• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • Unfortunately, yes, there is a suspension wave happening around the new tlp launch. :'( Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.
XGen

Combat Assist XGen 1.8.6.2

Download now:  Join us with Level 2 access or earn your way in with  RedCents.
There has been a tun of work (160 somethin commits) put in to xgen over the last month, It runs great. Many testers and many fixes have gone into this update. There are a few new things also:

PS if your a brand new user, you need to read the console and type the command it asks for to run XGen. This will be removed at some point in the near future.

Pallys now have cure / splash.
There is a Manawatch that functions and is controllable in Bridge.
Druids got a healing overhaul. Can also Toggle DS and Skin.
Mages now summon items again and dont go crazy.
Most classes have had HUD updates. /cc loadhud.
Mac will attempt to set MainTank and MainAssist parameter's if your in a gro with MT / MA already set. IF not it sets as self.
A bunch of spell stacking fixes across classes.

There was a lot of other fixes and code cleanup that went into this. THank you to my testers, you made this patch great!
Commands have been updated to reflect current systems. Now you can view here or in game.

If you cant read ive included a pic.
1655058755021.png
Druid variables fixed. Its now usable with out pauses due to unknown variables. for reals, im like 99% sure i got them all this time.....
Wizzy hud updated, and basic pulling ability added (no pull spell yet)
Mage pet weapons and heirlooms fixed. now summons properly and gives items. Added a few more spells for low level mages.
Ranger Lower levels wont spam unity AA anymore.
Updated Spell DB to be current for all classes.

other minor code cleanup... nothing special.
- Corrects DB error for new users when creating the Ignore list on pulls. This caused pulling to not function normally. OR Not at all in some cases.
- BRD /cc toggleaura now a option for low level bards to turn off auras. Also corrected a memspell sit/stand annoyance for auras.
- All usable, Modrod variable update
- Druid unknown variable corrected. The variable is now called AFTER being created instead of before. My Bad!
- SHD also received some low level 8 Gem Slot lovin. sorry for the sit stand dance!
improved healing speeds on shamman and cleric. They had dirt in the cog. Its reoiled and smooth again.
Corrected issues with auto setting of GMT and GMA. they will correctly set it when the toon died, or zones now. No more missing ID text.
consolidated dannetcures. for cleric and shaman.
added testmode
Yes i broke shamans, its fixed. There was a ritual where all shamans were called to attend, in their absence I had to improvise, so i hired some local hobo's and dressed them up like shamans. They said they could do the roll, and it would be a piece of cake. Well I was Lied to. Those fake shamans could not cast twincast target of target nuking spells, or AE heals, those IMPOSTERS. So I fired them.

On a good note real shamans have returned.
First let me start off by saying, Thank you to member rouneq for he assistance in testing different ways than I play the game! You forced me to fix things I never knew had issues due to the way I play and use the macro.. He gave good ideas some of which are here and you all get to benefit from. Give him some Red Cents for his efforts!

Most of this update is under the hood rework and fixes for things that were not working, that i was unaware of.

THIS IS IMPORTANT
There was pretty much a complete overhaul of the variables used. This will require you to toggle all your buttons you have made, and reload your hud's. You will be notified about this in the macro one time only. I cannot emphasize how important it is to do this and reset heal Pct, ranges, assistat percent ect. If you dont toggle or change and it is a updated variable, your DB may never get the new info and your stuff will NOT work.
You also will need to
/cc loadhud on all toons.
You will be notified in the console of a command you need to type or copy / paste 1 time acknowledging that you understand this change.

You probably ask, why in the hell would I do this. Well it was to be sure that there was no way I was getting cross contamination on variables already being used by globals in macs, plugins, lua ect. Im sorry its a one time PITA.

On with the new things:

DataBase - The spell DB is now a static DB, you will no longer need to reload or be forced to reload it. It will ship with the product complete. It is a seperate DB all on its own. (Your custom byos setup will not change.)

All classes
- Get a GroupMainTank and Assist overhaul. Some things are automatic now. you can still set your own if you wish.
- Break invis command added. If your MT is in combat and you are invis you can now have toons auto break invis and join.
- Most toggles will now accept ON/OFF 1/0 and go to that setting. Example /cc autosit off will always disable auto sitting, instead of just toggeling it.
- /cc endondeath End on Death. You can now toggle weather you wish the macro to end on death. If this is set to NO, you will auto accept reses and continue fighting as if you never died. 1 cavoite, If you zone to bind, it will not auto accept a res.
- /cc burnonce command added to force burns on current mob only.
- /cc manualmode command added. 1 command to disable all movement functions, like faceing, stick, behind ect..

