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Can i use precompiled plugins from here in my own compile of mq2? I.E. can i take a plugin from cades compile and put it in my release folder and be able to use it in my compile of mq2?
Can i use precompiled plugins from here in my own compile of mq2? I.E. can i take a plugin from cades compile and put it in my release folder and be able to use it in my compile of mq2?
the only thing you need to do is disable the date check in the pluginhandler.cpp prior to compiling. if your plugin has an older date than your macroquest.exe, with an "out of the box" compile, it won't load.
I believe i saw a guide on how to defeat that check some where on this site. if its not here, I'm sure we can dig it up.
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