Notes
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
Basic Wizard (pew pew), with some condition functionality that can be extended as it levels.
GroupEscapeOn is set to on.
RezAccept is set to 35% as the only rezzer in the group is a paladin.
Burn section is set for burn on demand. The command
Intensity of the Resolute has a cool down period of 20 hours.
The command
The Rune Diamondskin consumes Peridot when cast. You should buy some. The ini will check if you have them in your inventory prior to casting.
This group now has a Shaman who makes potions, so Distillate of Clarity VI potion is included. It'll only try to cast if it stacks, and you have some in your inventory.
You'll likely be running out of Buff slots by now. I've added a condition to the self-buffs to check if there's an available buff slot prior to casting.
Assumptions
You are using Dannet instead of EQBC. If not, adjust the
That you have the Worn Totem from Glooming Deep.
You have already memorised all relevant spells for your level.
If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
The intention is to make the configuration as good as it can possibly be within the KissAssist framework.
Basic Wizard (pew pew), with some condition functionality that can be extended as it levels.
GroupEscapeOn is set to on.
RezAccept is set to 35% as the only rezzer in the group is a paladin.
Burn section is set for burn on demand. The command
/burn
is required to trigger it.Intensity of the Resolute has a cool down period of 20 hours.
The command
/dgge /burn
will trigger burn for the group (Dannet).The Rune Diamondskin consumes Peridot when cast. You should buy some. The ini will check if you have them in your inventory prior to casting.
This group now has a Shaman who makes potions, so Distillate of Clarity VI potion is included. It'll only try to cast if it stacks, and you have some in your inventory.
You'll likely be running out of Buff slots by now. I've added a condition to the self-buffs to check if there's an available buff slot prior to casting.
Assumptions
You are using Dannet instead of EQBC. If not, adjust the
EQBCOn
and DanNetOn
to your preference.That you have the Worn Totem from Glooming Deep.
You have already memorised all relevant spells for your level.
If you see any obvious errors, or additional abilities / features / conditions that can be added, please post below.
INI:
[General]
KissAssistVer=12.002
CharInfo=Wizard|45|FREE
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
CampfireOn=0
GroupEscapeOn=1
MedOn=1
MedStart=80
MedStop=100
MedCombat=0
RezAcceptOn=1|35
AcceptInvitesOn=1
EQBCOn=0
DanNetOn=1
ScatterOn=1
LOSBeforeCombat=1
[Buffs]
BuffsOn=1
BuffsSize=11
## ------ Auras (placeholder) ------ ##
Buffs1=NULL
## ------ Beginner Buffs ------ ##
Buffs2=command:/useitem Worn Totem|Dual|Blessing of Swiftness|Cond8
## ------ Click off the Free to play nag popup ------ ##
Buffs3=command:/notify AlertWnd ALW_Dismiss_Button leftmouseup
## ------ Self Buffs ------ ##
Buffs4=Bounce|Cond7
Buffs5=Lesser Familiar
Buffs6=Arch Shielding|Cond9
Buffs7=Elemental Armor|Cond10
; Diamondskin consumes a Peridot each cast
Buffs8=Diamondskin|Cond11
Buffs9=O`Keil's Levity|Cond12
Buffs10=Harvest|mana|80
# -- Potions -- #
Buffs11=Distillate of Clarity VI|Dual|Elixir of Clarity VI|Cond13
RebuffOn=1
CheckBuffsTimer=10
[DPS]
DPSOn=1
DPSSize=4
DPSSkip=0
DPSInterval=2
## ------ Debuffs ------ ##
DPS1=Nullify Magic|95|debuffall|strip
## ------ Direct Damage ------ ##
DPS2=Force Strike|85|Cond5
DPS3=Lightning Shock|80
DPS4=Conflagration|70
DebuffAllOn=1
[Aggro]
AggroOn=1
AggroSize=1
Aggro1=Concussion|75|>
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=1
Burn1=Intensity of the Resolute
[KConditions]
ConOn=1
CondSize=13
## ------ Basic ------ ##
Cond1=TRUE
Cond2=FALSE
## ------ Target Properties (placeholder) ------ ##
Cond3=${Target.ConColor.Equal[White]} || ${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]}
Cond4=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})
Cond5=${Target.Class.CanCast} && !(${Target.Named})
Cond6=${Me.GroupAssistTarget.Named}
## ------ Buff Stacking ------ ##
# ------ Group Buffs ------ #
Cond7=!${Me.Buff[Bounce].ID} && ${Spell[Bounce].Stacks} && ${Me.FreeBuffSlots} > 0
# ------ Self Buffs ------ #
Cond8=!${Me.Buff[Blessing of Swiftness].ID} && ${Spell[Blessing of Swiftness].Stacks} && ${Me.FreeBuffSlots} > 0
Cond9=!${Me.Buff[Arch Shielding].ID} && ${Spell[Arch Shielding].Stacks} && ${Me.FreeBuffSlots} > 0
Cond10=!${Me.Buff[Elemental Armor].ID} && ${Spell[Elemental Armor].Stacks} && ${Me.FreeBuffSlots} > 0
Cond11=${FindItemCount[Peridot]} > 0 && !${Me.Buff[Diamondskin].ID} && ${Spell[Diamondskin].Stacks} && ${Me.FreeBuffSlots} > 0
Cond12=!${Me.Buff[O`Keil's Levity].ID} && ${Spell[O`Keil's Levity].Stacks} && ${Me.FreeBuffSlots} > 0
# ------ Potions ------ #
Cond13=${FindItemCount[=Distillate of Clarity VI]}>0 && ${Me.PctMana} < 95 && !${Me.Buff[Elixir of Clarity VI].ID} && ${Spell[Elixir of Clarity VI].Stacks} && ${Me.FreeBuffSlots} > 0
[SpellSet]
LoadSpellSet=2
[Spells]
Gem1=Force Strike
Gem2=Lightning Shock
Gem3=Conflagration
Gem4=Nullify Magic
Gem5=Concussion
Gem6=Harvest
Gem7=Diamondskin
Gem8=Lesser Evacuate