So my computer allows me to log on everquest with macroquest on from previous use.
I load the patcher, and hit play, and log on my 4 accounts with one computer. One character out of the 4 characters I'm logging on to, occasionally ends up getting really fast haste/speed (They move fast, they cast fast <even tho it finishes the cast timer quickly, the spell still doesn't cast until the actual correct time passes, even tho the timer you see ends quicker> however you still are able to use your run speed to get around fast.
I've used this a few times for running around, or haven't noticed and have let al my chars bot somewhere with that on one of the chars, which doesn't effect much at all from what I can gather other then running around like at bard speeds
I'm asking if:
1] Is it dangerous?
2] Can you get banned for this?
3] Also, this is off topic - since when you die your chars log off (Camp at death) and it doesn't help the resurrection timer stop (you have to be logged off then game completely at server select screen or have /exited the game and closed it completely for your res timer to stop ticking, this is verified twice over - sitting at char select screen DOES effect your res timer, and if you sit there for 3 hours, your screwed) how can you change the camp after death to /exit then game instead of camping?
4] will this bug be fixed in future updates/ Its a simple update which requires nothing but /camp to be /exit and it would fix the problem
5] why does then character /camp after death without giving it the 10 or 15 minute wait time for your group to fight out of the camp and if they should survive, actually res you, or this would require 5-8 mins for fight to end, maybe even additional 5 mins for your revive mercenary hat died in battle which may be an active cleric,to then finally res you at 12-14 mins, so 15-20 mins beore camping after death would be wise. but in my experience, as soon as they die, they /camp without even waiting 5 mins Is this normal? How do you fix or change the wait period time?
Thanks
I load the patcher, and hit play, and log on my 4 accounts with one computer. One character out of the 4 characters I'm logging on to, occasionally ends up getting really fast haste/speed (They move fast, they cast fast <even tho it finishes the cast timer quickly, the spell still doesn't cast until the actual correct time passes, even tho the timer you see ends quicker> however you still are able to use your run speed to get around fast.
I've used this a few times for running around, or haven't noticed and have let al my chars bot somewhere with that on one of the chars, which doesn't effect much at all from what I can gather other then running around like at bard speeds
I'm asking if:
1] Is it dangerous?
2] Can you get banned for this?
3] Also, this is off topic - since when you die your chars log off (Camp at death) and it doesn't help the resurrection timer stop (you have to be logged off then game completely at server select screen or have /exited the game and closed it completely for your res timer to stop ticking, this is verified twice over - sitting at char select screen DOES effect your res timer, and if you sit there for 3 hours, your screwed) how can you change the camp after death to /exit then game instead of camping?
4] will this bug be fixed in future updates/ Its a simple update which requires nothing but /camp to be /exit and it would fix the problem
5] why does then character /camp after death without giving it the 10 or 15 minute wait time for your group to fight out of the camp and if they should survive, actually res you, or this would require 5-8 mins for fight to end, maybe even additional 5 mins for your revive mercenary hat died in battle which may be an active cleric,to then finally res you at 12-14 mins, so 15-20 mins beore camping after death would be wise. but in my experience, as soon as they die, they /camp without even waiting 5 mins Is this normal? How do you fix or change the wait period time?
Thanks