This is a take on my currently used bard KA INI and ServerName_ToonName.INI(that handles MQ2Rez, MQ2AASpend, and MQ2Twist). constantly being updated and tweaked so be sure to keep any eye out. if you have any comments, questions, concerns, or input feel free to reach out, always looking for constructive critizism.
Errors are thrown, but everything works.
Buffs2 - Claims to not be able to find the illusion benefit as a spell, and yet lines and condtions all work??
Buffs3, 4 - Claims to not be able to find the spell Illusion: , and yet lines and conditions all work??
Buffs16, 26-28 - These will Error out if / when you don't have those items when running the macro
DPS8, 9, 24-26 - These all Error if / when you don't have the items when running the macro
Put in most of the Mana Rods and these will throw errors if you do not have one in your inventory when the macro starts
but the appropriate lines will still run if you obtain one from a mage after the macro starts.
DPS Parses - 120 Bard, 48540 AA Assigned, ToL Group Gear with Endowed Axe
Miscreation the Timeless in Western Wastes(CoV)
Parse 1:
Miscreation the Timeless in 77s, 167.77M Damage @2.18M, 1. Shadowknight +Pets = [email protected] in 77s {HD} | 2. Mage +Pets = [email protected] in 72s | 3. Bard +Pets = [email protected] in 71s | 4. Reverse DS = [email protected] in 62s | 5. Cleric = [email protected] in 1s {G}
Parse 2:
Miscreation the Timeless in 94s, 168.02M Damage @1.79M, 1. Shadowknight +Pets = [email protected] in 94s {DH} | 2. Mage +Pets = [email protected] in 88s | 3. Bard +Pets = [email protected] in 88s | 4. Reverse DS = [email protected] in 63s
Parse 3 - Sustained over 1 hour:
Combined (76): A frosted dracholiche in 3602s, 3.25B Damage @901.97K, 1. Shadowknight +Pets = [email protected] in 3547s {HDDHHD} | 2. Mage +Pets = [email protected] in 3319s | 3. Bard +Pets = [email protected] in 3309s | 4. Cleric = [email protected] in 83s {GGG} | 5. Reverse DS = [email protected] in 191s
Current Full List of Clickies used in this INI
Fabled Orb of Satisfaction - Summons a stack of black bread
Wand of Everlasting Water - Summons a stack of water
Rapier of Somber Notes - Symphony of Battle (Can be replaced with Songblade of the Eternal)
Miniature Horn of Unity
Blade of Vesagran - Epic
Blood Drinker's Coating - Life Steal
Small Manisi Branch - Heal
Tunare's Earring - Heal
The Lady's Entreaty - Tash
Lute of the False Worship - Melody of Mischief (Slow)
Selo`s Drums of the March - Chant of Chaos(no reuse)
Mistmoore Battle Drums - Thunderous Barrier
Lute of Flowing Waters - Raid Regen
Lute of the Gypsy Princess - Pests
Lute of the Wanderer - Erjav's Defensive Refrain
Amulet of the Drowned Mariner - Pirate Pest
Necromatic Dragon Bone - Life Tap
Cleansing Rod - Cure
Horn of the Stormcaller - Cure
Aspect of the Brood - Long term Levitation and movement speed / faction buff
Dragorn War Mask - Melee boost illusion
Vanishing Point, Blunt Force, or Razor's Edge - Melee Weapon familiars
Jann's Veil - Buff illusion
Emperor Ganak Familiar - Replaced with Ice Bound Ulthork
Darkened Singing Steal Vambraces - Aggro drop disc clicky
Darkened Breath of Harmony - Doben's
Bloody Wraps - Circle of Mana III
Rage of Rolfron - Circle of Power IV
Bloody Orc Signet - Guardian Circle III
Jade Ring of War - Circle of Life III
Violet Conch of the Tempest - Spinecoat
Possessed Dreadstone Ministrel's Rapier - Slow
Dreadstone Ministrel's Rapier - Slow, Outside of Firiona Vie this is not possible to have both of so go one or the other preferable Possessed.
Spider's Bite Poison
Snow Bunny Saddle - Mount Buff
Ice Bound Ulthork - Familiar
Staff of Viral Flux - Rot Vulnerability, Poison / Disease Debuff Clicky from CoTF
Your also a bard so https://everquest.fanra.info/wiki/Illusion_items
Current Bandolier Setups
"main"
Velium Threaded Mace - Main-hand
Velium Threaded Axe - Offhand
"siren"
Siren's Song, Dagger of the Sea - Main-hand
Darkened Journeyman's Walking Stick - Offhand
"malo"
Darkened Journeyman's Walking Stick - Main-hand
Siren's Song, Dagger of the Sea - Offhand
Items to acquire and add to INI
Grelleth's Royal Seal
Bifold Focus of the Evil Eye
Carillion Box of Lost Souls
Baelfire Gem
Cloth Cap
Shield of Immaculate Light
Rod of Dark Rites
Unified Phoenix Feather
KissAssist_ToonName.ini (Can be Found in Macro Folder)
Errors are thrown, but everything works.
Buffs2 - Claims to not be able to find the illusion benefit as a spell, and yet lines and condtions all work??
Buffs3, 4 - Claims to not be able to find the spell Illusion: , and yet lines and conditions all work??
Buffs16, 26-28 - These will Error out if / when you don't have those items when running the macro
DPS8, 9, 24-26 - These all Error if / when you don't have the items when running the macro
Put in most of the Mana Rods and these will throw errors if you do not have one in your inventory when the macro starts
but the appropriate lines will still run if you obtain one from a mage after the macro starts.
