lol I found this too funny. Considering that they take all of our idea's and put them on next expansion. Map function, Stay in corpse after death, etc. I guess we are the brains of SOE now for new idea's
New Expansion!
Coming soon to all of EverQuest, progression server included, is a new expansion (the expansion name is not yet released). Included in the expansion will be a huge amount of content, including ten new levels, a new starting city and new content from level one to eighty. Also in the update are some much needed alleviations to the grind. Previously, characters would have to spend 20 to 45 minutes regaining health and mana between battles. In the next update, rest times will be much, much lower when out of combat. Devs are also looking at ways to modify death to make it less stressful. For example, instead of zoning out of your body right away, you can hover over your corpse and wait for a resurrect, thus cutting out some zoning time.
http://www.mmorpg.com/gamelist.cfm?setview=features&loadFeature=650&gameID=9&bhcp=1
New Expansion!
Coming soon to all of EverQuest, progression server included, is a new expansion (the expansion name is not yet released). Included in the expansion will be a huge amount of content, including ten new levels, a new starting city and new content from level one to eighty. Also in the update are some much needed alleviations to the grind. Previously, characters would have to spend 20 to 45 minutes regaining health and mana between battles. In the next update, rest times will be much, much lower when out of combat. Devs are also looking at ways to modify death to make it less stressful. For example, instead of zoning out of your body right away, you can hover over your corpse and wait for a resurrect, thus cutting out some zoning time.
http://www.mmorpg.com/gamelist.cfm?setview=features&loadFeature=650&gameID=9&bhcp=1