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MQ2MoveUtils

MQ2MoveUtils

This plugin performs basic monotonous movement tasks.

Authors: eqmule, Knightly, outlander, SwiftyMUSE, tonio, Lax • Config: MQ2MoveUtils.ini

Resource Download Support Repo

MQ2MoveUtils was created in early 2004 by tonio, giving players a significant improvement over EverQuest's built-in /follow command with options like /stick, as well as a handy way for bards to run "circle" macros.

Today, the main features of MQ2MoveUtils are as follows:

  • Stick: This is the main use for this plugin and allows you to "stick" a certain distance from your target. It can be set to always stick behind the target, or always in front if you're tanking.
  • MoveTo: Move to a certain point or target. This has some built-in logic that will allow it to move around obstacles.
  • MakeCamp: You can set a spot as a "camp", so that you can return to it if you get too far away, or after combat, etc.
  • Circle: Run in a circle.

Commands

/stick [option]...
/stick toggle <setting>
/stick set <setting> {on|off}
/follow-like command, works for any pc/npc. Default distance is melee range. /stick with no parameters will stick you to your current target, using max melee range.

/circle [option]... 
/circle toggle <setting> 
/circle set <setting> {on|off}
Autofaces character to run in a circle with a given radius

/makecamp [option]... 
/makecamp toggle <setting> 
/makecamp set <setting> {on|off}

The makecamp command will create a camp spot for you to return to after combat, or to establish boundries for your character to prevent them from moving beyond a certain radius.

Using makecamp with no parameters will set up a camp at your current location, using default values.

/moveto [option]... 
/moveto toggle <setting> 
/moveto set <setting> {on|off}
The moveto command will move you from your current location to a specific location or target. You can combine any number of these parameters together inline to enable multiple options for the moveto.

/rootme [off]

Roots the player in place, unable to move. this is not any form of actual debuff, just a plugin implementation of locking a character in place.

Supplying the optional off parameter disables the root.

Other commands will not function when rootme is active.

/calcangle
Displays lots of basic numerical information related to moving such as Dist values, angular distance, 3D distance, melee range, stick range, speed multipliers. This command is useful to help determine what to set plugin options such as arc values or AllowMove, backup dist, etc.

INI Options

General settings

Setting Value What it does
AllowMove 10.0+ Anti-orbit setting for true/loose heading representing angular distance before moving forward.
AutoPause on off Pauses command if casting spells (non-bard), stunned, rooted, sitting, FD, or self targeted (non-hold).
AutoPauseMsg on off Displays output when AutoPause halts movement.
AutoSave on off Automatically save ini file when using 'toggle' or 'set'.
AutoUW on off Automatically use 'uw' heading adjustments when character is under water.
BreakKeyboard on off Break command from keyboard press.
BreakMouse on off Break command from mouselook usage.
BreakonGM on off Break current command and prevent command usage if GM enters zone.
BreakonSummon on off Halt command and ability to use commands if summoned beyond certain distance.
DistSummon 2.0+ Distance moved in a single pulse to trigger breakonsummon (if on).
FeignSupport on off FD support waits for you to stand up manually before moving, if feigned.
Heading true loose fast Type of heading adjustments plugin will use (fast=instant, loose=gradual emulated shift, true=real kb presses).
HideHelp on off Never automatically display help output unless requested.
KeyboardPause on off Pause command for a delay if keyboard press.
LockPause on off Plugin will not automatically unpause under any circumstance unless user unpauses.
MousePause on off Pause command for a delay if mouselook used.
PauseMinDelay 125+ (in ms) Minimum delay before resuming from mpause/mousepause.
PauseMaxDelay 125 above min (in ms) Maximum delay before resuming from mpause/mousepause.
SaveByChar on off Save [server.Charname] section of ini file for individual character settings.
TurnRate 10.0 to 100.0 Rate at which loose heading emulates turns.
UseWindow on off Uses a custom user-placed window for all moveutils output if enabled.
Verbosity on off ChatWnd output for basic command info.
FullVerbosity on off ChatWnd output for enhanced plugin info.
TotalSilence on off Overrides verb/fullverb, silence ChatWnd output except for critical or user-requested messages.
VerbosityFlags See verbosity section of this wiki.
WinEQ on off When enabled, moveutils uses feigned movement simulation due to the bug of WinEQ2 holding down alt keys and mouse buttons in background sessions.
  • NOTE: If WinEQ is enabled, true heading is NOT possible!*

