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I am about to purchase Red Guides and was wondering what the best make up would be? Would be a group of 5 with one merc.
DPS group?
Raid group
bold. can't imagine 6 arrows at one target. This would be a nice raid group.6 rangers... just go all in at the start.
BST + 2 DPS of choiceMy choice would be:-
SK (With epic) SHM (With epic) Bard (With epic) (Any DPS) (Any DPS) (Any DPS).
That is a lot of epics. Great job.My choice would be:-
SK (With epic) SHM (With epic) Bard (With epic) (Any DPS) (Any DPS) (Any DPS).
It's almost a meme how often people have to say this (across many games!), but the truth is... It's just the truth. Also, the metric of best group isn't always "most dps". I'm a bigger fan of added utility as time goes on.Any group works, as long as your having fun.
Yes some are more efficient. But at the end of the day have fun with it.
That is a lot of epics. Great job.
I had always played a caster solo, so when I started to build a group I went SK because I wanted some casting ability and since I liked my mage pets so much I thought for sure I needed a pet class.I believe the tank is the most important part of the group.
Tried a group with SK and still prefer War over Knights. Enjoy the playstyle more than Knights and feel like a real tank!
Then the rest of the group it all depends on your playstyle.
Do you want to wreck everything? Then go for more DPS than utlity etc.
Good starting place for any good group is Tank, Brd, Bst, Heals (Clr/Shm), then 2x DPS.
You could go double caster (Wiz/Mage) or double melee (Rog/Mnk), (Rog/Ber) etc..
Yep. BRD + RNG add lots of adps to melee characters. The question is whether the adps a RNG adds to the tank and melees more than compensates for the rather lackluster dps of the RNG.i Like adps. so for that reason I run sk, shm, brd, ranger and 2 rogue. only named I had any issue on is overwatch in spires. SK LS raid geared, sham and one rogue have a few LS raid pieces/weapons, the rest is geared from LS/TB.
like it's the 1950's
I can attest that it's rather solid even at lower levels, for the SK/SHM/BRD/ROG/ZERK/BST team. Except I have a cleric instead of the shammy, because shams are rather mediocre as main healers before level 100, but again that purely depends on the objective of OP. Shamans are fantastic healers above lvl 100-105+ expansions, but clerics got better healing game for anything below that.Honestly EQ is easy mode! Anything your heart desires.
Tank / Healer / Support + 3 DPS of your choice is going to conquer anything in EQ to its easiest ability. As long as your Tank is geared with proper AAs etc.
95% of peoples favorite option for melee is
SK / Shm / Bard / Rog / Zerk / Bst
Casters: Sk / Shm or Druid / Chanter or Bard / + 3 casters of choice (Mage, Mage, Mage / Mage, Mage, Wiz / Mage, Wiz, Wiz, etc etc
I can attest that it's rather solid even at lower levels, for the SK/SHM/BRD/ROG/ZERK/BST team. Except I have a cleric instead of the shammy, because shams are rather mediocre as main healers before level 100, but again that purely depends on the objective of OP. Shamans are fantastic healers above lvl 100-105+ expansions, but clerics got better healing game for anything below that.
tank/healer/bard + 3 rogue mercs (or 2+1heal merc depending on level/content) is a pretty common 3-box (even among the non-mq community).Why not Tank/Healer/Bard + 3 tank mercs? I'm still trying to get the Kiss Assist stuff figured out to go 6 box...