I was looking for some helpful tips on wiz spells and thought i might share with the rest of you all in case you were wondering as well...
hope this helps everyone out a lil stay frosty!
- Shock spells (single target, direct damage) are going to be your bread and butter throughout your wizarding career. These spells are the most mana efficient as far as burning one target down at a time (which is how most targets are dealt with).
- Bolt spells are very long range, single-target direct damage spells. These are great for when you're meditating up on a hill near a zone wall and want to hit an orc that's outside shock spell range. They're also good for targets that can run fast, like shamans, as they can get out of shock range really fast. One of the downsides to using bolts on long-range targets is that the target might walk behind something, which ends up blocking the shot and wasting mana.
- Rains: Hit your target's location with a number of "waves" of damage. The number of waves that will hit depend on the number of npcs in the location, up to four targets:
- 4 targets = 1 Wave of damage per target
- 3 targets = 1 Wave of damage per target + 1 wave of damage on an additional target
- 2 targets = 2 waves of damage per target
- 1 target = 3 waves of damage
- This is the most efficient use of rain spells, however each wave acts like a "hit" which can break a root spell, thus making higher damage single-target nukes a better option.
- Pillars/Columns: These are essentially AoE versions of your shock spells, doing a single blast of direct damage. These are the meat and potatoes of "quad-kiting", where you have a movement speed buff, like Spirit of the Wolf, and four targets chasing you. By turning in large circles you can group them all up so that hitting one hits them all.
- Al'kabor spells: SUCK! These are similar to pillar/column spells, but they hit a much larger radius. The mana cost for that additional range is incredibly high, making these spells useless for the most part.
- Low-level Al'kabor spells can be useful for pulling entire camps/rooms of targets if you're feeling cheeky.
- Point-Blank: These are AoE blasts, similar to the column/pillar spells, but centered on you. This is the meat and potatoes of "point-blank groups", where you have a couple of wizards casting these while you have 1-2 enchanters casting their color flux spells to stun everything nearby, and probably a cleric for spot healing and pulling. The puller runs around a dungeon and gets about 20-80+ mobs, then runs them all back to the enchanters who keep them all stunned while the wizards blast everything. This is the best way to level.
hope this helps everyone out a lil stay frosty!