Notes
Basic Rogue, with some condition functionality that can be extended as it levels.
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
Burn section is set for burn on demand. The command
Intensity of the Resolute has a cool down period of 20 hours.
The command
If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
Basic Rogue, with some condition functionality that can be extended as it levels.
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
Burn section is set for burn on demand. The command
/burn
is required to trigger it.Intensity of the Resolute has a cool down period of 20 hours.
The command
/dgge /burn
will trigger burn for the group (Dannet).If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
INI:
[General]
KissAssistVer=12.002
CharInfo=Rogue|10|FREE
Role=Assist
CampRadius=40
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
CampfireOn=0
MedOn=1
MedStart=80
MedStop=100
MedCombat=0
RezAcceptOn=1|10
AcceptInvitesOn=1
GroupWatchOn=2|20
GroupWatchCheck=Cond7
CorpseRecoveryOn=1
EQBCOn=0
DanNetOn=1
ScatterOn=1
LOSBeforeCombat=1
[Buffs]
BuffsOn=1
BuffsSize=4
## ------ Auras - placeholder ------ ##
Buffs1=NULL
## ------ Beginner Buffs ------ ##
Buffs2=command:/useitem Worn Totem|Dual|Blessing of Swiftness|Cond6
## ------ Recuperate ------ ##
Buffs3=Focused Will Discipline|Cond9
## ------ Click off the Free to play nag popup ------ ##
Buffs4=command:/notify AlertWnd ALW_Dismiss_Button leftmouseup
RebuffOn=1
CheckBuffsTimer=10
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=2
MeleeDistance=60
StickHow=snaproll rear
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
AutoHide=1
[DPS]
DPSOn=1
DPSSize=3
DPSSkip=1
DPSInterval=1
DPS1=Backstab|95|Cond8
DPS2=Elbow Strike|90|Mash
DPS3=Throw Stone|89|Mash
DebuffAllOn=0
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=1
Burn1=Intensity of the Resolute
[Pull]
PullWith=Simple Defiant Bow|CLASS 2 Ceramic Point Arrow
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=1
ChainPullHP=80
PullPause=30|2|Cond7
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[KConditions]
ConOn=1
CondSize=9
## ------ Basic ------ ##
Cond1=TRUE
Cond2=FALSE
## ------ Target Properties (placeholder) ------ ##
Cond3=${Target.ConColor.Equal[White]} || ${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]}
Cond4=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})
Cond5=${Me.GroupAssistTarget.Named}
## ----- Buff Stacking ----- ##
# ------ Self Buffs ------ #
Cond6=!${Me.Buff[Blessing of Swiftness].ID} && ${Spell[Blessing of Swiftness].Stacks}
## ----- Groupwatch and PullPause ----- ##
Cond7=${Me.Snared} || ${Group.AnyoneMissing} || ${Me.Buff[${Spell[Resurrection Sickness].RankName}].ID} || ${Me.Buff[Revival Sickness].ID}
## ----- Combat / Discs ----- ##
Cond8=(${Math.Abs[${Math.Calc[${Target.Heading.Degrees} - ${Me.Heading.Degrees}]}]}) < 30
Cond9=${Me.PctHPs} < 80