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[0.1.32] - 2024-04-24
Bug Fixes
- Bard 2.0 properly loop in Black Chaos Gauntlets step
(3777f9a) ~LisieChanged DB step order to have farm_check after the npc_search statements. Should fix it to loop properly even after a full clear of npcs.
#614
- FIx for rogue 2.0 step 59 crash
(1abfe97) ~Lisie#610
- Rogue 2.0 step 59 fixing type text
(f60d5ab) ~Lisie
- Fixed TYPE to be type in creating outline text for FARM_RADIUS_EVENT
(55ed497) ~Lisie
- Update outline numbering for rogue 1.5
(58d618e) ~Lisie#607
- Fixes for rogue 1.5 Marsingers step
(a7df679) ~Lisie
Features
- Version bump to v0.1.32
(3f10af0) ~Lisie
[0.1.31] - 2024-04-23
Bug Fixes
- Removed debugging print statement
(195ed5b) ~Lisie
- Pickup only a single item in npc_give_add
(63e6aaa) ~Lisie
- Better fix for lag with progress display
(a3b71d9) ~Lisie
- Removed debugging print statement
(320354b) ~Lisie
- Improved travel distance percent complete performance
(6f9f73c) ~Lisie
- Better checking for corpses in findnearest and kill
(c5e6cb3) ~Lisie
- Added corpse check for named NPCs in npc_kill
(2394287) ~Lisie
- Set RGMercs Lua to pull grey mobs at startup
(5feee93) ~Lisie
- Restore previous status message after remove_invis
(9770628) ~Lisie#593
- FIxed extra % in damage_until function
(e928281) ~Lisie#595
Features
- Version bump to 0.1.31
(2957d6a) ~Lisie
- Added checksum for nedaria.navmesh
(d893339) ~Lisie
- Add ground_spawn_farm
(55072f8) ~Lisie
- Added ground_spawn_farm function
(a6e9807) ~Lisie
Testing
- Pal and War 1.5 work
(855f988) ~Lisie
- Work on paladin and warrior 1.5
(3cd2009) ~Lisie
[0.1.30] - 2024-04-22
Bug Fixes
- Fixed table crashing everquest because I was a dummy
(1e47ab3) ~Lisie
Features
- Version bump 0.1.30
(7418358) ~Lisie
[0.1.29] - 2024-04-22
Bug Fixes
- Added tonumber() on check in damage_until
(fddf2c3) ~Lisie#580
Features
- Version bump to 0.1.29
(831ab5e) ~Lisie
[0.1.28] - 2024-04-22
Bug Fixes
- Fixed crash on bard 2.0 full outline tab
(18a7ce3) ~Lisie
Features
- Version bump 0.1.28
(b93a8f0) ~Lisie
[0.1.27] - 2024-04-22
Bug Fixes
- Added missing variable
(ac40d4e) ~Lisie
Features
- Version bump to 0.1.27
(b9ea945) ~Lisie
[0.1.26] - 2024-04-22
Bug Fixes
- Fix crash and version bump
(6181a4b) ~Lisie
- Forgot variable in debug line
(0add5f4) ~Lisie
- Changed Pal Pre1.5 to use AoC due to extreme spawn times.
(8b13ed6) ~Lisie
[0.1.25] - 2024-04-22
Features
- Version bump to 0.1.25
(3a04c5a) ~Lisie
- Added hash check include
(76cce56) ~Lisie
- Added hash checks at startup to check for old navmeshes
(760cdfe) ~Lisie
- Added md5 hashes for updated navmeshs
(8d9d488) ~Lisie
- Added library for hash checking.
(e6fd0cd) ~Lisie
[0.1.24] - 2024-04-22
Bug Fixes
- More log messages.
(d95b074) ~Lisie
- Added log message to loot_check
(0d56ac6) ~Lisie
- Fixed typo
(3307d4f) ~Lisie
- Bard 1.5 crash while waiting for Dire mobs
(ebb5068) ~Lisie#553 & #554
- Typo in Pal pre-1.5 outline
(828fd31) ~Lisie
Features
- Version bump to 0.1.24
(9116865) ~Lisie
- Added call to loot_check from kill and findnearest
(487f0ac) ~Lisie
- Added loot_check function
(889c9d2) ~Lisie
[0.1.23] - 2024-04-21
Bug Fixes
- Rogue 1.0 step 100 fix
(37b413a) ~Lisie
Features
- Version bump to v0.1.23
(72b50f7) ~Lisie
- Added pause and farm_radius_event to generate_outline_text
(e2b2cd3) ~Lisie
- Handle skipping within findnearestName, typofix in npc_kill
(0a768fa) ~Lisie
- Added Rogue 2.0 outline
(bd091ce) ~Lisie
- Added all steps for Rogue 2.0
(33f9cbb) ~Lisie
- Added Rogue 2.0 to completed quests.