DPS Parses - 120 Bard, 48540 AA Assigned, ToL Group Gear with Endowed Axe
Miscreation the Timeless in Western Wastes(CoV)
Parse 1:
Miscreation the Timeless in 77s, 167.77M Damage @2.18M, 1. Shadowknight +Pets = [email protected] in 77s {HD} | 2. Mage +Pets = [email protected] in 72s | 3. Bard +Pets = [email protected] in 71s | 4. Reverse DS = [email protected] in 62s | 5. Cleric = [email protected] in 1s {G}
Parse 2:
Miscreation the Timeless in 94s, 168.02M Damage @1.79M, 1. Shadowknight +Pets = [email protected] in 94s {DH} | 2. Mage +Pets = [email protected] in 88s | 3. Bard +Pets = [email protected] in 88s | 4. Reverse DS = [email protected] in 63s
Parse 3 - Sustained over 1 hour:
Combined (76): A frosted dracholiche in 3602s, 3.25B Damage @901.97K, 1. Shadowknight +Pets = [email protected] in 3547s {HDDHHD} | 2. Mage +Pets = [email protected] in 3319s | 3. Bard +Pets = [email protected] in 3309s | 4. Cleric = [email protected] in 83s {GGG} | 5. Reverse DS = [email protected] in 191s
Current Full List of Clickies used in this INI
Fabled Orb of Satisfaction - Summons a stack of black bread
Wand of Everlasting Water - Summons a stack of water
Rapier of Somber Notes - Symphony of Battle (Can be replaced with Songblade of the Eternal)
Miniature Horn of Unity
Blade of Vesagran - Epic
Blood Drinker's Coating - Life Steal
Small Manisi Branch - Heal
Tunare's Earring - Heal
The Lady's Entreaty - Tash
Lute of the False Worship - Melody of Mischief (Slow)
Selo`s Drums of the March - Chant of Chaos(no reuse)
Mistmoore Battle Drums - Thunderous Barrier
Lute of Flowing Waters - Raid Regen
Lute of the Gypsy Princess - Pests
Lute of the Wanderer - Erjav's Defensive Refrain
Amulet of the Drowned Mariner - Pirate Pest
Necromatic Dragon Bone - Life Tap
Cleansing Rod - Cure
Horn of the Stormcaller - Cure
Aspect of the Brood - Long term Levitation and movement speed / faction buff
Dragorn War Mask - Melee boost illusion
Vanishing Point, Blunt Force, or Razor's Edge - Melee Weapon familiars
Jann's Veil - Buff illusion
Emperor Ganak Familiar - Replaced with Ice Bound Ulthork
Darkened Singing Steal Vambraces - Aggro drop disc clicky
Darkened Breath of Harmony - Doben's
Bloody Wraps - Circle of Mana III
Rage of Rolfron - Circle of Power IV
Bloody Orc Signet - Guardian Circle III
Jade Ring of War - Circle of Life III
Violet Conch of the Tempest - Spinecoat
Possessed Dreadstone Ministrel's Rapier - Slow
Dreadstone Ministrel's Rapier - Slow, Outside of Firiona Vie this is not possible to have both of so go one or the other preferable Possessed.
Spider's Bite Poison
Snow Bunny Saddle - Mount Buff
Ice Bound Ulthork - Familiar
Staff of Viral Flux - Rot Vulnerability, Poison / Disease Debuff Clicky from CoTF
Your also a bard so https://everquest.fanra.info/wiki/Illusion_items
Current Bandolier Setups
"main"
Velium Threaded Mace - Main-hand
Velium Threaded Axe - Offhand
"siren"
Siren's Song, Dagger of the Sea - Main-hand
Darkened Journeyman's Walking Stick - Offhand
"malo"
Darkened Journeyman's Walking Stick - Main-hand
Siren's Song, Dagger of the Sea - Offhand
Items to acquire and add to INI
Grelleth's Royal Seal
Bifold Focus of the Evil Eye
Carillion Box of Lost Souls
Baelfire Gem
Cloth Cap
Shield of Immaculate Light
Rod of Dark Rites
Unified Phoenix Feather
KissAssist_ToonName.ini (Can be Found in Macro Folder)
INI:
;Things to add
;Grelleth's Royal Seal
;Bifold Focus of the Evil Eye
;Carillion Box of Lost Souls
;Baelfire Gem
;Cloth Cap
;Shield of Immaculate Light
;Rod of Dark Rites
;Unified Phoenix Feather
;Venenium
[General]
KissAssistVer=12.002
Role=Puller
CampRadius=20
CampRadiusExceed=150
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=10
MedStop=100
MedCombat=0
LootOn=1
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=2|20
GroupWatchCheck=Cond1
EQBCOn=0
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=7
CorpseRecoveryOn=1
CharInfo=Bard|120|GOLD
DefaultUI=TRUE
DPSMeter=0
ScatterOn=0
TwistOn=1
TwistMed=9
TwistWhat=5 6 7 8 9 11 12
XTSlot=1
LOSBeforeCombat=1
[Buffs]
BuffsOn=1
BuffsSize=28
ReBuffOn=1
CheckBuffsTimer=1
;buffs self with Rallying Solo when end under 20%
Buffs1=Rallying Solo|end|20|Cond2
