I run a very caster heavy group composition and I had been hearing from my caster peers to prioritize spell damage as a stat above all else. To be fair, that totally sounds like the correct thing to do. Why would you prioritize any stat other than the one that is increasing your damage as something like a Wizard? Due to this I think I may have been overvaluing spell damage a bit. I was unaware of how it worked and I had made the assumption that it was adding to your base spell damage. This was then kind of mentally validated to me by the AA "Fury of the Gods" which states very clearly "Increase Spell Damage by (x)" on Alla/Lucy and what it does is increase your base spell damage. So I had just been under the impression that all "Spell Damage" was base damage.
You can imagine my disappointment when I realized what it actually does, which is add the damage at the end of your hit calculation. Luckily I haven't been sacrificing other stats to pump this one, but I know a few people who do.
So, how valuable is spell damage in reality? Is it better to be stacking mana/hInt on your casters above spell dmg? Are spell dmg augs still the best choice?
Would love to hear what some of you think because I'm quite horrible at math.
You can imagine my disappointment when I realized what it actually does, which is add the damage at the end of your hit calculation. Luckily I haven't been sacrificing other stats to pump this one, but I know a few people who do.
So, how valuable is spell damage in reality? Is it better to be stacking mana/hInt on your casters above spell dmg? Are spell dmg augs still the best choice?
Would love to hear what some of you think because I'm quite horrible at math.