Setting | Description |
local mindistance = 75 | this is how close to camp corpses will be ignored |
local maxdistance = 1000 | this is how far you will go from camp to drag corpses |
local chase = nil | where to return. chase can be set to a character name or a macro variable at your discretion. -- chase = nil returns to your start position. -- chase = 'strongduder' returns to your character named strongduder -- chase = mq.TLO.Macro.Variable('yourvariablehere')() returns to some random variable in one of your macros. hope you know what you are doing. |
local classcheck = true | -- classcheck = true limits to rogues, classcheck = anything else allows any class. |