Stick Settings

  • This section is for settings related to /stick.
Setting Value What it does
AlwaysUW on off If enabled, stick will always use the 'uw' parameter as if it were typed inline.
ArcBehind 5.1 to 259.9 User can configure angular distance arc that "stick behind" uses.
ArcNotFront 5.1 to 259.9 User can configure angular distance arc that "stick !front" uses.
AwareNotAggro on off Detect aggro loss if using stick front.
BreakonGate on off Break from stick if "target Gates." message occurs.
BreakonHit on off When enabled, stick will halt if user is being attacked.
BreakonWarp on off Break from stick if target warps beyond certain distance.
PauseonWarp on off Pause stick unless target gets back in range if warps beyond certain distance (break or pause, can't have both).
DelayStrafe on off Delay strafing movement when position adjustment required (good for stopping endless circling if aggro is gained).
DistBackup 1.0+ If you are within this distance when stick turned on, stick will walk backwards rather than spin in a circle to move to target.
DistBreak 1.0+ Distance mob moved in a single pulse to trigger breakonwarp (if on).
DistMod 0.0+ Adjust default/supplied stick distance by this amount.
DistMod% 0.0+ (represents a percentage) Adjust default/supplied stick distance by this percent.
DistSnaproll 1.0+ Distance behind target snaproll will move before stopping and turning to face target.
RandomArc on off Randomize min/max arc for any strafe-based stick (so you do not always stick to the exact same spot of a mob).
StrafeMinDelay 125+ (in ms) Minimum delay before attempting to strafe, if delaystrafe enabled.
StrafeMaxDelay 125 above min (in ms) Maximum delay before attempting to strafe, if delaystrafe enabled.
UseBackward on off When enabled, stick will walk backward rather than turn to face if within DistBackup of target.
UseFleeing on off When enabled, "stick front" will not attempt to position in front of the mob when target begins to flee.
UseWalk on off When enabled, stick uses walking when close to the target for precise movements and preventing overshooting.

MakeCamp Settings

  • This section is for settings related to /makecamp.
Setting Value What it does
Bearing # Bearing of scatter.
CampRadius 5.0+ Default camp radius size.
LeashLength= #.# >= camp radius Length of leash.
MaxDelay 125 above min (in ms) Maximum delay before auto-returning to camp.
MinDelay 125+ (in ms) Minimum delay before auto-returning to camp.
RealtimePlayer on off When enabled, "makecamp player" gets realtime location updates of player and adjusts returning on the fly.
ReturnHaveTarget on off If on, Auto-Return to camp even if you have a target (default behavior is return only if no target).
ReturnNoAggro on off Auto-Return to camp only if not aggro.
ReturnNotLooting on off Do not Auto-Return to camp if looting a corpse.
ScatDist 1.0+ Distance from camp center to perform scatter.
ScatSize 1.0+ Radius size of scatter area.
UseLeash on off Do not allow character to move beyond LeashLength.
UseScatter on off Use specific scatter values instead of random return location.

MoveTo Settings

  • This section is for settings related to /moveto.
Setting Value What it does
AlwaysUW on off If enabled moveto will always use the 'uw' parameter as if it were typed inline.
ArrivalDist 1.0+ Distance considered acceptable to have arrived at destination.
ArrivalDistX 1.0+ Distance considered acceptable to have arrived at destination when using precisex.
ArrivalDistY 1.0+ Distance considered acceptable to have arrived at destination when using precisey.
BreakonAggro on off When enabled, moveto will halt if aggro is gained (crossed swords in player window).
BreakonHit on off When enabled, moveto will halt if user is being attacked.
DistBackup 1.0+ Moveto will walk backwards to location if within this distance rather than spin to face destination first.
MoveToMod 0.0+ Modifier applied to moveto arrivaldist.
UseBackward on off When enabled, moveto will use backward movement if within DistBackup (applies to makecamp returns).
UseWalk on off Turn on walk when close to moveto location and camp return spot for precise movement.

