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MQ2FeedMe

Utility MQ2FeedMe

〰️Commits​


(b972235) ~Knightly
Merge branch 'v143' into 'master'

Update for v143

See merge request redguides/plugins/MQ2FeedMe!2
(a8dbe1f) ~Knightly
Bards can now eat & drink while singing
Will no longer try and eat if you are feigning death.
- Remove using namespace std
- Remove #defines that were only used in 1 place
- Clarify GoodToFeed (left existing comment format)
- Switch global to GetGameState()
- Remove some unused variables in if statements
- Remove "SafeItoa"
- Switch SetGameState callback to use GameState
- Remove reference to pulses as seconds
  • added bAnnConsume --- the bAnnConsume toggle was done in the same way the rest of the plugin functions
  • updated the ini area to reflect bool changes and bAnnConsume
  • Updated CursorHasItem function (consultation from CWTN & Brainiac)
  • changed instances of BOOL to bool (consultation from Brainiac)
-Updated MQ2Feedme.cpp to include a check if you are camping, so you don't interrupt camping out to eat/drink
Added "/autofeed add" and "/autodrink add" to add food and drink from your cursor and load it to the list to avoid exiting the game to edit the INI manually. Added "/autofeed reload" and "/autodrink reload" so that if you do modify the INI manually you don't have to unload and reload the plugin to get the plugin to read the changes. Recoded the way the commands handle parameters so that you can type "/autofeed list " whereas before it was not accepting trailing spaces for any commands. It now only compares the actual words instead of the words plus their spaces. Made a modification to allow bards to eat and drink....bards get hungry and thirsty too!
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