;buffs self with Rallying Solo when mana under 20%
Buffs2=Rallying Solo|mana|20|Cond3
;uses Rallying Call on group member with 20% mana or less
Buffs3=Rallying Call|managroup|20|Cond4
;uses Rallying Call on group member with 20$ end or less
Buffs4=Rallying Call|endgroup|20|Cond5
;uses Dazzling Mod Rod
Buffs5=command:/useitem Summoned: Dazzling Modulation Shard|mana|99|Cond6
;switches to your "main" bandolier set
Buffs6=command:/bandolier active main|Cond7
;removes Greater Jann Benefit buff to prevent stacking issues
Buffs7=Illusion Benefit Greater Jann|Remove|Cond8
;removes any illusion you might be under to buff
Buffs8=Illusion: |Remove|Cond9
;buffs self with your Weapon Familiar - Blunt Force, Razor's Edge, or Vanishing Point(Choose One)
;which ever you choose must be in your inventory
Buffs9=Blunt Force|Dual|Familiar: Blunt Force|Cond10
;buffs self with Main Buff Familiar
Buffs10=Ice Bound Ulthork|Dual|Familiar: Ice Bound Ulthork|Cond11
;buffs self with Jann's Veil
Buffs11=Jann's Veil|Dual|Illusion Benefit Greater Jann|Cond12
;Testing(removes illusions until buffed with all benefits)
Buffs12=Illusion: |Remove|Cond13
;buffs self with Levitate Illusion Benefit
Buffs13=Aspect of the Brood|Dual|Illusion Benefit Levitation|Cond14
;Testing(removes illusions until buffed with all benefits)
Buffs14=Illusion: |Remove|Cond13
;buffs self with Dragorn War Mask Benefit
Buffs15=Dragorn War Mask|Dual|Illusion Benefit Dragorn War Mark|Cond15
;Testing(removes illusions until buffed with all benefits)
Buffs16=Illusion: |Remove|Cond13
;buffs self with your Choosen Illusion
Buffs17=Eyepiece of the Fancy Tinker|Dual|Illusion: Gnome|Cond16
;buffs group with Selos's
Buffs18=Selo's Sonata|Dual|Selo's Accelerator|Group|Cond17
;buffs self with Mount Blessing
Buffs19=Restless Ice Wurm Saddle|Mount|Cond18
;dismounts
Buffs20=command:/dismount|Cond19
;buffs self with Illusionary Spikes
Buffs21=${InvSlot[Back].Item.Name}|Dual|Illusionary Spikes|Me|Cond20
;buffs self with Geomantra
Buffs22=${InvSlot[Charm].Item.Name}|Dual|Geomantra|Me|Cond21
;turns on Haste Aura
Buffs23=Aura of Pli Xin Liako|Aura
;buffs group with Symphony of Battle
Buffs24=Rapier of Somber Notes|Dual|Symphony of Battle|Group|Cond22
;buffs self with Spinecoat
Buffs25=Violet Conch of the Tempest|Dual|Spinecoat|Me|Cond23
;buffs spider's bite
Buffs26=command:/useitem Spider's Bite XXI|Dual|Spider's Bite Poison XII|Me|Cond24
;summons food
Buffs27=Fabled Orb of Satisfaction|Summon|Summoned: Black Bread|2
;summons drink
Buffs28=Wand of Everlasting Water|Summon|Summoned: Globe of Water|21
PowerSource=Velium Protector Source
[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 2 5 1 3 6 1 4 7 1 2 8 1 3 9 11 1 4 5 1 12 2 1 6 3 1 7 4 1 8 2 11
AssistAt=99
MeleeOn=1
FaceMobOn=2
MeleeDistance=150
StickHow=10%% !front moveback
StickDistance=10
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
PetTauntOverride=0
[DPS]
DPSOn=1
DPSSize=27
DPSSkip=5
DPSInterval=1
DeBuffAllOn=0
;uses Mod Rod
DPS1=Summoned: Dazzling Modulation Shard|99|Weave|Cond25
;buffs group with Selo's during combat
DPS2=Selo's Sonata|99|Weave|Cond26
;buffs self with Geomantra during combat
DPS3=${InvSlot[Charm].Item.Name}|99|Cond27
;sends in any remaining swarm pets
DPS4=command:/pet swarm|99|Mob|Weave|Cond28
;weaves Chant of Chaos
DPS5=Selo`s Drums of the March|99|Mob|Weave|Cond29
;weaves Rot Vulnerability
DPS6=Staff of Viral Flux|99|Mob|Weave|Cond30
;weaves Drowsy
DPS7=Dreadstone Minstrel's Rapier|99|Mob|Weave|Cond31
;weaves Energy Sap
DPS8=Possessed Dreadstone Minstrel's Rapier|99|Mob|Weave|Cond32
;weaves Wind of Marr
DPS9=Lute of the Flowing Waters|99|Weave|Cond33
;weaves Thunderous Barrier
DPS10=Mistmoore Battle Drums|99|Weave|Cond34
;weaves Doben's
DPS11=Darkened Breath of Harmony|99|Weave|Cond35
;weaves Pests of the Piper
DPS12=Lute of the Gypsy Princess|99|Weave|Cond36
;weaves Defensive Refrain while mana is above 50%
DPS13=Lute of the Wanderer|99|Weave|Cond37
;switches to Siren Song Bandolier
DPS14=command:/bandolier activate siren|99|Cond38
;switches to Malo Bandolier
DPS15=command:/bandolier activate malo|99|Cond39
;switched to Main Bandloier
DPS16=command:/bandolier activate main|99|Cond40
