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lootnscoot (for emu) 12/02/2024

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Bug Fixes 🐛


- Forgot Normal_Rules had Global 2x
(ac2ef32) ~grimmier378

〰️Commits​


PR # [19](https://github.com/aquietone/lootnscoot/pull/19): Forgot Normal_Rules had Global 2x
(030fd82) ~aquietone

Bug Fixes 🐛


- Primary key on db to be item name
(462c3ba) ~grimmier378

Features ⛲


- Settings and loot table GUI
/lootutils settings

will toggle the settings and loot tables gui. so you can modify the settings in game.
(48ed486) ~grimmier378

〰️Commits​


PR # [18](https://github.com/aquietone/lootnscoot/pull/18): db primary key
(25cc8f6) ~aquietone
Noticed standalone being tagged without setting

Terminate was being read from the config and not reset when checking args at startup.
(9a4559c) ~grimmier378
Bumping to ver 4

incase anyone had an RGMercs generated db but nuled it and not the update file.
(287ef23) ~grimmier378
Automated update: b4198fa2f686d9eee1956b4b2a2127b3010ea18d
Automated update: b5865b055f47399e0cc445e8c1f480528ff2ff56
Automated update: fc08f6cc1c5d241cde9ebb5c7f4ffa3de042d224
Automated update: 8a215aa0cec560875a50c438c56065d65de4ba01
Automated update: be2a199ba0de4373d7a04485929a42845ea1140f
1.7.1
- Add LootNoDropNew option to toggle automatically looting newly seen no drop items
- LootNoDrop must also be on, which controls looting no drop items which already have been seen before
- multiple new options/tweaksfrom grimmier
- publish loot messages with actors to be consumed by looted gui on self or other toons running lootnscoot / looted
- Split settings into a separate config file
- Track wasLooting state when bags get filled and looting stops
- Handle looting no drop items
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