Circle Settings

  • This section is for settings related to /circle.
Setting Value What it does
Backward on off Always run backwards instead of forwards when circling.
CCW on off Always run in a counterclockwise (ccw) circle instead of default clockwise.
Drunken on off Always use drunken circling.
RadiusSize 5.0+ Default radius size of circle.

StuckLogic Settings

  • This section is for settings related to stucklogic.
Setting Value What it does
StuckLogic on off If you have enabled stucklogic, detects and attempts to auto-correct getting stuck while moving.
DistStuck 0.01+ Distance needed to have moved or else stuck (compared against an average).
PulseCheck 1+ Amount of pulses used to calculate moving average.
PulseUnstuck 1+ Number of pulses successfully moved forward to be considered unstuck.
TryToJump on off Attempt to jump to help get unstuck.
TurnHalf on off If you have have turned halfway and failed to get unstuck, reset heading and try other direction instead.

Window Settings

Setting Value What it does
ChatTop See EQ XML UI file settings
ChatBottom See EQ XML UI file settings
ChatLeft See EQ XML UI file settings
ChatRight See EQ XML UI file settings
Fades See EQ XML UI file settings
Alpha See EQ XML UI file settings
FadeToAlpha See EQ XML UI file settings
Duration See EQ XML UI file settings
Locked See EQ XML UI file settings
Delay See EQ XML UI file settings
BGType See EQ XML UI file settings
BGTint.red See EQ XML UI file settings
BGTint.green See EQ XML UI file settings
BGTint.blue See EQ XML UI file settings
FontSize 1 to 10 default font size for window
WindowTitle custom user title for the window

[yourserver.yourcharacter]

If savebychar is on, this section will be created for every character. The settings in this section could be desired to vary on a char-by-char basis (including WINDOW settings) with the exception of one value:

Setting Value What it does
DisregardMe true false If you want custom character values to load for some characters but this specific character to use the default values instead, set this to true and though a lot of entries will be written to this section, they will be ignored for this specific character.

Example config file

Default config file, MQ2MoveUtils.ini

[Defaults]
AllowMove=32.0
AutoPause=on
AutoPauseMsg=on
AutoSave=on
AutoUW=off
BreakKeyboard=on
BreakMouse=off
BreakOnGM=on
BreakOnSummon=off
DistSummon=8.00
FeignSupport=off
Heading=true
HideHelp=off
KeyboardPause=off
MousePause=off
LockPause=off
PauseMinDelay=500
PauseMaxDelay=5000
SaveByChar=on
TurnRate=14.00
UseWindow=off
Verbosity=on
FullVerbosity=on
TotalSilence=off
VerbosityFlags=33554431
WinEQ=off

[Stick]
AlwaysUW=off
AwareNotAggro=off
ArcBehind=45.0
ArcNotFront=135.0
BreakOnGate=on
BreakOnHit=off
BreakOnTarget=off
BreakOnWarp=on
PauseOnWarp=off
DelayStrafe=on
DistBackup=10.0
DistBreak=250.0
DistMod=0.0
DistMod%=1.0
DistSnaproll=10.0
RandomArc=off
StrafeMinDelay=1500
StrafeMaxDelay=3000
UseBackward=on
UseFleeing=on
UseWalk=off   

[MakeCamp]
CampRadius=40.00
MinDelay=500
MaxDelay=1500
RealtimePlayer=off
ReturnHaveTarget=off
ReturnNoAggro=off
ReturnNotLooting=off
UseLeash=off
LeashLength=50.00
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00

[MoveTo]
AlwaysUW=off
ArrivalDist=10.0
ArrivalDistX=10.0
ArrivalDistY=10.0
BreakOnAggro=off
BreakOnHit=off
DistBackup=30.0
MoveToMod=0.0
UseBackward=off
UseWalk=on

[Circle]
Backward=off
CCW=off
Drunken=off
RadiusSize=30.0

[StuckLogic]
StuckLogic=on
DistStuck=0.10
PulseCheck=6
PulseUnstuck=10
TryToJump=off
TurnHalf=on

[Window]
ChatTop=10
ChatBottom=210
ChatLeft=10
ChatRight=410
Fades=0
Alpha=255
FadeToAlpha=255
Duration=500
Locked=0
Delay=2000
BGType=1
BGTint.red=255
BGTint.green=255
BGTint.blue=255
FontSize=2
WindowTitle=MoveUtils

[yourserver.yourcharacter]
DisregardMe=false
AllowMove=32.0
ArcBehind=45.0
ArcNotFront=135.0
AutoSave=on
AutoUW=off
DistBreak=250.0
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.0
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=on
FullVerbosity=on
VerbosityFlags=33554431
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00

Debugging

The verbosity system has been revamped to use bit flags for superior control of what messages will be displayed by the plugin. The older system has not been removed - if this is difficult to understand you may still use verbosity, fullverbosity, and totalsilence as before. For those familiar with bit flags, the flags table is below. If you have never worked with bit flags before, here is a brief summary of how to use the information below. Each subset of messages is assigned a numerical value. By adding the numerical values of the messages you want on together, you are able to customize each message that is shown or not shown.

Examples:

  • If you only wanted the plugin to display 'settings' and 'errors', you would look at the value of settings in the table below (8192) and the value of errors (4194304) and add them together to get (4202496). By setting your verbosity flag to 4202496 (using the set verbflags parameter or by saving the value in the INI file) the plugin would then filter out everything except messages related to changing settings or error messages.
  • If you only wanted to display 'stick verbosity' messages and nothing else, you would look up the value in the table below (32) and set your flags to 32 without adding anything to it.
  • If you want to display a large number of messages, you continue to add them all together and use the total. To display 'autopause', 'movepause', 'stick verbosity', 'stick fullverbosity', 'settings' and 'errors', you would add all their values from the below table (1 + 2 + 32 + 64 + 8192 + 4194304 = 4202595) and use that number for your flags setting (/stick set verbflags 4202595)

Flags Table

Flag Description
0 total plugin silence
1 autopause
2 movepause, mousepause, breakonkb
4 breakonmouse
8 feign support
16 hidehelp
32 stick verbosity
64 stick full verbosity
128 moveto verbosity
256 moveto full verbosity
512 makecamp verbosity
1024 makecamp full verbosity
2048 circle verbosity
4096 circle full verbosity
8192 settings
16384 file input / output
32768 breakonwarp
65536 breakonaggro
131072 breakonhit
262144 breakonsummon
524288 breakongm
1048576 breakongate
2097152 stick always
4194304 error messages
8388608 arc randomization
16777216 pause / unpause
2720 prior 'verbosity' setting
11736390 prior 'fullverbosity' setting
33554431 all messages enabled