;debuffs mob with Tash
DPS17=The Lady's Entreaty|99|Mob|Cond41
;slows Mob with Melody of Mischief
DPS18=Lute of False Worship|99|Mob|Cond42
;buffs self with Vampiric Aura
DPS19=Blood Drinker's Coating|99|Cond43
;sends Pirate Swarm Pet at Mob
DPS20=Amulet of the Drowned Mariner|99|Mob|Cond44
;sends Prankster Swarm Pets at Mob
DPS21=Lyrical Prankster|99|Mob|Cond45
;sends Gargoyal Swarm Pets at Mob
DPS22=Song of Stone|99|Mob|Cond46
;uses Combat Disc Reflexive Rebuttal if you need the mana
DPS23=Reflexive Rebuttal|99|Mob|Cond47
;buffs group with Epic, cycles with Fierce Eye
DPS24=Blade of Vesagran|99|Cond48
;buffs group with Fierce Eye, cycles with Epic
DPS25=Fierce Eye|99|Cond49
;nukes mob with Boastful Bellow
DPS26=Boastful Bellow|99|Mob|Cond50
;debuffs Mob with Cacophony
DPS27=Cacophony|99|Mob|Cond51
[Aggro]
AggroOn=1
AggroSize=4
;uses Hymn of the Last Stand
Aggro1=Hymn of the Last Stand|99|<|Cond52
;uses Shield of Notes
Aggro2=Shield of Notes|99|<|Cond53
;uses Darkened Singing Steel Vambraces
Aggro3=command:/useitem Darkened Singing Steel Vambraces|99|<|Mob|Cond54
;fades
Aggro4=Fading Memories|90|>|Cond55
[Mez]
MezOn=3
MezRadius=126
MezMinLevel=1
MezMaxLevel=123
MezStopHPs=20
MezSpell=NULL
MezAESpell=Wave of Nocturn|2
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
[Burn]
BurnSize=15
BurnAllNamed=1
UseTribute=0
;send any living Swarm Pets at Mob
Burn1=command:/pet swarm|99|Mob|Weave|Cond56
;uses Miniature Horn of Unity
Burn2=Miniature Horn of Unity|99|Cond57
;uses Intensity of the Resolute
Burn3=Intensity of the Resolute|99|Cond58
;uses Power Glyph
Burn4=Mythic Glyph of Ultimate Power V|99|Cond59
;uses Quick Time
Burn5=Quick Time|99|Cond60
;uses Spire
Burn6=Spire of the Minstrels|99|Cond61
;uses Frenzied Kicks
Burn7=Frenzied Kicks|99|Cond62
;uses Thousand Blades Disc
Burn8=Thousand Blades|99|Cond63
;uses Epic
Burn9=Blade of Vesagran|99|Cond64
;uses Fierce Eye
Burn10=Fierce Eye|99|Cond65
;uses Dance of Blades
Burn11=Dance of Blades|99|Cond66
;uses Flurry of Notes
Burn12=Flurry of Notes|99|Cond67
;debuffs Mob with Bladed Song
Burn13=Bladed Song|99|Mob|Cond68
;debuffs Mob with Funeral Dirge
Burn14=Funeral Dirge|99|Mob|Cond69
;uses BP Clicky
Burn15=${InvSlot[Chest].Item.Name}|99|Cond70
[KConditions]
ConOn=1
CondSize=70
;checks to see if you or any group member is rooted, snared, or under the affects of Rallying Call
Cond1=${Me.Snared} || ${Me.Rooted} || ${Me.Song[Rallying Solo].ID} || ${Group.Member[1].Buff[Rallying Call].ID} || ${Group.Member[2].Buff[Rallying Call].ID} || ${Group.Member[3].Buff[Rallying Call].ID} || ${Group.Member[4].Buff[Rallying Call].ID} || ${Group.Member[5].Buff[Rallying Call].ID}
;checks for Rallying Solo
Cond2=${Me.AltAbilityReady[Rallying Solo]} && !${Me.Song[Rallying Solo].ID} && ${Spell[Ralling Solo].Stacks} && !${Me.CombatState.Equal[COMBAT]}
;checks for Rallying Solo
Cond3=${Me.AltAbilityReady[Rallying Solo]} && !${Me.Song[Rallying Solo].ID} && ${Spell[Ralling Solo].Stacks} && !${Me.CombatState.Equal[COMBAT]}
;checks for Rallying Solo
Cond4=${Me.AltAbilityReady[Rallying Call]} && ${Spell[Rallying Solo].Stacks} && ${Group.Member[1].Buff[Rallying Call].ID} && ${Group.Member[2].Buff[Rallying Call].ID} && ${Group.Member[3].Buff[Rallying Call].ID} && ${Group.Member[4].Buff[Rallying Call].ID} && ${Group.Member[5].Buff[Rallying Call].ID}
;checks for Rallying Solo
Cond5=${Me.AltAbilityReady[Rallying Call]} && ${Spell[Rallying Solo].Stacks} && ${Group.Member[1].Buff[Rallying Call].ID} && ${Group.Member[2].Buff[Rallying Call].ID} && ${Group.Member[3].Buff[Rallying Call].ID} && ${Group.Member[4].Buff[Rallying Call].ID} && ${Group.Member[5].Buff[Rallying Call].ID}
;checks to see if Mod Rod is ready and if you have the health to survive the click and enough mana missing from your pool
Cond6=${Me.ItemReady[Summoned: Dazzling Modulation Shard]} && (${Math.Calc[${Me.CurrentHPs}].Int} > 105000) && (${Math.Calc[${Me.MaxMana} - ${Me.CurrentMana}].Int} > 35000)
;checks to see if you have your main hand weapon equipped
Cond7=!${InvSlot[Mainhand].Item.Name.Equal[Velium Endowed Axe]}
;checks if your missing your weapon familiar buff, but still have Greater Jann Illusion Benefit
