This is The Ooze News,
It uses MQ2Switch, MQ2Mission, and MQ2PiggyZone(For /fade).
It get's 7%AAEXP every run opening the one chest,
Average time it takes for me to run 1 loop is about 1 minute.
You need 3 people in your group since this is clasified as a group task
Enjoy.
This macro starts in West Freeport
There is a chance you will be banned for using this.. Use it wisely
EDIT: Added GM/PC Checks to Macro
Few lines i copy/pasted from TheZ work in the past, Thanks buddy!
RedCents Appreciated
It uses MQ2Switch, MQ2Mission, and MQ2PiggyZone(For /fade).
It get's 7%AAEXP every run opening the one chest,
Average time it takes for me to run 1 loop is about 1 minute.
You need 3 people in your group since this is clasified as a group task
Enjoy.
This macro starts in West Freeport
There is a chance you will be banned for using this.. Use it wisely
EDIT: Added GM/PC Checks to Macro
Rich (BB code):
|ToN.mac
#turbo 10
Sub Main
/call Check
/echo Starting Mission!
/mission 8164
/delay 12s
:chest
/call Check
/delay 3s
/call Zone
/delay 12s
/call New
/delay 3s
/call DoTask
/delay 4s
/goto :Chest
/return
|--------------------------------------------------|
| Zone's in
|--------------------------------------------------|
Sub Zone
/warp loc 447 -1528 -113
/switch 39
/echo Zoning in!
/return
|--------------------------------------------------|
| Opens the Chests
|--------------------------------------------------|
Sub Dotask
/delay 5s
/target lock
/delay 0.5s
/open
/delay 0.5s
/fade
/return
|--------------------------------------------------|
| New Task
|--------------------------------------------------|
Sub New
/echo Dropping Everyone!
/declare i int local
/for i 1 to ${Group}
/taskremove ${Group.Member[${i}]}
/delay 0.5s
/next i
/taskquit
/echo Wee New Mission!
/mission 8164
/delay 5s
/return
|--------------------------------------------------|
|Checks for GM's and Players
|--------------------------------------------------|
Sub Check
:check
/if (${SpawnCount[pc notid ${Me.ID} radius 200]}) {
/echo PC ${NearestSpawn[pc notid ${Me.ID} radius 200]} in range, holding up at ${Time.Time24}, delaying 5m, or until they are gone!
/delay 5m (!${SpawnCount[pc notid ${Me.ID} radius 200]})
}
/if (${Spawn[gm].ID}) {
/echo GM has entered the zone!
/popup GM IN ZONE, PAUSING MACRO UNTIL THEY LEAVE
/beep
/beep
/camp desktop
/endmac
/delay 5s
/goto :check
}
/doevents next
/return
Few lines i copy/pasted from TheZ work in the past, Thanks buddy!
RedCents Appreciated
Last edited: