> [Inline Frame] MQ2Main.dll!common_tcscpy_s(char * const) Line 74 C++
MQ2Main.dll!strcpy_s(char * destination, unsigned __int64 size_in_elements, const char * source) Line 19 C++
MQ2Main.dll!mq::datatypes::MQ2SpellType::ToString(mq::MQVarPtr VarPtr, char * Destination) Line 1340 C++
MQ2Lua.DLL!mq::lua::bindings::ConvertTypeVarToLua(sol::this_state L, const mq::MQTypeVar & result) Line 153 C++
MQ2Lua.DLL!mq::lua::bindings::lua_MQTypeVar::CallEmpty(sol::this_state L) Line 364 C++
[Inline Frame] MQ2Lua.DLL!sol::member_function_wrapper<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>>,mq::lua::bindings::lua_MQTypeVar,sol::this_state>::call(sol::basic_object<sol::basic_reference<0>>(const mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state) &) Line 161 C++
[Inline Frame] MQ2Lua.DLL!sol::member_function_wrapper<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>>,mq::lua::bindings::lua_MQTypeVar,sol::this_state>::caller::operator()(sol::basic_object<sol::basic_reference<0>>(const mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state) &) Line 167 C++
[Inline Frame] MQ2Lua.DLL!sol::stack::stack_detail::eval(sol::types<>) Line 147 C++
[Inline Frame] MQ2Lua.DLL!sol::stack::stack_detail::eval(sol::types<sol::this_state>) Line 170 C++
[Inline Frame] MQ2Lua.DLL!sol::stack::stack_detail::call(sol::types<sol::basic_object<sol::basic_reference<0>>>) Line 200 C++
MQ2Lua.DLL!sol::stack::call<0,sol::basic_object<sol::basic_reference<0>>,sol::this_state,sol::member_function_wrapper<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>>,mq::lua::bindings::lua_MQTypeVar,sol::this_state>::caller,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*&)(sol::this_state)const ,mq::lua::bindings::lua_MQTypeVar &>(sol::types<sol::basic_object<sol::basic_reference<0>>> tr, sol::types<sol::this_state> ta, lua_State * L, int start, sol::member_function_wrapper<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>>,mq::lua::bindings::lua_MQTypeVar,sol::this_state>::caller && fx, sol::basic_object<sol::basic_reference<0>>(const mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state) & <args_0>, mq::lua::bindings::lua_MQTypeVar & <args_1>) Line 229 C++
[Inline Frame] MQ2Lua.DLL!sol::stack::call_into_lua(sol::types<sol::basic_object<sol::basic_reference<0>>>) Line 277 C++
[Inline Frame] MQ2Lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,0,0,0,0,1,void>::call(lua_State *) Line 504 C++
[Inline Frame] MQ2Lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,0,0,0,0,1,void>::call(lua_State *) Line 494 C++
MQ2Lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match::operator()<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,2,sol::basic_object<sol::basic_reference<0>>,mq::lua::bindings::lua_MQTypeVar &,sol::this_state>(sol::types<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const> __formal, std::integral_constant<unsigned __int64,2> __formal, sol::types<sol::basic_object<sol::basic_reference<0>>> __formal, sol::types<mq::lua::bindings::lua_MQTypeVar &,sol::this_state> __formal, lua_State * L, int __formal, int __formal, sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const> & fx) Line 738 C++
MQ2Lua.DLL!sol::call_detail::overload_detail::overload_match_arity<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const ,2,3,2,sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const> &>(sol::types<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const> __formal, std::integer_sequence<unsigned __int64,2,3> __formal, std::integer_sequence<unsigned __int64,2> __formal, sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match && matchfx, lua_State * L, int fxarity, int start, sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const> & <args_0>) Line 204 C++
[Inline Frame] MQ2Lua.DLL!sol::call_detail::overload_detail::overload_match_arity(sol::types<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>) Line 169 C++
[Inline Frame] MQ2Lua.DLL!sol::call_detail::overload_detail::overload_match_arity_single(sol::types<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>) Line 274 C++
[Inline Frame] MQ2Lua.DLL!sol::call_detail::overload_match_arity(sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match && fxarity, lua_State *) Line 302 C++
[Inline Frame] MQ2Lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::call(lua_State *) Line 743 C++
[Inline Frame] MQ2Lua.DLL!sol::call_detail::call_wrapped(lua_State *) Line 907 C++
MQ2Lua.DLL!sol::u_detail::binding<enum sol::meta_function,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,mq::lua::bindings::lua_MQTypeVar>::call_with_<0,0>(lua_State * L_, void * target) Line 91 C++
[External Code]
[Inline Frame] MQ2Lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::luacall(__int64) Line 49 C++
MQ2Lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::invoke(sol::types<> __formal, std::integer_sequence<unsigned __int64> __formal, __int64 n) Line 72 C++
[Inline Frame] MQ2Lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::call(sol::as_args_t<std::vector<std::string,std::allocator<std::string>> const &> &&) Line 243 C++
MQ2Lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::operator()<sol::as_args_t<std::vector<std::string,std::allocator<std::string>> const &>>(sol::as_args_t<std::vector<std::string,std::allocator<std::string>> const &> && <args_0>) Line 227 C++
MQ2Lua.DLL!mq::lua::Run<std::string>(const std::vector<std::string,std::allocator<std::string>> & args, mq::lua::LuaCoroutine * co) Line 29 C++
MQ2Lua.DLL!mq::lua::LuaCoroutine::RunCoroutine() Line 48 C++
MQ2Lua.DLL!mq::lua::LuaThread::RunOnce() Line 497 C++
MQ2Lua.DLL!mq::lua::LuaThread::Run() Line 395 C++
[External Code]
MQ2Lua.DLL!OnPulse() Line 1721 C++
[Inline Frame] MQ2Main.dll!mq::PulsePlugins::__l2::<lambda_e5488aaecbb1a36c0c22484b3d95cddd>::operator()(const mq::MQPlugin *) Line 801 C++
[Inline Frame] MQ2Main.dll!mq::ForEachPlugin(mq::PulsePlugins::__l2::<lambda_e5488aaecbb1a36c0c22484b3d95cddd> &&) Line 725 C++
MQ2Main.dll!mq::PulsePlugins() Line 798 C++
MQ2Main.dll!mq::Heartbeat() Line 731 C++
MQ2Main.dll!mq::DoGameEventsPulse(int(*)() pEventFunc) Line 790 C++
MQ2Main.dll!mq::LoginController_Hook::GiveTime_Detour() Line 81 C++
[Frames may be missing, no binary loaded for eqmain.dll]
[External Code]