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[0.4.11] - 2024-10-26
Bug Fixes
- Corrected issue with gate spells/skills/potions
(27a2083) ~LisieThere was no delay to wait for casting to begin (and end) so it would attempt to cast then begin moving right away. This corrects the issue in reply 1094.
Features
- Version bump to v0.4.11
(6aac9bc) ~Lisie
[0.4.6] - 2024-08-02
Bug Fixes
- Corrected AutoSize TLO capitilization.
(716313a) ~Lisie
- Modified autosize usage to use new TLO and commands
(a695678) ~Lisie
- Removed autosize related variables that are no longer necessary
(4f07828) ~LisieThanks Hytiek for the autosize rewrite!
- Moved string.format to setStatusText instead of manually doing so in each call
(acececb) ~Lisie
Features
- Version bump to 0.4.6
(bc53ba2) ~Lisie
- If necessary plugins are not loaded, load them with noauto
(02c3927) ~Lisie
[0.4.5] - 2024-07-01
Bug Fixes
- Disabled version checking function for cappen due to issues
(7c2bfce) ~Lisie#1076
- Fixed bug that caused single cast invis to not function properly
(91cd77d) ~Lisie
Features
- Version bump to v0.4.5
(81ac2de) ~Lisie
- Added gradiant coloring to progress bars.
(e1aff08) ~LisieRed -> Yellow -> Green
Thank you Grimmier for the code
[0.4.4] - 2024-06-28
Bug Fixes
- Updated invis_check parameters
(b0eb6c8) ~Lisie
- Fixed handling of bad paths in path selection
(8a37e48) ~Lisie
- Minor fix to invischeck
(7f3cfaf) ~LisieShould no longer stop to invis until invis skill is actually ready.
Features
- Version bump to v0.4.4
(e62a731) ~Lisie
- Turning on group invis setting will turn on invis for travel setting
(9711697) ~LisieTo prevent users from turning one on without the other and wondering why invis isn't working.
- Removed save button from general settings
(0a92f0a) ~LisieAll settings will be saved upon a value changing now.
- Added settings for group wide invis
(8a65f4e) ~Lisie
- Added handling for group wide invis
(82ae494) ~Lisie
- Added common include file.
(7f19cea) ~Lisie
- Added toggle for use group invis
(f50e897) ~Lisie
- Added version_check function and new settings for group invis
(b624573) ~Lisie
- Added version_check function and new settings for group invis
(06d3bf1) ~Lisie
- Added calls to version check function of class and char configs
(c7b7053) ~Lisie
[0.4.1] - 2024-06-19
Bug Fixes
- Fixed typo in Guard Kovan's name for the rogue pre-1.5 quest.
(463a0d4) ~Lisie
- Removed monk 1.5, not completed yet.
(b45e281) ~Lisie
- Added longer delay during predamageuintil spell mem actions
(7d35238) ~Lisie
Features
- Version bump v0.4.1
(7d58a62) ~LisieTradeskill fixes for Rogue 1.5 and Warrior 1.5.
Typo fix for the gambling portion of Rogue Prequest 1.5
There were significant step changes on Rogue 1.5 and Warrior 1.5. Please insure you make note of your current task in the quest, and select the new step # that corresponds.
- Added additional checks to warrior 1.5 tradeskill steps
(51bf812) ~Lisie
- Added additional checks to rogue 1.5 tradeskill steps
(b9c8289) ~Lisie
[0.3.43] - 2024-06-17
Bug Fixes
- Added gotostep for paladin 1.5 steps 175 and 176
(2e4a9a8) ~LisieCorrects bug reported in post#1055
Features
- Version bump to v0.3.43
(8097eae) ~Lisie
[0.3.42] - 2024-06-17
Bug Fixes
- Added missing parameter to logger call for npc_give
(4600e07) ~LisieWas missing item.npc to indicate who we were waiting for.
- Added default settings on config creation for useGatePot and useOrigin
(622075a) ~Lisie
Features
- Version bump to v0.3.42
(2bd73b1) ~LisieAdded better checks for invis and travel speed to minimize stutter stepping
Added prioritizing of mobs during farm_radius (only implemented for a spectral courier in Shaman 1.0 so far)
Added travel logic to find the shortest available path to destination zone.
Removed returnToBind setting.
Added setting to allow the use of gate potions
Added setting to allow the use of Origin AA.
Removed relocate from being called directly. DB entries for relocate still remain until further testing is completed.
- Added checks to determine if characters have the selected speed skill
(cfc302e) ~LisieIf the skill is not present then do not stop travel to try and apply it.
This should fix the stutter stepping issue.
- Added checks to invis_check to insure skill/item is ready
(e6e7b9c) ~LisieWill return false if the character does not have the selected skill, item, or ability. This should help put an end to the stutter stepping.
- Added simple check to determine if priority npc is spawned
(917d853) ~Lisie
- Added handling for priority mobs in farm_radius function
(7bd810a) ~Lisie
- Added prefered npc to shaman 1.0 step 96
(5b80292) ~LisieDuring the loop it will check if a spectral courier is spawned and prioritize killing it.
- Removed relocate from commands
(112c169) ~LisieRelocate still remains int he DB as an instruction, but it is disregarded. After more testing of new functionality those entries will be removed from the DB.
- Added path selection and relocate call to zone_travel
(59036d1) ~LisieAdded handling for values returned from find path to be called from zone_travel
- Added defaulting of useGatePot and useOrigin to false
(f353a43) ~Lisie
- Removed traveltobind setting, added use gate pot and use origin
(0328fd6) ~Lisie
- Added function to check for shortest path to destination zone
(d09bf82) ~LisieChecks available travel options (travel directly, gate then travel, throne of heroes then travel, etc etc.)