I made this table to help me understand/remember what each CWTN mode does and doesn't do.
Thought maybe someone else might find it helpful too.
Also, let me know if you spot anything incorrect in here.
Cheers.
Thought maybe someone else might find it helpful too.
Mode | Makes Camp? | Returns to Camp? | Taunts? | Chases? | Sits down? | Breaks invis to melee assist? | Breaks invis to buff/heal? |
Manual | No | No | Only if group role is tank | No | No | No | No |
Assist | Yes | Yes | Only if group role is tank | No | Yes | Yes | Yes |
ChaseAssist | No | No | Only if group role is tank | Yes | Only if MA sits | Yes | No |
Vorpal Mode | No | No | Only if group role is tank | No | Only if MA sits | Yes | No |
Tank | Yes | Yes | Yes | No | Yes | Yes | Yes |
PullerTank | Yes | Yes | Yes | No | Yes | Yes | Yes |
Puller Assist | Yes | Yes | Only if group role tank | No | Yes | Yes | Yes |
SicTank Mode | Yes | No | Yes | No | No | Yes | Yes |
Hunter Tank Mode | Yes | No | Yes | No | Yes | Yes | Yes |
Also, let me know if you spot anything incorrect in here.
Cheers.
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