Not sure if the holyshits are working correctly.. I do know it will disc Stonewall if a named is in camp. As well as keep up champions aura.
It will also AE taunt when more than 1 NPC are in camp.
It will also AE taunt when more than 1 NPC are in camp.
ini:
[General]
KissAssistVer=9.1.2
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
Buffs1=Champion's Aura|Aura
RebuffOn=1
CheckBuffsTimer=20
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Banestrike|95
DebuffAllOn=0
[Aggro]
AggroOn=1
[Burn]
BurnAllNamed=0
INI:
holyflag1=on
holyflag2=on
holyflag3=on
holyflag4=on
holyflag5=on
holyflag6=on
holyflag7=on
holyflag8=on
holyflag9=on
holyflag10=on
holyflag11=on
downflag1=off
holyshit1=/if (${Melee.Combat} && ${SpawnCount[npc radius 50 zradius 10]}>1 && ${Me.AltAbilityReady[area taunt]} && ${Melee.AggroMode}) /alt activate 110
holyshit2=/if (${Me.PctEndurance}<92 && ${Me.AltAbilityReady[Imperator's Command]}) /alt activate 2011
holyshit3=/if (!${Me.TargetOfTarget.CleanName.Equal[${Me.CleanName}]}) /doability Taunt
holyshit4=/if (${Me.AltAbilityReady[Fundament: Third Spire of the Warlord]} && ${Me.PctHPs}<40) /alt act 1402
holyshit5=/if (${Target.Named} && ${Me.AltAbilityReady[Warlord's Resurgence]}) /alt act 911
holyshit6=/if (${Target.Named} && ${Me.AltAbilityReady[Warlord's Tenacity]}) /alt act 300
holyshit7=/if (${Target.Named} && ${Me.AltAbilityReady[Warlord's Bravery]}) /alt act 804
holyshit8=/if (${Target.Named} && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Stonewall Discipline]} && ${Target.PctHPs}<50) /disc Stonewall Discipline
holyshit9=/if (${Target.Named} && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Field Guardian]} && ${Target.PctHPs}<99) /disc Field Guardian
holyshit10=/if (${Target.Named} && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Steadfast Defense]} && ${Target.PctHPs}<99) /disc Steadfast Defense
Holyshit11=/if (${Me.PctEndurance}>50 && ${Me.CombatAbilityReady[Seventh Wind]} && ${Melee.DiscID}==0) /casting "Seventh Wind" disc
Holyshit11=/if (${Me.PctEndurance}>20 && ${Me.CombatAbilityReady[Rest]} && ${Melee.DiscID}==0) /casting "Rest" disc
downshit1=/if (${Spell[Champion's Aura].Stacks[0]} && !${Me.Aura[Champion's Aura].ID} && !${Me.Moving} && !${Me.Invis}) /doability "Champion's Aura"