(4611bb3) ~Lisie
- Added quest requirements for Rogue 2.0
(cda8a80) ~Lisie
- Added handling for farm_event_radius to farm_radius
(08adc0c) ~Lisie
- Added FARM_RADIUS_EVENT
(a8a477b) ~LisieKills all mobs in a radius until an event is received
- Added pause command
(20dd0d1) ~Lisie
[0.1.22] - 2024-04-21
Bug Fixes
- Added check to ignore xtarget list if flag for step set to do so.
(1db6918) ~Lisie#539
- Added field to trigger ignoring xtargets if we must kill in order.
(44a6e51) ~Lisie#539
- Warrior pre1.5 kill loot check
(dcfd60d) ~Lisie
- Shaman 2.0 kill loot check
(efa2633) ~Lisie
- Shaman 1.5 kill loot check
(ea14870) ~Lisie
- SK pre1.5 kill loot check
(78d5e26) ~Lisie
- SK 2.0 kill loot check
(9273094) ~Lisie
- SK 1.5 kill loot check
(f8c101a) ~Lisie
- Rogue 1.5 kill loot check
(ee42d65) ~Lisie
- Pal pre1.5 kill loot check
(01ecd18) ~Lisie
- Cleric pre1.5 kill loot check
(5dded32) ~Lisie
- Cleric 2.0 kill loot check
(b33a5f7) ~Lisie
- Cleric 1.5 kill loot check
(640d122) ~Lisie
- Beast pre1.5 kill loot check
(8fcebd5) ~Lisie
- Beast 2.0 kill loot check
(1511ffb) ~Lisie
- Beast 1.5 kill loot check
(7c2aaf7) ~Lisie
- Bard pre1.5 kill loot check
(9372f87) ~Lisie
- Bard 2.0 kill loot checks
(a2d3b70) ~Lisie
- Bard 1.5 kill loot checks
(725a056) ~Lisie
- Added additional logging message while waiting for damage_until target to despawn
(b6c758a) ~Lisie#545?
- Bard 1.5 fixed outline numbering after bard1.5 quest db changes
(b1e537b) ~Lisie
- Bard 1.5 added check for dire mobs before attempting to navigate
(96520d4) ~Lisie
- Removed code from damage_until for removing/reequiping weapons
(fa96b13) ~LisieMoved to inventory.lua as functions
- Changed wording on log message in damage_until
(6df1361) ~Lisie
- Shaman 2.0 Step 4 - travel to fungus grove fixed pathing in shadow haven
(a2d2456) ~Lisie#542
Features
- Version bump to 0.1.22
(e95ad53) ~Lisie
- Added checking for desired loot in npc_kill loop
(d63ea83) ~LisieChecks to see if the item we are after is already in the loop window instead of waiting indefinitely.
Prospective fix for #543, #546, and more.
- Added remove-weapon and restore_weapon
(4fb3534) ~Lisie
Testing
- Rogue2.0 kill loot check
(f54e1c4) ~Lisie
- Pal 1.5 kill loot check
(99f5e00) ~Lisie
Commits
- Shaman 1.0 kill loot check
(5bf3673) ~Lisie
[0.1.20] - 2024-04-20
Bug Fixes
- Rogue 1.5 travel to Dragon Necropolis via Cobalt Scar
(17fca9c) ~Lisie
- Bard 1.5 travel to Dragon Necropolis via Cobalt Scar
(e48efa5) ~Lisie
- Shaman 2.0 travel to Dragon Necropolis via Cobalt Scar
(f7733e2) ~Lisie
- Changed InvSlot to Me.Inventory. Fixed inability to find duplicate combine items.
(0467b25) ~Lisie
- Fix for Shaman 1.5 step 40 failing to loot after killing sharks.
(41de08e) ~Lisie#508
- Shaman 1.5 travel to fungus grove/twilight sea fix
(6f7e5b5) ~LisieThis change will adjust the numbering of the shaman 1.5 quest. Any previous save states may be off by a few steps. Verify it is where it should be, and use the outline to set it to the proper step if not.
Features
- Version bump to 0.1.20
(6f22825) ~Lisie
- Added versioning to character save.
(a63a0fa) ~LisieThis is to accomodate future database changes to automatically adjust the step for the user after changes.
Commits
- Shaman 2.0 travel to Fungus Grove fix.
(88b4b51) ~LisieThis will make the script properly travel to Fungus Grove in the Shaman 2.0 quest.
This has caused the numbering for the Shaman 2.0 quest to be changed. If resuming the shaman 2.0 please insure you are on the proper step and use the outline to adjust if necessary.
#505 #506