I want to define a couple of global variables as soon as my character logs in. I tried using MQ2Events with a “Welcome to EverQuest!” trigger but for some reason that is not working properly.
I can probably accomplish this with some sort of MQ2React condition that checks something silly that will always be true, but that feels dirty.
Is there a recommended way to define custom variables when you login?
I can probably accomplish this with some sort of MQ2React condition that checks something silly that will always be true, but that feels dirty.
Is there a recommended way to define custom variables when you login?
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