So, I've always been told that you get the aggro from a rune proc even if it doesn't land because of having a better rune already. I'm afraid that this might be a common misconception though because I feel like it does nothing when it is blocked. There might still arguably be a reason to run double rune procs on a tank weapon, but I think it's just because of how fast they get burned through. Also, you could get lower rune proc first, then the higher rune proc and get the full aggro from both. Just would put a little RNG into your setup, but that's pretty normal with procs.
This is difficult to test, so I just thought I'd ask here as I figure someone must know the answer:
Is the aggro granted at the time of cast or when the spell lands? This could also be relevant with weapons that have stat debuff procs that can be blocked by a better spell like The Crippler.
And while we're on the topic, what augs do you guys prefer to put in your tank weapon? I feel like this has always been a heated topic because in the past people used to argue about even putting AC augs in their weapons. I prefer rune on Pal and vamp on SK personally.
This is difficult to test, so I just thought I'd ask here as I figure someone must know the answer:
Is the aggro granted at the time of cast or when the spell lands? This could also be relevant with weapons that have stat debuff procs that can be blocked by a better spell like The Crippler.
And while we're on the topic, what augs do you guys prefer to put in your tank weapon? I feel like this has always been a heated topic because in the past people used to argue about even putting AC augs in their weapons. I prefer rune on Pal and vamp on SK personally.