Possible something is buggy with the mission. I ran it today with a full burn out of the gate, and as a high dps group, i had rectors/adds activiating rapidly. got him to 2%, killed both rectors and he stayed hp locked until every single blue con was dead. while i had toons running rapidly for the two emotes. Don't know what I messe dup int he full burn cheese, but he definitely didnt unlock after rectors died.
The only thing ic an think of, some folks i know have had issues with chase or stick and responding to an emote in cwtn. I don't know what that problem is - everybody boxes a little differently. For LEMS i shared with those users, i had to pause their cwtn plugins, do a
/stick off,
/nav stop, and
/afollow stop, plus a
/target clear, just to be super explicit that i needed those toons to fully halt what they are doing, then go run to the <thing>. in this case it'd be running to the mobs.
Since I do it with macro, and im not the best coder, this is the main bit of my
LEM thats been flawless for me:
local function event_handler()
mq.cmd('/mqp on')
mq.cmd('/dgt all Purification Emote')
mq.cmd('/nav spawn Cleansing')
while mq.TLO.Navigation.Active() do
mq.delay(50)
end
mq.delay(50)
mq.cmd('/mqp off')
mq.cmd('/nav spawn Priest')
end
My other
lem operates on navigating to the other one, and both use text triggers instead of a "do i have the buff" condition. I don't know if that makes any difference, but it's worked perfectly for me in the group. You'd need to change
/mqp to cwtn, and i'm sure there are better ways to handle the delay while nav but. it works.