Currently my macro reads something like this...
/if (${Target.Type.Equal[NPC]} && !${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[${Spell[Phantom Assailant].RankName}]}) /disc Phantom Assailant Rk. II
So if target is a NPC is the problem. Combat dummys are not NPCs. I don't know what they are but I need something that says
/if (${Target.Type.Equal[NPC]} (or a combat dummy) && !${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[${Spell[Phantom Assailant].RankName}]}) /disc Phantom Assailant Rk. II. Does anyone know what target.type a combat dummy is?
/if (${Target.Type.Equal[NPC]} && !${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[${Spell[Phantom Assailant].RankName}]}) /disc Phantom Assailant Rk. II
So if target is a NPC is the problem. Combat dummys are not NPCs. I don't know what they are but I need something that says
/if (${Target.Type.Equal[NPC]} (or a combat dummy) && !${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[${Spell[Phantom Assailant].RankName}]}) /disc Phantom Assailant Rk. II. Does anyone know what target.type a combat dummy is?