BER - Code rework, and updated for latest Xpac. Should be working much better now.

BRD - Had a bit of work done to the mez routine. not a lot, but its pretty smooth now.
- has a few new commands regarding melodies. You can now store your own defined melodies in the DB. You can view stored melodies and load them.

new bard melody commands:
/cc listmelodies (lists all melodies in DB).
/cc loadmelody "somesavedmelody" (loads melody in DB you specify) will also assign twist numbers automatically..
/cc savemelody MELODYNAME "# # # #" Saves name and song order in quotes 13 2 3 4 8 5 2 6 5 2 whatever.  and the songs loaded from cast bar.
/cc deletemelody "somemelody"

CLR - splash can now be forced to cast while in any state that is not resting. /cc forcesplash
- Rewrote cure section. will work on non dannet group members if targeted, and all dannet members.

NEC - Dots have been overhauled, timers added to hud. FireSet is probably my favorite and does most damage overall.

PAL - Updates to healing done.
- Hud updates
- Crush line of spells updated.

SHD - Some spell lineup numbering rework was done. Hopefully stopped swap spamming. I've tested this for 100+ hours on my sk, and have no issues.

SHM - Malo and Slow have had some fine tuning done. The ability to have malo and slow cast before any other action is now in game and via /cc malopct . It defaults to 100 % so you will always malo and slow on inc.
- Malo, Slow, Dot timers have all been added to the hud.
- Rewrote cure section. will work on non dannet group members if targeted, and all dannet members.

WAR - Corrected a few ability misplacements that would cause them to not fire at specific times.
- Assist mode overhauled and is now working correctly.

There was a lot of other small changes / updates for efficiency of code that are just too minor to mention or remember.




As always enjoy the game, have fun and if you have a issue with XGen, PLEASE LET ME KNOW![/B]
SPELL DB WILL AUTO UPDATE FOR ALL CLASSES. This is to ensure all toons are using correct abilities and spells.

ENC - buff fixes and aura update.
BRD - Will slow with Requiem of Time if you have it loaded. It will auto recast if it runs out. Now will fade to better attempt to save it's self when low on HP.
WAR - Adjusted picking up mobs when not assigned as puller. HUD Update now shows powersource percentage. Adjusted Raidtanking defensive routine.
SHM - X-DOT Mode updated, spells recasts ect. Still need to disable buffing or you will get a tun of sit stand memspell garbo due to limit of spell slots.
SHD - Pulling tweaks.

Common commands - /cc tellbeep updated to echo the tell received on a toon to all clients MQchat window / Console. It will let you know who sent the tell and the message sent.
Sorry for the emergence patch for SK's. If you want to use minor change in pulling spells you will need to do a /admin updatedb after starting the mac.

Changed up SK Pulling spells, and corrected a target drop for SKs during pull that resulted in you targeting yourself and standin around twiddling thumbs..

Corrected a move to mob issue with bard.
SHM - Targeting spam corrected. Rebuilt auto res from ground up. Uses res stick if you have one. Dot Spammage fixed. Malo / slow now forced to go before dots. HUD Updates, now shows DoT Timers in hundredths of seconds (350 = 35 seconds). DoT's reworked, all working, and code 10X Cleaner.

MAG - some code cleanup.

PAL - Added AA shield Flash, HUD Updated, spell stacking issues fixed, Will no longer target grp members for healing. Marsgift should auto use for HP or Mana when needed. Will heal Target of Target. LoH message corrected. Increased group healing checks, should be a very good healer (for a pally).

DRU - missing sub crash corrected , and spell in DB corrected.

SHD - Corrected some assist mode bugs, working normally again.

WAR - Hud rebuilt, more Raid Tanking tweaks. Should no longer kill resolve disc for runes disc. Call of Challenge now toggleable, has HUD display also.

Common - Should no longer spamcast if a tradewindow is up.

Named List typo corrected. Nothing needed to do on your part, mac will update on its own.

A Lot of other tweaks and code cleanups. Nothing drastic that is needed to be mentioned.
Back
Top