Cond8=!${Me.Buff[Familiar: Blunt Force].ID} && ${Me.Buff[Illusion Benefit Greater Jann].ID}
;checks to see if your missing your Main Illusion Benefits
Cond9=!${Me.Buff[Illusion Benefit Greater Jann].ID} || !${Me.Buff[Illusion Benefit Levitation].ID} || !${Me.Buff[Illusion Benefit Dragorn War Mask].ID}
;checks to see if you are missing your Weapon Familiar and Greater Jann Illusion Benefits
Cond10=!${Me.Buff[Familiar: Blunt Force].ID} && !${Me.Buff[Illusion Benefit Greater Jann].ID}
;checks to see if you have your Weapon Familiar buff, and missing your Main Buff Familiar
Cond11=${Me.Buff[Familiar: Blunt Force].ID} && !${Me.Buff[Familiar: Ice Bound Ulthork].ID}
;checks to see if you have your Familiar buffs, and missing Greater Jann Illusion Benefits
Cond12=${Me.Buff[Familiar: Blunt Force].ID} && ${Me.Buff[Familiar: Ice Bound Ulthork].ID} && !${Me.Buff[Illusion Benefit Greater Jann].ID}
;checks to see if your missing your Main Illusion, while checking to see if you have your Main Illusion Benefits
Cond13=!${Me.Buff[Illusion: Gnome].ID} && (${Me.Buff[Illusion Benefit Greater Jann].ID} && ${Me.Buff[Illusion Benefit Levitation].ID} && ${Me.Buff[Illusion Benefit Dragorn War Mask].ID})
;checks for Levitation Benefit
Cond14=!${Me.Buff[Illusion Benefit Levitation].ID} && !${Me.Buff[Illusion Benefit Uzah].ID}
;checks for Dragorn War Mask Benefit
Cond15=!${Me.Buff[Illusion Benefit Dragorn War Mask].ID}
;checks to see if your missing your Main Illusion, while checking to see if you have your Main Illusion Benefits
Cond16=!${Me.Buff[Illusion: Gnome].ID} && ${Me.Buff[Illusion Benefit Dragorn War Mask].ID} && ${Me.Buff[Illusion Benefit Greater Jann].ID} && ${Me.Buff[Illusion Benefit Levitation].ID}
;checks for Run Speed Buffs
Cond17=!${Me.Buff[Selo's Accelerato].ID} && ${Spell[Selo's Accelerato].Stacks}
;checks for Mount Blessing
Cond18=!${Me.Buff[Mount Blessing Lena].ID} && ${Me.CanMount}
;checks for Mount Blessing and Mount
Cond19=${Me.Buff[Mount Blessing Lena].ID} && ${Me.Mount.ID}
;checks for Illusionary Spikes
Cond20=${Me.ItemReady[${InvSlot[Back].Item.Name}]} && !${Me.Buff[Illusionary Spikes].ID}
;checks for Geomatra
Cond21=${Me.ItemReady[${InvSlot[Charm].Item.Name}]} && !${Me.Buff[Geomantra].ID}
;checks group for Symphony of Battle
Cond22=!${Me.Buff[Symphony of Battle].ID} && !${Group.Member[1].Buff[Symphony of Battle].ID} && !${Group.Member[1].Mercenary} && !${Group.Member[2].Buff[Symphony of Battle].ID} && !${Group.Member[2].Mercenary} && !${Group.Member[3].Buff[Symphony of Battle].ID} && !${Group.Member[3].Mercenary} && !${Group.Member[4].Buff[Symphony of Battle].ID} && !${Group.Member[4].Mercenary} && !${Group.Member[5].Buff[Symphony of Battle].ID} && !${Group.Member[5].Mercenary}
;checks self for Spinecoat
Cond23=!${Me.Buff[Spinecoat].ID} && ${Spell[Spinecoat].Stacks}
;checks for Spider's Bite
Cond24=!${Me.Buff[Spider's Bite Poison XII].ID} && ${Spell[Spider's Bite Poison XII].Stacks} && ${Me.ItemReady[Spider's Bite XXI]}
;checks to see if Mod Rod is ready and if you have the health to survive the click and enough mana missing from your pool
Cond25=${Me.ItemReady[Summoned: Dazzling Modulation Shard]} && ${Math.Calc[${Me.CurrentHPs}].Int} > 105000 && ${Math.Calc[${Me.MaxMana} - ${Me.CurrentMana}].Int} > 35000
;checks for Run Speed Buffs
Cond26=!${Me.Buff[Selo's Accelerato].ID} && ${Spell[Selo's Accelerato].Stacks}
;checks for Geomantra
Cond27=${Me.ItemReady[${InvSlot[Charm].Item.Name}]} && !${Me.Buff[Geomantra].ID} && ${Spell[Geomantra].Stacks}
;checks for swarm pets near you
Cond28=${SpawnCount[radius 5 zradius 10 "${Me.Name}`s pet"]} >= 1
;checks target for Chant of Chaos
Cond29=${Me.ItemReady[Selo`s Drums of the March]} && ${Spell[Chant of Chaos].Stacks} && !${Target.Buff[Chant of Chaos].ID}
;checks target for Rot Vulnerability
Cond30=${Me.ItemReady[Staff of Viral Flux]} && ${Spell[Rot Vulnerability].Stacks} && !${Target.Buff[Rot Vulnerability].ID}
;checks for Drowsy
Cond31=${Me.ItemReady[Dreadstone Minstrel's Rapier]} && ${Spell[Drowsy].Stacks} && !${Target.Buff[Drowsy].ID}
;checks for Energy Sap
Cond32=${Me.ItemReady[Possessed Dreadstone Minstrel's Rapier]} && ${Spell[Energy Sap].Stacks} && !${Target.Buff[Energy Sap].ID}
