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// 4/30/2003 build eqmule
typedef struct _CAMERAINFO {
/*0x00*/ DWORD Unknown0x00;
/*0x04*/ DWORD Unknown0x04;
/*0x08*/ BYTE Unknown0x08[0x8];
/*0x10*/ FLOAT Y;
/*0x14*/ FLOAT X;
/*0x18*/ FLOAT Z;
/*0x1c*/ FLOAT LightRadius;
/*0x20*/
} CAMERAINFO, *PCAMERAINFO;
Just type the following: /ics_maxcameradistance 10
It will increase your zoom out distance.
*hint*
Rich (BB code):// 4/30/2003 build eqmule typedef struct _CAMERAINFO { /*0x00*/ DWORD Unknown0x00; /*0x04*/ DWORD Unknown0x04; /*0x08*/ BYTE Unknown0x08[0x8]; /*0x10*/ FLOAT Y; /*0x14*/ FLOAT X; /*0x18*/ FLOAT Z; /*0x1c*/ FLOAT LightRadius; /*0x20*/ } CAMERAINFO, *PCAMERAINFO;
CAMERAINFO.LightRadius = 20000;
you would access that structure through a plugin...
that would change the light radius to 20000, because who doesn't want everything lite up like no tommarow...Rich (BB code):CAMERAINFO.LightRadius = 20000;
if i were you i would look in the unknowns there to see if view distance is in there... then you could change your view distance... or if your really really really good at math you can just emulate your camera to be like your view distance of X...
CAMERAINFO* pCameraInfo = ???
pCameraInfo->LightRadius = 20000;
MQ2Camera Needs An Update. I will try and post it tonight. Please do not use this if you downloaded.
This is currently an active hack please talk to eqmule about the mem detour. pm'd you