Flag Messages

  • The following are the messages that are tied to each flag:
Flag Message
1 autopause AutoPause halting movement... (when autopaused if autopause is enabled)Movement pausing due to self target... (if self targeted during a stick with autopause off)
2 movepause, mousepause, breakonkb Current command ended from manual movement. Resuming previous command from movement pause.
4 breakonmouse Current command ended from mouse movement.
8 feign support Not standing as you are currently Feign Death.
16 hidehelp Hidehelp when turned on prevents the help output (seen in /stick help) from being automatically output if you input a command incorrectly
32 stick verbosity You are now sticking to TargetName. You are no longer sticking to anything. You will now stick to every valid NPC target supplied.
64 stick full verbosity Dir(ANY) Dist(10.0) Head(true) ID(31337) UW MB HEALER
128 moveto verbosity Moveto off. Arrived at moveto location
256 moveto full verbosity Moving to loc #, # Dist(10) Head(true)
512 makecamp verbosity MakeCamp actived. Y(#) X(#) Radius(#) Leash(#) LeashLen(#) Min(#) Max(#)MakeCamp returning to within camp radius immediatelyMakeCamp returning to altcamp immediately.MakeCamp returning to altcamp immediately. Current camp now off.MakeCamp player ended due to player leaving/deathOutside of leash length, breaking from current command
1024 makecamp full verbosity Ended '/moveto' or '/makecamp return' because leash is on.
2048 circle verbosity Circling radius (#), center (#, #) off
4096 circle full verbosity none at this time
8192 settings Stick modifier changed to Mod(#) Mod%(# %) (from /stick mod #)Stick mod changed Mod(#) ModPercent (# %) (from stick inline -# or #%) Moveto distance mod changed to #. (from /moveto dist #) Option turned on (from /command set option on, or /command toggle option)Option turned off (from /command set option off, or /command toggle option)Option set to # (from /command set option #)
16384 file input / output Debug file created. Saved settings to C:\yourpath\MQ2MoveUtils.ini (from /command save)Loaded settings from C:\yourpath\MQ2MoveUtils.ini (from /command load)
32768 breakonwarp Stick pausing until target back in BreakDist range...Stick ending from target warping out of BreakDist range.
65536 breakonaggro BreakonAggro's: Aggro gained during /moveto, Halting command...
131072 breakonhit BreakonHit's: Aggro gained during /moveto, Halting command...
262144 breakonsummon WARNING Command ended from character summoned # distance in a pulse. WARNING Verify you are not being monitored and type /stick imsafe to allow command usage.
524288 breakongm WARNING Plugin halted from [GM] Name in zone. [GM] Name has left the zone or turned invisible. Use /stick imsafe to allow command usage.
1048576 breakongate Mob gating ended previous command.
2097152 stick always Stick awaiting next valid NPC target...
4194304 error messages (ERROR) /moveto or /circle command used with no parameter. (ERROR) Plugin was already paused. (ERROR) Plugin was not paused. (ERROR) /stick mod [#] supplied incorrectly. (ERROR) /moveto yloc [Y] was supplied incorrectly. (ERROR) /moveto xloc [X] was supplied incorrectly. (ERROR) SpawnID must be a positive numerical value. (ERROR) You cannot use yourself or your mount. (ERROR) You cannot stick hold to yourself. (ERROR) Incorrectly used /moveto dist [#] (ERROR) /makecamp [radius ] was supplied incorrectly. (ERROR) You do not have an active camp. (ERROR) You cannot use this command with a player-camp active. (ERROR) You cannot use this command until you've established an altcamp location. (ERROR) Invalid player name and do not have a valid player target. (ERROR) You cannot makecamp yourself. (ERROR) Use /circle radius [#] to set radius.ERROR: Invalid 'option set' syntax ( option ) [on off number] ERROR: Not a valid command toggle ( option ). ERROR: Not a valid command set option ( option ). Error - Font must be between 1 and 10. ERROR: Invalid 'command set' parameter ( option )(ERROR) You cannot stick to yourself! You must specify something to stick to! (ERROR) /moveto loc [ <Y> <X> [z] ] was supplied incorrectly. (ERROR) /makecamp loc [ <Y> <X> ] was supplied incorrectly. (ERROR) Usage /circle loc [ <Y> <X> ] [other options] (ERROR) Invalid SpawnID and do not have a valid target. (ERROR) /makecamp [mindelay maxdelay] [#] was supplied incorrectly.
8388608 arc randomization Arcs Randomized! Max: # Min: #
16777216 pause / unpause PAUSED (from /command pause)RESUMED (from /command unpause)

See also

Top-Level Objects

Circle

Used to return information about the circle created with the /circle command

MakeCamp

Used to return information about the camp created with the /MakeCamp command

MoveTo

Used to return information about the /moveto command.

MoveUtils

Used to return information about plugin settings and general plugin information

Stick

Used to return information about the /stick command and settings

DataTypes

circle

Members of this datatype relate to the '/circle' command and can be accessed via the ${Circle} TLO

Members

string Status

Returns off / paused / on. On if circling.

float CircleY

Location of circle center Y.

float CircleX

Location of circle center X.

bool Drunken

Displays true if drunken.

string Rotation

Displays CCW if reverse circling.

string Direction

Movement direction of current circle.

bool Clockwise

Displays false if reverse circling.

bool Backwards

Displays true if movement direction backwards.

float Radius

Radius size of circle.

string To string

Same as Status

makecamp

Members of this datatype relate to the '/makecamp' command and can be accessed via the ${MakeCamp} TLO.

