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Patch - Jan 2025 Update (Live 15th, Test 7th) (1 Viewer)

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January 7, 2025
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*** Highlights ***

- During Erollisi Day, head to The Overthere, and check in with Darenne K'Reil about her new treats to help celebrate.


*** Items ***

- The duration bonus provided by the Roar Duration focus effects on Shaman BPs from The Outer Brood now apply to Reciprocal Roar.
- Paper Bag Hat Ornament now shares a lore group with Paper Bag Hat instead of Rainbow Fippy Hat.
- Dark Elf Rangers can now use cultural chain armor.
- You will now get access to Dark Elf Rangers when consuming Tradable: The Outer Brood Expansion Ticket.
- Increased damage values of Longbows found in The Outer Brood.
- Decreased damage values of Short Bows found in The Outer Brood.
- There are now Vanity achievements for the Timewise armor sets available in Tides of Time.
- Starborne Lychee Melomel, Astral Star Fruit Wine, and Starfire Mint-Berry Breeze can now be placed in the Tradeskill Depot.
- A typo was fixed in the Argent Clockwork Wrulon Saddle's name when placed in a housing plot.
- Lustrous Flying Carpet now has levitation.
- Fixed an issue preventing Enchant Honed Reflective Emberquartz scrolls from being scribed at the intended levels.
- Hotbuttons that link to an item in your bags will now work without needing to open the hotbar.
- Rallos Zek, Legacies Lost, Selenelion, and Harbinger augments no longer have an Ammo flag.


*** Tradeskills ***

- Fixed several recipe names that contained a typo of the word 'Fillet.'


*** Quests & Events ***

- The Leviathan's Heart mission achievement No Remains can now be completed as described.
- Removed an errant Aureate servitor from the Inner Turmoil event in Paineel.
- Mercenaries will no longer be targets of the Penance or Purification curses in the High Priest Yaran mission.
- In the Leviathan's Heart mission the Heart Stutter will now coincide with the warning and decal locations.
- Removed the No Zone flag from several items used in the quest 'We Have to Go Back!'
- Postmasters' challenges can be completed by folks who have completed the quests before they take the challenge.
- Shared Tasks designed for 6-player groups will now be assigned to the group making the request while in a raid.
- Master Alchemist Penigan's dialogue now properly offers the Leviathan's Heart mission.
- Fixed an issue where the Cooling Chamber task 'It's Getting Hot in Here' would get stuck if more than one person was working on the task at the same time.


*** Spells ***

- Fixed a typo in the spell description of Oculus Blind.
- Fixed the spell descriptions for the following spells in TOB group missions: Body-Binding Aspect, Oculus Blind, Bio-Zap, and Firelord's Incinerator.
- Shaman - Corrected the spelling of Hotariton Pandemic.
- Bard - Reduced the recast time of Reflexive Rebuke by 30 seconds. This spell line will no longer receive type 3 augments.
- Beastlord - Reduced the recast time of Reflexive Slashing by 30 seconds. This spell line will no longer receive type 3 augments.
- Paladin - Reduced the recast time of Reflexive Resolution by 30 seconds. This spell line will no longer receive type 3 augments.
- Ranger - Reduced the recast time of Reflexive Needlespikes by 30 seconds. This spell line will no longer receive type 3 augments.
- Shadowknight - Reduced the recast time of Reflexive Retribution by 30 seconds. This spell line will no longer receive type 3 augments.


*** AA ***

- Removed The Outer Brood expansion requirement from the Special AA, Aureate's Bane. The AA can still only be used in The Outer Brood zones but no longer blocks the achievement rewards from being accepted.
- Added a new 0 cost Mercenary AA, Defy the Aureate, that makes mercenaries immune to all ranks of the Curse of Subjugation debuff.
- New ranks of the Special AAs, Hero's Vitality, Hero's Fortitude, and Hero's Resolution, added for The Outer Brood are now persona shared.
- Ranks 51 and 52 of the Special AA, Hero's Resolution, now correctly increase health, mana, and endurance regeneration by 102 and 104 points.
- Enchanter - Updated the Focus AA, Hastened Night's Endless Terror, to provide up to 120 seconds of reuse reduction at max rank to all ranks of the Night's Endless Terror and Night's Perpetual Terror spells. Additionally, a new 0 cost The Outer Brood rank has been added that focuses all ranks of the Night's Eternal Terror spells.
- Berserker - Updated the Class AA, Braxi's Howl, ranks 9-11 to provide an 18% melee damage bonus (down from 20%) on up to 95/110/125 hits (up from 90/100/110). Additionally, ranks 2-11 can now trigger fear stun on targets 1 level lower than your current level.


*** Progression Servers ***

- The Shadows of Luclin era Shei Vinitras is back in the randomized loot tables.


