I've been developing my plugin for 1999 for a while and like to keep adding more and more useful features. I haven't played EQ in... a LONG time so I don't really know how certain things were accomplished back in the day. I also have the compiled MQ2 for eqemu's client (Titanium). I'd be glad to distribute this if someone could enlighten me on how the authentication system works exactly for distribution.
I would like to submit my plugin for level 2 access so I can further my research (and hopefully scout out some source code for quickest learning). Let me know what you guys think. I'll post the .dll here if you want or let me know where to send it. Here are the current features:
-make your target a banker
-print all npc corpses in the zone (with decay times*)
-docrack client offsets (hardcoded such as ultravision, seeinvis, nofall, etc)
-ability to re-zone into your current zone or zone to adjacent zones **
-hijack your current target (become them client side, experimental)**
-toggle kos and non-kos (by ghosting your character around the zone)
-speed hack
-warp (including succor, warp to target, user defined position)
*decay timers are only accurate if you have been in the zone since the npc died
** buggy/experimental
-EDIT-
Forgot to mention my only interests are p1999. I have no interest in current exploits on EQLive nor will I be developing for it.
I would like to submit my plugin for level 2 access so I can further my research (and hopefully scout out some source code for quickest learning). Let me know what you guys think. I'll post the .dll here if you want or let me know where to send it. Here are the current features:
-make your target a banker
-print all npc corpses in the zone (with decay times*)
-docrack client offsets (hardcoded such as ultravision, seeinvis, nofall, etc)
-ability to re-zone into your current zone or zone to adjacent zones **
-hijack your current target (become them client side, experimental)**
-toggle kos and non-kos (by ghosting your character around the zone)
-speed hack
-warp (including succor, warp to target, user defined position)
*decay timers are only accurate if you have been in the zone since the npc died
** buggy/experimental
-EDIT-
Forgot to mention my only interests are p1999. I have no interest in current exploits on EQLive nor will I be developing for it.