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So basically it would beSummon Items
You can now summon items by listing the spell, item and quantity to summon in the Buff section.
syntax: Spell Name|Summon|Item Summoned|Quantity See examples below mage, warrior, berserker
Rich (BB code):Buffs6=Wand of Arcane Transvergence|Summon|Rod of Arcane Transvergence|1 Buffs7=Huntsman's Ethereal Quiver|Summon|Ethereal Arrow|200 Buffs8=Axe of the Savage|Summon|Axe of the Savage|200 Buffs9=Huntsman's Ethereal Quiver|Summon|Ethereal Arrow|300 Buffs10=Mysterious Belt of Daggers|Summon|Well Balanced Throwing Knife|300 Buffs11=Dusty Soriz Worker Pouch|Summon|Shissar Fangs|500
Buff#="AA used to summon"|Summon|"Item Summoned"|"# Quantity you want in inventory"
sub main
/declare count int outer 0
/for count 1 to how many times to cast
/if (${Me.CombatAbilityReady[Disc Name]}) {
/disc Disc Name
/delay cast time of the disc
}
/delay refresh time of the disc
/next count
/end