Members

string Status

Displays status of MakeCamp command. AltCamp returns off.

bool Leash

Displays true if leash is enabled.

float AltAnchorX

Location of current altcamp X anchor.

float AltAnchorY

Location of current altcamp Y anchor.

float AltCampDist

Distance to altcamp anchor from your current location. Returns 0.00 if altcamp not established.

float AltRadius

Size of altcamp radius.

float AnchorX

Location of current camp X anchor.

float AnchorY

Location of current camp Y anchor.

float Bearing

Bearing (heading) of camp scattering.

float CampDist

Distance to camp anchor from your current location. Returns 0.00 if camp is disabled.

float CampRadius

Size of camp radius.

float LeashLength

Size of Leash Length. (Greater than or equal to CampRadius)

int MaxDelay

Displays the max delay for auto-returning to camp in ms. (125 or more greater than MinDelay)

int MinDelay

Displays the min delay for auto-returning to camp in ms. (125 or greater)

bool ReturnHaveTarget

Displays true if ReturnHaveTarget is enabled.

bool Returning

Displays true if /makecamp return issued.

bool ReturnNoAggro

Displays true if ReturnNoAggro is enabled.

bool ReturnNotLooting

Displays true if ReturnNotLooting is enabled.

float ScatDist

Distance from anchor to perform scatter.

float ScatSize

Size of scattering radius.

bool Scatter

Displays true if camp scattering enabled.

string To string

Same as Status.

moveto

Members of this datatype relate to the '/moveto' command and can be accessed via the ${MoveTo} TLO.

Members

float ArrivalDist

Acceptable arrival distance.

float ArrivalDistX

Acceptable arrival distance for precisex.

float ArrivalDistY

Acceptable arrival distance for precisey.

bool Broken

Returns true if BreakonAggro or BreakonHit event have halted moveto prematurely.

bool CampStopped

Displays true if within moveto distance of makecamp Y X location.

bool Moving

Displays true if moveto or camp return is active.

bool Stopped

Displays true if the last moveto command completed successfully.

bool UseWalk

Returns true if UseWalk is enabled.

bool To string

Displays on if a moveto command is active.

MoveUtils

Members of this datatype relate to plugin settings and generic information and can be accessed via the ${MoveUtils} TLO.

Members

bool Aggro

Displays true if you are facing your target and your target is facing you.

string Command

Displays the currently active command. MAKECAMP returns if a camp is setup but no other command is currently in use.

float DistStuck

Displays the amount of distance needed to have moved (compared against pulse average) or else considered stuck by stucklogic.

bool FullVerbosity

Displays true if fullverbosity is enabled.

bool GM

Displays true if BreakonGM fired.

bool MovePause

Displays true if mpause (PauseKB) is enabled.

int PauseMaxDelay

Displays the max delay for mousepause and mpause to resume command in ms.

int PauseMinDelay

Displays the min delay for mousepause and mpause to resume command in ms.

int PulseCheck

Displays the number of pulses used to average movement rate for stucklogic.

int PulseUnstuck

Displays the number of pulses successfully moved forward after being stuck to be considered unstuck.

bool Stuck

Displays true if plugin stucklogic has determined you are currently stuck.

bool StuckLogic

Displays true if stucklogic is enabled.

bool Summoned

Displays true if BreakonSummon is enabled and has fired due to your character being summoned beyond breakonsummon distance.

bool TotalSilence

Displays true if totalsilence is enabled.

bool TryToJump

Displays true if stucklogic trytojump is enabled.

bool Verbosity

Displays true if verbosity is enabled.

float Version

Displays the version number of the plugin.

string To string

Same as Command

stick

Members of this datatype relate to the '/stick' command and can be accessed via the ${Stick} TLO.

Members

bool Active

Displays true if any form of stick is active.

bool Always

Returns true if /stick always is active.

bool Behind

Displays true if currently behind target (regardless of /stick behind), false if outside of stick dist or not behind.

bool Broken

Returns true if BreakonHit event has halted stick prematurely.

float Distance

Current distance used by stick.

float DistMod

Current stickdist modifier.

float DistModPercent

Current stickdist percent modifier.

bool Loose

Displays true if loose sticking is enabled.

bool MoveBack

Displays true if moveback is active.

bool MoveBehind

Displays true if stick behind is active.

bool Paused

Displays true if plugin is paused.

bool Pin

Displays true if stick pin is active.

string Status

Displays on if any form of stick is active.

int StickTarget

Returns spawnid of stick target if stick id/hold used, else spawnid of current target, 0 if no target and id/hold not used.

string StickTargetName

Returns DisplayedName of stick target if stick id/hold used, else current target or None if no target and hold/id not used.

bool Stopped

Displays true if stick is within stick distance.

string To string

Same as Status

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