ATK -- #
Buffs10=Spiritual Brawn|Melee|Cond12
# -- Resists -- #
Buffs11=Endure Cold|Cond13
Buffs12=Endure Fire|Cond14
Buffs13=Endure Poison|Cond15
Buffs14=Endure Disease|Cond16
Buffs15=Endure Magic|Cond17
## ------ Self Buffs ------ ##
Buffs16=Frenzy|Cond22
## ------ Utility ------ ##
Buffs17=Spirit of Wolf|Cond19
Buffs18=Shrink|Cond20
RebuffOn=1
CheckBuffsTimer=10
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=2
MeleeDistance=60
StickHow=!front delaystrafe loose
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
PetTauntOverride=0
[DPS]
DPSOn=1
DPSSize=4
DPSSkip=20
DPSInterval=2
## ------ Combat ------ ##
DPS1=Kick|97|Mash
## ------ Short Duration Buffs ------ ##
DPS2=Fleeting Fury|98|MA|Cond18
## ------ DOTS ------ ##
DPS3=Malaria|95
## ------ NUKES ------ ##
DPS4=Frost Shard|75
DebuffAllOn=0
[Heals]
HealsOn=1
HealsSize=2
Heals1=Vigor of Zehkes|70|Pet
Heals2=Spirit Salve|40
HealGroupPetsOn=1
[Cures]
CuresOn=1
CuresSize=1
Cures1=Counteract Disease|Disease
[Pet]
PetOn=1
PetSpell=Spirit of Kashek
PetShrinkOn=1
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffsSize=9
PetBuffs1=Yekan's Quickening
PetBuffs2=Spirit of Vermin
PetBuffs3=Ward of Calliav
PetBuffs4=Protect|Cond6
PetBuffs5=Inner Fire|Cond7
PetBuffs6=Raging Strength|Cond9
PetBuffs7=Spirit of Ox|Cond10
PetBuffs8=Spirit of Monkey|Cond11
PetBuffs9=Spiritual Brawn|Cond12
PetCombatOn=1
PetAssistAt=95
PetAttackDistance=115
PetRampPullWait=1
PetSuspend=1
MoveWhenHit=0
PetForceHealOnMed=1
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=2
Burn1=Intensity of the Resolute
Burn2=Armor of Experience
[KConditions]
ConOn=1
CondSize=22
## ------ Basic ------ ##
Cond1=TRUE
Cond2=FALSE
## ------ Target Properties (placeholder) ------ ##
Cond3=${Target.ConColor.Equal[White]} || ${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]}
Cond4=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})
Cond5=${Me.GroupAssistTarget.Named}
## ------ Buff Stacking ------ ##
# ------ Group Buffs ------ #
Cond6=!${Target.Buff[Protect].ID} && ${Spell[Protect].StacksTarget}
Cond7=!${Target.Buff[Inner Fire].ID} && ${Spell[Inner Fire].StacksTarget}
Cond8=!${Target.Buff[Spiritual Light].ID} && ${Spell[Spiritual Light].StacksTarget}
Cond9=!${Target.Buff[Raging Strength].ID} && ${Spell[Raging Strength].StacksTarget}
Cond10=!${Target.Buff[Spirit of Ox].ID} && ${Spell[Spirit of Ox].StacksTarget}
Cond11=!${Target.Buff[Spirit of Monkey].ID} && ${Spell[Spirit of Monkey].StacksTarget}
Cond12=!${Target.Buff[Spiritual Brawn].ID} && ${Spell[Spiritual Brawn].StacksTarget}
Cond13=!${Target.Buff[Endure Cold].ID} && ${Spell[Endure Cold].StacksTarget}
Cond14=!${Target.Buff[Endure Fire].ID} && ${Spell[Endure Fire].StacksTarget}
Cond15=!${Target.Buff[Endure Poison].ID} && ${Spell[Endure Poison].StacksTarget}
Cond16=!${Target.Buff[Endure Disease].ID} && ${Spell[Endure Disease].StacksTarget}
Cond17=!${Target.Buff[Endure Magic].ID} && ${Spell[Endure Magic].StacksTarget}
Cond18=!${Target.Buff[Fleeting Fury].ID} && ${Spell[Fleeting Fury].StacksTarget}
; Spirit of Wolf and Spirit of Bih`Li will overwrite each other. Lets not overwrite Bih'Li
Cond19=!(${Target.Buff[Spirit of Wolf].ID} || ${Target.Buff[Spirit of Bih`Li].ID}) && ${Spell[Spirit of Wolf].StacksTarget}
Cond20=${Target.Height} > 2.50
# ------ Self Buffs ------ #
Cond21=!${Me.Buff[Blessing of Swiftness].ID} && ${Spell[Blessing of Swiftness].Stacks} && ${Me.FreeBuffSlots} > 0
Cond22=!${Me.Buff[Frenzy].ID} && ${Spell[Frenzy].Stacks} && ${Me.FreeBuffSlots} > 0
[SpellSet]
LoadSpellSet=2
[Spells]
Gem1=Malaria
Gem2=Ice Spear
Gem3=Counteract Disease
Gem4=Fleeting Fury
Gem5=Frenzy
Gem6=Vigor of Zehkes
Gem7=Spirit Salve
Gem8=Spirit of Kashek