;checks for Item Benefit Wind of Marr
Cond33=${Me.ItemReady[Lute of the Flowing Waters]} && ${Spell[Item Benefit: Wind of Marr].Stacks} && !${Me.Song[Item Benefit: Wind of Marr].ID}
;checks for Thunderous Barrier
Cond34=${Me.ItemReady[Mistmoore Battle Drums]} && ${Spell[Thunderous Barrier].Stacks} && !${Me.Song[Thunderous Barrier].ID}
;checks for Doben's
Cond35=${Me.ItemReady[Darkened Breath of Harmony]} && ${Spell[Item Benefit: Doben's Spry Sonata].Stacks} && !${Me.Song[Item Benefit: Doben's Spry Sonata].ID}
;checks to see if Pest Lute is ready
Cond36=${Me.ItemReady[Lute of the Gypsy Princess]}
;checks for Defensive Refrain and above 50% mana
Cond37=${Me.ItemReady[Lute of the Wanderer]} && (${Me.CurrentMana} > (${Math.Calc[${Me.MaxMana} / 2].Int})) && !${Me.Song[Ervaj's Defensive Refrain].ID}
;checks for Siren's Song and Siren Dagger
Cond38=!${Me.Buff[Song of the Deep Seas].ID} && !${Spell[Song of the Deep].Stacks} && !${InvSlot[Mainhand].Item.Name.Equal[Siren Song, Dagger of the Sea]}
;checks Mob for Malo and your Malo Stick
Cond39=!${Target.Buff[Malo].ID} && !${InvSlot[Mainhand].Item.Name.Equal[Darkened Journeyman's Walking Stick]}
;checks mob for malo, self for Siren's Song and for your Main Weapon
Cond40=${Target.Buff[Malo].ID} && ${Me.Buff[Song of the Deep Seas].ID} && !${InvSlot[Mainhand].Item.Name.Equal[Velium Endowed Axe]}
;checks Mob for Tash
Cond41=!${Target.Buff[Tash].ID} && ${Me.ItemReady[The Lady's Entreaty]} && ${Spell[Echo of Tashan].Stacks}
;checks for Melody of Mischief Over Slow
Cond42=${Me.ItemReady[Lute of False Worphsip]} && ${Spell[Melody of Mischief].Stacks} && !${Target.Buff[Melody of Mischief].ID}
;checks for Vampiric Aura
Cond43=${Me.ItemReady[Blood Drinker's Coating]} && ${Spell[Vampiric Aura].Stacks} && !${Me.Song[Vampiric Aura].ID}
;checks for Amulet of Drowned Mariner
Cond44=${Me.ItemReady[Amulet of the Drowned Mariner]}
;checks for Lyrical Pranksters
Cond45=${Me.AltAbilityReady[Lyrical Prankster]}
;checks for Song of Stone
Cond46=${Me.AltAbilityReady[Song of Stone]}
;checks for Reflexive Rebuttal
Cond47=${Me.CombatAbilityReady[Reflexive Rebuttal]} && (${Math.Calc[${Me.MaxMana} - ${Me.CurrentMana}].Int} > 22072)
;checks for Epic Buff
Cond48=${Me.ItemReady[Blade of Vesagran]} && !${Me.Song[Fierce Eye].ID} && ${Spell[Spirit of Vesagran].Stacks}
;checks for Fierce Eye
Cond49=${Me.AltAbilityReady[Fierce Eye]} && !${Me.Song[Spirit of Vesagran].ID} && ${Spell[Fierce Eye].Stacks}
;checks for Boastful Bellow
Cond50=${Me.AltAbilityReady[Boastful Bellow]} && ${Spell[Boastful Bellow].WillLand}
;checks for Cacophony
Cond51=${Me.AltAbilityReady[Cacophony]} && ${Spell[Cacophony].Stacks}
;checks for Hymn of the Last Stand
Cond52=${Me.AltAbilityReady[Hymn of the Last Stand]} && ${Spell[Hymn of the Last Stand].Stacks}
;checks for Shield of Notes
Cond53=${Me.AltAbilityReady[Shield of Notes]} && ${Spell[Shield of Notes].Stacks}
;checks for Darkened Singing Steel Vambraces
Cond54=${Me.ItemReady[Darkened Singing Steel Vambraces]}
;checks for Mana to use Fade with
Cond55=(${Me.CurrentMana} > (${Math.Calc[${Me.MaxMana} / 2].Int}))
;checks for swarm pets
Cond56=${SpawnCount[radius 50 zradius 10 "${Me.Name}`s pet"]} >= 1
;checks for Mini Horn of Unity
Cond57=${Me.ItemReady[Miniature Horn of Unity]} && ${Spell[Blessing of Unity].Stacks} && !${Me.Song[Blessing of Unity].ID}
;checks for Intensity AA
Cond58=${Me.AltAbilityReady[Intensity of the Resolute]} && ${Spell[Intensity of the Resolute].Stacks}
;checks for Glyph
Cond59=${Me.AltAbilityReady[Mythsical Glyph of Ultimate Power V]} && ${Spell[Glyph of Ultimate Power V].Stacks} && ${Me.AAPoints} > 45
;checks for Quick Time
Cond60=${Me.AltAbilityReady[Quick Time]} && ${Spell[Quick Time].Stacks} && !${Me.Song[Quick Time].ID}
;checks for Spire
Cond61=${Me.AltAbilityReady[Spire of the Minstrels]} && ${Spell[Spire of the Minstrels].Stacks} && !${Me.Song[Spire of the Minstrels].ID}
;checks for Frenzied Kicks
Cond62=${Me.AltAbilityReady[Frenzied Kicks]} && ${Spell[Frenzied Kicks].Stacks}
;checks for thousand blades
Cond63=${Me.CombatAbilityReady[Thousand Blades]}
;checks for Epic