*** Miscellaneous ***

- Added the planned, scheduled updates for 2025 to the calendar.
- The Activated Item Keyring's maximum number of slots has been increased to 500.
- Added ranger spell vendors to Neriak Commons and The Overthere with some additional spells.
- Made further reductions to pet combat lag due to spell casting and weapon procs.
- Fixed game crashes that can happen when loading animation or texture resources.
- The hide skill no longer fails randomly, and consequently a rogue's evade ability is also more reliable.
- Added the 'prochold' pet command which can be toggled to prevent your primary pet from triggering procs from their weapons, armor, or buffs.
- Fixed a crash while loading animation skeletons.
- The /alternateadv act command now supports AA names in addition to existing Ability Activation IDs, with a couple of caveats:
- - AAs that toggle cannot specify whether you want to disable or enable the AA. For example, /alternateadv act Bold Attacks: Enabled will still disable the AA if it is currently enabled.
- - Be cautious when using partial name matching, as you may not activate the AA you intend.
- Added a new slash command, /queuemelody. This command is similar to /melody except it plays songs in priority order depending on the song's recast time, your current buffs, and your target's current debuffs. The earlier a song is in the list, the higher priority it is.
- Evolving item experience can now be earned in raids. Raids with 7 or more players in the same zone will earn the total experience a group of 6 would have earned, divided equally amongst the raid. The amount earned for a full raid is intentionally very small. Raids with 6 or fewer players in the same zone earn the same evolving item experience they would have were they not in a raid.
- Real estate access is now promptly updated when a player's name is changed.
- Guild real estate neighborhoods will now auto-evict non-guild plots that are owned by a player who's not in the guild after 30 days.
- Fixed an issue that caused the Superior Standard to not spawn in certain old instances.


*** UI ***

- Fixed a crash caused by the Trade Window.
- When removing an augment that will consume a Perfected Augmentation Distiller the popup window will now highlight the distiller's name.
- The login and server select windows are no longer offset when launching in maximized windowed mode without LaunchPad.
- Updated cursor item links from Key Rings to be able to be auto inventoried or dropped directly into an augment slot (if applicable).
- Hotbuttons now work as expected for items that are moved to or from a Keyring.
- Converted the Find Location window to the new UI engine.
- Made a speculative fix for game client crashes related to font memory corruption.
- Fixed an incorrect zone connection on the atlas for the new expansion.
- Corrected an issue with text overlapping in the Purchase window.

- Added -
- FindLocationWnd.css
- FindLocationWnd.html

- Changed -
- EQUI_FindLocationWnd.xml
- EQUI_PurchaseWnd.xml
- EQUI_RealEstateManageWnd.xml
- EQUI_RealEstatePurchaseWnd.xml
- index.css
- index.html
- main.css


*** Previously Updated ***

- Zorinna T`Vexa in the tunnels in The Commonlands will grant the Dark Elf Ranger feature if you received The Outer Brood as a gift and that gift did not grant you the Dark Elf Ranger option.
- Leviathan's Heart Mission changes:
- - Energists now only summon when damaged. They also have names to indicate which type of energy they use.
- - Added a decal for the Heart Stutter mechanic.
- - The Custodian will now start with only one eye beam and will increase the number as the event progresses.
- - Improperly Formed Lenses no longer stack.
- - There will be fewer energists and remnants. The hit points of the remnants have also been lowered.
- The Everyone in the Pool achievement in the Brood Architect Hazuri mission can now be completed.
- Added messaging for successfully standing in a pool for the Brood Architect Hazuri mission and for failing that achievement.


- The EverQuest Team
 
The bard melody change is interesting..

So they added buff / debuff checking logic to melody. While it's basic, it is a step in a QoL direction that I like to see.

Type 3s needs to just go away at this point. Seems kind of pointless and a waste of time for dev. Also now that persona's are a thing its a bit of a nightmare to deal with in certain cases.
 
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Type 3s are the bain of my existence. If I could just used a normal distiller to move them it would be ok with me. But having to rebuy each time I upgrade armor is crazy. I could use a perfect but it seems like overkill.
 
- Evolving item experience can now be earned in raids. Raids with 7 or more players in the same zone will earn the total experience a group of 6 would have earned, divided equally amongst the raid. The amount earned for a full raid is intentionally very small. Raids with 6 or fewer players in the same zone earn the same evolving item experience they would have were they not in a raid.

So, if you have a raid 42 with 6 members in each LS zone, you could evolve it really fast?
 
- Evolving item experience can now be earned in raids. Raids with 7 or more players in the same zone will earn the total experience a group of 6 would have earned, divided equally amongst the raid. The amount earned for a full raid is intentionally very small. Raids with 6 or fewer players in the same zone earn the same evolving item experience they would have were they not in a raid.

So, if you have a raid 42 with 6 members in each LS zone, you could evolve it really fast?
You dont earn kill XP if your not in zone...
 
Patch - Jan 2025 Update (Live 15th, Test 7th)

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