I see a lot of melee DPS fail to use their combat saves in raids, so I wanted to share this one as an example. Counterattack and Nimble can save the raid from a bad tank swap.
Emergency spell haste included, though I don't recommend the Stormfeather camp - I was just bored :p
Emergency spell haste included, though I don't recommend the Stormfeather camp - I was just bored :p
INI:
[General]
KissAssistVer=12.001
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=20
Buffs1=Mrylokar's Bracer|summon|Summoned: Throwing Dagger|100
Buffs4=Eyepatch of Plunder|dual|Captain Nalot's Quickening|Me|Cond2
RebuffOn=1
CheckBuffsTimer=10
[DPS]
DPSOn=1
DPSSize=5
DPSSkip=20
DPSInterval=2
DPS2=Backstab|98
DPS3=Elbow Strike|95
DebuffAllOn=0
[Heals]
HealsOn=1
HealsSize=5
Heals1=Counterattack Discipline|30|Cond1
Heals2=Nimble Discipline|50|Cond1
[Burn]
BurnSize=5
BurnAllNamed=0
[KConditions]
ConOn=1
CondSize=5
Cond1=${Me.CombatState.Equal[COMBAT]}
Cond2=!${Me.Hasted}
Cond3=TRUE
Cond4=TRUE
Cond5=TRUE
- Expansion
- The Scars of Velious
- Version
- 12