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PackageMan was being used in includes that didn't require PackageMan functionality.
Added a new setting calleddo_raid_loot
. This will instruct YALM to handle master looting for a raid or not. Turn it off so you can manually handle loot. This goes in thesettings
section inYALM.lua
or your character file. By default it is true.
Lua:["settings"] = { ["always_loot"] = true, ["dannet_delay"] = 250, ["distribute_delay"] = "1s", ["do_raid_loot"] = true, ["frequency"] = 250, ["save_slots"] = 3, ["unmatched_item_delay"] = "10s", ["unmatched_item_rule"] = { ["setting"] = "Keep", }, },
This small updates adds the default conditions into the base config so you no longer have to manually add them to your YALM.lua file.
This is an important release that will lead up to a GUI. I've started fleshing out commands for configuration.
Now you can add or remove, create or delete, list, and edit character settings, global settings, rules, conditions, commands, preferences, categories via commands. For example:
Doing using the edit subcommand will open the specified condition in your favorite editor. This also works for characters configurations and the global configuration.
Typing /yalm help will show all the commands available, like in this screenshot.
Please note that the set sub command does not work. That will be in the next update.
Also YALM will exit when you are no longer in game to prevent game crashes.
FIxed issue where yalm would crash in settings.lua:66. It was due to character file actually not being created.
Some reason, lfs is giving error trying to read file attributes for character settings. I don't know why, but I added some error handling for that and maybe we can figure out why.