Cond64=${Me.ItemReady[Blade of Vesagran]} && ${Spell[Spirit of Vesagran].Stacks} && !${Me.Song[Spirit of Vesagran].ID}
;checks for Fierce Eye
Cond65=${Me.AltAbilityReady[Fierce Eye]} && ${Spell[Fierce Eye].Stacks} && !${Me.Song[Fierce Eye].ID}
;checks for Dance of Blades
Cond66=${Me.AltAbilityReady[Dance of Blades]} && ${Spell[Dance of Blades].Stacks}
;checks for Flurry of Notes
Cond67=${Me.AltAbilityReady[Flurry of Notes]} && ${Spell[Flurry of Notes].Stacks}
;checks for Bladed Song
Cond68=${Me.AltAbilityReady[Bladed Song]} && ${Spell[Bladed Song].WillLand} && !${Target.Buff[Bladed Song].ID}
;checks for Funeral Dirge
Cond69=${Me.AltAbilityReady[Funeral Dirge]} && ${Spell[Funeral Dirge].WillLand} && !${Target.Buff[Funeral Dirge].ID}
;checks for BP clicky
Cond70=${Me.ItemReady[${InvSlot[Chest].Item.Name}]} && !${Me.Song[Masterful Phrygian Root].ID} && !${Me.Song[Phrygian Root].ID} && ${Spell[Masterful Phrygian Root].Stacks}
[Spells]
MiscGem=13
MiscGemLW=11
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=1
SpellSetName=Mage
Gem1=Sogran's Insult
Gem2=Shak Dathor's Chant of Flame
Gem3=Cruor's Chant of Poison
Gem4=Sylra Fris' Chant of Frost
Gem5=War March of Centien Xi Va Xakra
Gem6=Aria of Pli Xin Liako
Gem7=Arcane Harmony
Gem8=Constance's Aria
Gem9=Pulse of Nikolas
Gem10=Wave of Nocturn
Gem11=Zelinstein's Lively Crescendo
Gem12=Composite Psalm
Gem13=Aria of Absolution Rk. III
CheckStuckGem=1
[GMail]
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
[AE]
AEOn=0
AESize=1
AERadius=10
AE1=Lure of the Siren's Song|2|Mob
[Pull]
PullTwistOn=1
PullTwistWhat=5 6 7 8 9 5 6 7 8 9 5 6 7 8 9 11 5 6 7 8 12 9
PullWith=Selo`s Drums of the March
PullMeleeStick=1
MaxRadius=2250
MaxZRange=199
UseWayPointZ=1
PullWait=0
PullRadiusToUse=150
PullRoleToggle=1
ChainPull=0
ChainPullHP=30
PullPause=480|0.1
PullLevel=1|200
PullArcWidth=360
PullOnReturn=1
[Heals]
HealsOn=0
HealsSize=3
Heals1=NULL
Heals2=NULL
Heals3=NULL
XTarHeal=0
XTarHealList=NULL
HealGroupPetsOn=0
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
AutoRezOn=1
RezMeLast=1
HealInterval=0
[Cures]
CuresOn=1
CuresSize=10
Cures1=Horn of the Stormcaller|Poison|Weave
Cures2=Horn of the Stormcaller|Disease|Weave
Cures3=Horn of the Stormcaller|Curse|Weave
Cures4=Horn of the Stormcaller|Corruption|Weave
Cures5=Cleansing Rod|Poison
Cures6=Cleansing Rod|Disease
Cures7=Aria of Absolution|Poison
Cures8=Aria of Absolution|Disease
Cures9=Aria of Absolution|Curse
Cures10=Aria of Absolution|Corruption
[AFKTools]
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=100
CampOnDeath=0
ClickBacktoCamp=1
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
[Merc]
MercOn=1
MercAssistAt=99
AutoRevive=1
Help=To use: Turn off Auto Assist in Manage Mercenary Window
[PullAdvanced]
PullLocsOn=1
[KissError]
;Errors are thrown that some things don't exist, but everything works.
INI:
[MQ2Rez]
Accept=1
RezPct=90
SafeMode=0
VoiceNotify=0
ReleaseToBind=0
SilentMode=0
Command Line=
Delay=5100
[MQ2Twist]
Delay=35
Quiet=0
Adjust=1
Recast=1
;Cleansing Rod
21_CastTime=5
21_ReCastTime=600
21_Name=Cleansing Rod
21_Slot=DISABLED
;Horn of the Stormcaller
22_CastTime=0
22_ReCastTime=900
22_Name=Horn of the Stormcaller
22_Slot=DISABLED
;Necromantic Dragon Bone
23_CastTime=5
23_ReCastTime=1800
23_Name=Necromantic Dragon Bone
23_Slot=DISABLED
;Tunare's Earring
24_CastTime=50
24_ReCastTime=2500
24_Name=Tunare's Earring
24_Slot=DISABLED
;Small Manisi Branch
25_CastTime=25
25_ReCastTime=1200
25_Name=Small Manisi Branch
25_Slot=DISABLED
;Minature Horn of Unity
26_CastTime=5
26_ReCastTime=6000
26_Name=Minature Horn of Unity
26_Slot=DISABLED
;Blade of Vesagran
27_CastTime=8
27_ReCastTime=1800
27_Name=Blade of Vesagran
27_Slot=DISABLED
;Blood Drinker's Coating
28_CastTime=5
28_ReCastTime=6000
28_Name=Blood Drinker's Coating
28_Slot=DISABLED
;The Lady's Entreaty
29_CastTime=30
29_ReCastTime=70
29_Name=The Lady's Entreaty
29_Slot=DISABLED
;Selo`s Drums of the March
30_CastTime=0
30_ReCastTime=0
30_Name=Selo`s Drums of the March
30_Slot=DISABLED
;Lute of the False Worship
31_CastTime=30
31_ReCastTime=0
31_Name=Lute of the False Worship
31_Slot=DISABLED
;Mistmoore Battle Drums
32_CastTime=0
32_ReCastTime=300
32_Name=Mistmoore Battle Drums
