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Utility MQ2AutoLoot

〰️Commits​


Update for latest patch
(b0334e0) ~brainiac

〰️Commits​


(ad243da) ~Knightly
Merge branch 'v143' into 'master'

Update for v143

See merge request redguides/plugins/MQ2AutoLootSort!1
(31bcc21) ~Knightly

〰️Commits​


(1c36671) ~Knightly
Merge branch 'v143' into 'master'

Update for v143

See merge request redguides/plugins/mq2autoloot!4
(c0e0492) ~Knightly

〰️Commits​


- Replace fopen with _fsopen
(3eb0a0e)
- Merge branch '_fsopen' into 'master'

Replace fopen with _fsopen

See merge request redguides/plugins/mq2autoloot!3 (a1b95d4)
Posted by: DoNotReply
Fixed issues relating to change in text for ConfirmationDialogBox for no trade/ and lore-equip items
  • Remove unnecessary variables and copies from OnIncomingChat
  • Refactor some of the logic to remove returns (others remain)
  • Chain conditions where no else was used
Knightly:
  • Replaced #define with constexpr
  • Removed using namespace std
  • Removed the duplicate defines that were already in the ItemActions Header
  • Changed some of the paths to MAX_PATH instead of MAX_STRING
  • Removed redeclared variables
  • Removed unused variables
  • Reduced scope on variables
  • Remove mixed tabs and spaces
  • Use space for alignment

alynel:
  • Cleaned up returns
  • Removed white space on line endings
  • Removed unnecessary GetLength checks before for loops
  • Refactored logic
  • Switched to int64_t
  • Switched FindItemCount to int from DWORD
  • Moved DistributeLoot bools to DistributeLoot function
fixed a fash, thanks to Sic for the report - @plure
@plure Fixed a bug when distributing loot and no one wanted the item, it would screw up the next item to be looted.
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