i have both the plugin and the .ini file but my hud still dont work, where can i edit in a "DefaultSetting=on" within the ini file? here is what i have so far:
mq2hud.ini
Was wondering if someone could help me put or show the names of my added waypoints and how many i currently have within the hud so basically to work as IE the gm monitor.
mq2hud.ini
Rich (BB code):
[Elements]
GMIndicator=3,160,38,255,255,255,GM - ${NearestSpawn[GM]}
GameTime=3,160,50,255,255,255,GameTime: ${GameTime.Hour}:${GameTime.Minute} - ${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
Speed=3,160,62,0,240,0,Speed - ${Int[${Me.Speed}]}
LastTell=3,160,86,215,0,215,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
TributePoints=3,160,98,0,240,0,Tribute - ${Me.CurrentFavor}
XP=3,160,110,200,200,200,XP - ${Float[${Me.PctExp}]}% into ${Me.Level}
AAXP=3,160,122,240,240,0,A.A. XP - ${Float[${Me.PctAAExp}]}% Points Available: ${Me.AAPoints} Spent:${Me.AAPointsSpent} Total: ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
HP=3,160,134,100,255,100,Current HPs: ${Me.CurrentHPs} of ${Me.MaxHPs}
Mana=3,160,146,100,255,100,Current Mana: ${Me.CurrentMana} of ${Me.MaxMana}
Macro=3,160,158,215,0,215,Macro Running: ${Macro.Name}
**Target Loc**=3,580,178,150,250,150,${If[${Target.ID},**Target Loc** ${Target.Y} ${Target.X} ${Target.Z},]}
**Me Loc**=3,580,190,150,250,150,**Me Loc** ${Me.Y} ${Me.X} ${Me.Z}
TargetLevel=3,160,170,255,255,255,${If[${Target.ID},${Target.Name} Lvl ${Target.Level} - ${Target.Class} - ${Target.Race} - ${Target.PctHPs}% Hp,]}
LOS= 3,160,182,50,255,0,${If[${Target.ID} && ${Target.LineOfSight},Target in LoS,]}
NOLOS= 3,160,182,255,30,0,${If[${Target.ID} && !${Target.LineOfSight},Target NOT in LoS,]}
HP Regen= 3,330,134,255,000,000,HP Regen: ${Me.HPRegen}
Mana Regen= 3,330,146,255,000,000,Mana Regen: ${Me.ManaRegen}
Petdistance=3,300,62,255,255,255,${If[${Me.Pet.ID},Pet Distance: ${Me.Pet.Distance},]}
TargetSpeed=3,300,74,255,234,8,${If[${Target.ID},RunSpeed is ${Target.Speed} MPH,]}
TargetDist= 3,300,86,255,255,255,${If[${Target.ID},Target Distance: ${Target.Distance},]}
maxmelee=3,300,98,255,255,255,${If[${Target.ID},Melee Range: ${Target.MaxRange},]}
CursorItemName=3,415,158,0,240,0,${If[${Cursor.ID},Cursor - ${Cursor},]}
CursorFollow=7,40,40,0,240,0,${If[${Cursor.ID},${Cursor},]}
Hunger=3,300,38,255,255,255,Hunger - ${Me.Hunger}/6000
Thirst=3,300,50,255,255,255,Thirst - ${Me.Thirst}/6000
AttackSpeed=3,160,74,240,127,0,AttackSpeed: ${Me.AttackSpeed}
NS=3,520,38,255,0,0,~~~~ Named Spawns ~~~~
Spawn1=3,520,56,255,255,0,#1 ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]}
Spawn2=3,520,68,255,255,0,#2 ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Name},]}
Spawn3=3,520,80,255,255,0,#3 ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Name},]}
Spawn4=3,520,92,255,255,0,#4 ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Name},]}
Spawn5=3,520,104,255,255,0,#5 ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Level},]} - ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Name},]}
Spawn6=3,520,116,255,255,0,#6 ${If[${NearestSpawn[6,npc #].Name.NotEqual["NULL"]},${NearestSpawn[6,npc #].Level},]} - ${If[${NearestSpawn[6,npc #].Name.NotEqual["NULL"]},${NearestSpawn[6,npc #].Name},]}
Spawn7=3,520,128,255,255,0,#7 ${If[${NearestSpawn[7,npc #].Name.NotEqual["NULL"]},${NearestSpawn[7,npc #].Level},]} - ${If[${NearestSpawn[7,npc #].Name.NotEqual["NULL"]},${NearestSpawn[7,npc #].Name},]}
Spawn8=3,520,140,255,255,0,#8 ${If[${NearestSpawn[8,npc #].Name.NotEqual["NULL"]},${NearestSpawn[8,npc #].Level},]} - ${If[${NearestSpawn[8,npc #].Name.NotEqual["NULL"]},${NearestSpawn[8,npc #].Name},]}
Spawn9=3,520,152,255,255,0,#9 ${If[${NearestSpawn[9,npc #].Name.NotEqual["NULL"]},${NearestSpawn[9,npc #].Level},]} - ${If[${NearestSpawn[9,npc #].Name.NotEqual["NULL"]},${NearestSpawn[9,npc #].Name},]}
Spawn10=3,520,164,255,255,0,#10 ${If[${NearestSpawn[10,npc #].Name.NotEqual["NULL"]},${NearestSpawn[10,npc #].Level},]} - ${If[${NearestSpawn[10,npc #].Name.NotEqual["NULL"]},${NearestSpawn[10,npc #].Name},]}