32_Slot=DISABLED
;Darkened Breath of Harmony
33_CastTime=0
33_ReCastTime=0
33_Name=Darkened Breath of Harmony
33_Slot=DISABLED
;Lute of the Flowing Waters
34_CastTime=0
34_ReCastTime=0
34_Name=Lute of the Flowing Waters
34_Slot=DISABLED
;Lute of the Gypsy Princess
35_CastTime=0
35_ReCastTime=1500
35_Name=Lute of the Gypsy Princess
35_Slot=DISABLED
;Amulet of the Drowned Mariner
36_CastTime=15
36_ReCastTime=300
36_Name=Amulet of the Drowned Mariner
36_Slot=DISABLED
;Darkened Singing Steel Vambraces
37_CastTime=3
37_ReCastTime=1200
37_Name=Darkened Singing Steel Vambraces
37_Slot=DISABLED
;Bloody Wraps
38_CastTime=5
38_ReCastTime=18000
38_Name=Bloody Wraps
38_Slot=DISABLED
;Dreadstone Minstrel's Rapier
39_CastTime=0
39_ReCastTime=10
39_Name=Dreadstone Minstrel's Rapier
39_Slot=DISABLED
;Possessed Dreadstone Minstrel's Rapier
40_CastTime=0
40_ReCastTime=10
40_Name=Possessed Dreadstone Minstrel's Rapier
40_Slot=DISABLED
[MQ2AASpend_Settings]
AutoSpend=1
BruteForce=1
BruteForceBonusFirst=0
BankPoints=220
SpendOrder=32154
MercAutoSpend=1
MercBruteForce=1
MercSpendOrder=32451
MercOrderAuto=0
[MQ2AASpend_AAList]
0=Adamant Will|M
1=Armor of Wisdom|M
2=Battle Ready|M
3=Combat Agility|M
4=Combat Stability|M
5=Delay Death|M
6=Discordant Defiance|M
7=Energetic Attunement|M
8=Enhanced Reformation|M
9=Eyes Wide Open|M
10=First Aid|M
11=General Sturdiness|M
12=Innate Eminence|M
13=Innate Regeneration|M
14=Innate Run Speed|M
15=Innate Songblade|M
16=Innate Spell Resistance|M
17=Master of Disguise|M
18=Mystical Attuning|M
19=Mystical Shield|M
20=Natural Durability|M
21=Packrat|M
22=Planar Power|M
23=Twinproc|M
24=Veteran's Enhancement|M
25=Acrobatics|M
26=Ambidexterity|M
27=Burst of Power|M
28=Combat Subtlety|M
29=Companion's Discipline|M
30=Critical Affliction|M
31=Destructive Cascade|M
32=Destructive Fury|M
33=Double Riposte|M
34=Enhanced Aggression|M
35=Expansive Mind|M
36=Extended Ingenuity|M
37=Extended Swarm|<
38=Fading Memories|M
39=Fear Resistance|M
40=Finishing Blow|M
41=Furious Refrain|M
42=Fury of Magic|M
43=Lyre Leap|M
44=Maestro's Concentration|M
45=Mastery of the Past|M
46=Mental Clarity|M
47=Mental Stamina|M
48=Mnemonic Retention|M
49=Persistent Casting|M
50=Physical Enhancement|M
51=Shauri's Sonorous Clouding|M
52=Shield Block|M
53=Strikethrough|M
54=Thief's Intuition|M
55=Twinsong|M
56=Twinstrike|M
57=Veteran's Wrath|M
58=Weapon Affinity|M
59=Bladed Song|M
60=Boastful Bellow|M
61=Cacophony|M
62=Dance of Blades|M
63=Dirge o the Sleepwalker|M
64=Dissonant Chord|M
65=Fierce Eye|M
66=Fleet of Foot|M
67=Flurry of Notes|M
68=Frenzied Kicks|M
69=Funeral Dirge|M
70=Hymn of the Last Stand|M
71=Intimidation|M
72=Lure of the Siren's Song|M
73=Lyrical Prankster|M
74=Quick Time|M
75=Rallying Call|M
76=Rallying Solo|M
77=Scribble Notes|M
78=Selo's Kick|M
79=Selo's Sonata|M
80=Shield of Notes|M
81=Silent Displacement|M
82=Song of Stone|M
83=Sonic Displacement|M
84=Sonic Disturbance|M
85=Spire of the Minstrels|M
86=Tune Stuck in Your Head|M
87=Vainglorious Shout|M
88=Domination Mastery|M
89=Enhanced Forgetfulness|M
90=Extended Chains|M
91=Focus: Tsaph's Insult|M
92=Improved Chants|M
93=Improved Deftdance Discipline|M
94=Improved Requiem of Time|M
95=Improved Thousand Blades Discipline|M
96=Instrument Mastery|M
97=Jam Fest|M
98=Metronome|M
99=Reaching Notes|M
100=Singing Mastery|M
101=Troubadour's Synergy|M
102=Focus: Brusco's Burning Call|M
103=Focus: Fjilnauk's Insult|M
104=Mythic Glyph of Ultimate Power|M
105=Mythic Glyph of Arcane Secrets|M
106=Mythic Glyph of Dragon Scales|M
107=Mythic Glyph of Inspired Provocation|M
[MQ2AASpend_MercAAList]
0=Furious Wrath|M
1=Healing Acumen|M
2=Improved Health|M
3=Improved Mana|M
4=Improved Melee Defense|M
5=Improved Spell Defense|M
6=Mystic Destruction|M
7=Rising Fury|M
8=Silent Arcanum|M
9=Steadfast Resolve|M
10=Subtle Magic|M
11=Subtle Strikes|M
[MQ2Melee]
enrage=1
facing=1
infuriate=1
kick=1
melee=1
plugin=1
resume=99
selos=1
stickrange=50
[MQ2Log]
Enabled=0
- Expansion
- Claws of Veeshan
- Version
- 12.002
It'll be updated to 120 as soon as I get the expansion for that account. And as always if you have any questions, or concerns, or ideas, feel free to reach out