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Deleted gearscore code from MQ2ItemDisplay. Use the standalone plugin instead.
itemdisplay: Remove compare window. Use the one that is built in!
/convertitem, /insertaug, /removeaug moved to main from ItemDisplay
ItemDisplay plugin has been rewritten with a focus on improving existing features:
Loot and Lucy buttons have been relocated nearby to an area that shouldn't overlap with existing controls
Spell and Item display information now updates correctly when the last window is recycled. This info will also be properly removed when the plugin is unloaded.
${DisplayItem} will now track the most recently opened item display window, and will fall back to the next-most-recently-opened window if that one is closed, and so on.
${DisplayItem[x]} is now 1-based, with valid values ranging from 1-6 representing one of the six possible item display window.
${DisplayItem[]} is now supported and will return the Item display window for the specified item name, if one exists.
Added Item and Window members to DisplayItem, which will return the related item and window. This can be used to do something like /invoke ${DisplayItem.Window.DoClose}
A settings menu in /mqsettings has been added with a whole bunch of options.
Added /itemdisplay reload to reload settings from ini.
Spell links in item display text will now link to spells. (Note, spell names in spell slots is not yet supported)
Removed debug message from ItemDisplay
itemdisplay: Fix hang when inspecting items with certain kinds of spells.
Fix crash in ItemDisplay when viewing new merchant perk bag.
Update MQ2ItemDisplay to expand on a mouseover compare tip window. to use the feature type /itemdisplay compare Then mouseover an item in your inventory to get a window to popup that shows a comparison of it and your equipped item.
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