Direction=3,520,180,255,0,0,${If[${Target.ID}==NULL,"",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360)*-1]}>-30," XXX",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360)*-1]}>-180,"<--"," -->"]}]}]}
ZoneName=3,760,38,255,255,0,Zone - ${Zone}
ShortZoneName=3,760,50,255,255,255,Short Zone Name - ${Zone.ShortName}
LDoNPoints=3,760,62,255,255,225,LDoN Points - ${Int[${Me.LDoNPoints}]}
GroupLeader=3,760,74,255,255,255,${If[${Group},Group Leader : ${Group.Leader.Name},]}
Raid1=3,760,86,180,180,180,Raid Leader: ${Raid.Leader}
Raid2=3,760,98,255,0,0,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]} ${If[${Raid.Members}>0,Raid Level - ${Raid.AverageLevel},]}
VeternHud= 3,400,194,255,255,255,~~~~~~ Vetern's Rewards ~~~~~
ExpRezHud= 3,400,206,255,255,000,100% Rez - - - - - -
ExpRezReady= 3,510,206,000,255,000,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpReznotready= 3,510,206,255,000,000,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
DExpHud= 3,400,218,255,255,000,Double Exp - - - - - -
DExpRready= 3,510,218,000,255,000,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
DExpnotready= 3,510,218,255,000,000,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the devoted].TimeHMS},]}
ServantHud= 3,400,230,255,255,000,Heal Bot - - - - - - - -
Servantready= 3,510,230,000,255,000,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Servantnotready= 3,510,230,255,000,000,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
HealmeHud= 3,400,242,255,255,000,Full Mana - - - - - - -
HealmeRready= 3,510,242,000,255,000,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Healmenotready= 3,510,242,255,000,000,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
statHud= 3,400,254,255,255,000,Max Stats - - - - - - -
statRready= 3,510,254,000,255,000,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
statnotready= 3,510,254,255,000,000,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
ChaoticJesterText=3,400,266,255,234,8,Chaotic Jester - - - -
ChaoticJesterReadyText=3,266,490,0,255,0,${If[${Me.AltAbilityReady[Chaotic Jester]},Ready,]}
ChaoticJesterNotReady=3,266,490,255,0,0,${If[!${Me.AltAbilityReady[Chaotic Jester]},${Me.AltAbilityTimer[Chaotic Jester].TimeHMS},]}
Group = 3,160,194,180,180,180,~~~~~~~~~~ GROUP ~~~~~~~~~~~
GroupMember1 = 3,160,206,255,234,008,${If[${Group.Member[1].Name.NotEqual["NULL"]},${Group.Member[1]},]} - ${If[${Group.Member[1].Name.NotEqual["NULL"]},${Group.Member[1].Level},]} - ${If[${Group.Member[1].Name.NotEqual["NULL"]},${Group.Member[1].Class},]} - ${If[${Group.Member[1].Name.NotEqual["NULL"]},${Group.Member[1].Distance},]}
GroupMember2 = 3,160,218,255,234,008,${If[${Group.Member[2].Name.NotEqual["NULL"]},${Group.Member[2]},]} - ${If[${Group.Member[2].Name.NotEqual["NULL"]},${Group.Member[2].Level},]} - ${If[${Group.Member[2].Name.NotEqual["NULL"]},${Group.Member[2].Class},]} - ${If[${Group.Member[2].Name.NotEqual["NULL"]},${Group.Member[2].Distance},]}
GroupMember3 = 3,160,230,255,234,008,${If[${Group.Member[3].Name.NotEqual["NULL"]},${Group.Member[3]},]} - ${If[${Group.Member[3].Name.NotEqual["NULL"]},${Group.Member[3].Level},]} - ${If[${Group.Member[3].Name.NotEqual["NULL"]},${Group.Member[3].Class},]} - ${If[${Group.Member[3].Name.NotEqual["NULL"]},${Group.Member[3].Distance},]}
GroupMember4 = 3,160,242,255,234,008,${If[${Group.Member[4].Name.NotEqual["NULL"]},${Group.Member[4]},]} - ${If[${Group.Member[4].Name.NotEqual["NULL"]},${Group.Member[4].Level},]} - ${If[${Group.Member[4].Name.NotEqual["NULL"]},${Group.Member[4].Class},]} - ${If[${Group.Member[4].Name.NotEqual["NULL"]},${Group.Member[4].Distance},]}
GroupMember5 = 3,160,254,255,234,008,${If[${Group.Member[5].Name.NotEqual["NULL"]},${Group.Member[5]},]} - ${If[${Group.Member[5].Name.NotEqual["NULL"]},${Group.Member[5].Level},]} - ${If[${Group.Member[5].Name.NotEqual["NULL"]},${Group.Member[5].Class},]} - ${If[${Group.Member[5].Name.NotEqual["NULL"]},${Group.Member[5].Distance},]}
Was wondering if someone could help me put or show the names of my added waypoints and how many i currently have within the hud so basically to work as IE the gm monitor.