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Utility MQ2SpawnMaster

〰️Commits​


Added .HasSpawn so that targeting is not required. (#6)

Touched nothing else for fear of the apocalypse
(0d23253) ~derple

〰️Commits​


IsWatchedSpawn - exclicitly pass size
(56c7428) ~Knightly
Merge branch 'iswatchedspawn' into 'master'

IsWatchedSpawn - exclicitly pass size

See merge request redguides/plugins/mq2spawnmaster!3
(baf99fa) ~Sic

〰️Commits​


(e30166a) ~Knightly
Merge branch 'v143' into 'master'

Update for v143

See merge request redguides/plugins/mq2spawnmaster!2
(fceae65) ~Knightly
- Global settings will now be used if character specific settings don't exist
- Zone short names can now be used in ini files (and will be checked first)
- Exact matching is now standard MQ style (based on = rather than #)
- Removed case sensitive matching in favor of the standard MQ matching
- Fixed a bug where spawns would not get removed from the up list when using the delete command

Posted by: Redbot
INI:
[Cobalt Scar]
Spawn0=Delmare Undertow
Spawn1=Desirae Fanfare
Spawn2=Kirezelbough
Spawn3=Morwenna Undertow
Spawn4=Octave Sforzando
Spawn5=Ol' Grinnin' Finley
Spawn6=Pikebreath
Spawn7=Skolskin Haeger

[The Western Wastes]
Spawn0=a restless behemoth
Spawn1=Blasphemous Steel
Spawn2=Bliddlethliclaus
Spawn3=Feltinth the Caring
Spawn4=Miscreation the Timeless
Spawn5=Pastletlith the Temperate
Spawn6=Rildar Blackstone
Spawn7=Shrapnel

[Dragon Necropolis]
Spawn0=a massive dracoliche
Spawn1=a moon bat
Spawn2=a ravenous entropy serpent
Spawn3=a restless warlord
Spawn4=a toxic phase spider
Spawn5=another great green slime
Spawn6=Dustbinder Tarlin
Spawn7=Foulfang
Spawn8=Jaled Dar's trapped shade
Spawn9=Queen Kitlaa
Spawn10=restless Dominator Yisaki
Spawn11=restless Vaniki
Spawn12=restless Warmaster Ultvara
Spawn13=Seeker Larada

[Skyshrine]
Spawn0=a blessed racnar
Spawn1=Dagarn the Destroyer
Spawn2=Lord Koi'Doken
Spawn3=Professor Atkru
Spawn4=Shoen the Fanatic
Spawn5=Templeton the Clear
Spawn6=Ziglark Whisperwing

[The Temple of Veeshan]
Spawn0=Dozekar the Cursed
Spawn1=Feshlak
Spawn2=Gozzrem
Spawn3=Ikatiar the Venom
Spawn4=Jorlleag
Spawn5=Ktheek the Ripper
Spawn6=Lady Mirenilla
Spawn7=Lord Vyemm

[The Sleeper's Tomb]
Spawn0=Kildrukaun the Ancient
Spawn1=Milas An'Rev
Spawn2=The Captain of The Guard
Spawn3=The Overseer Reborn
Spawn4=The Progenitor Reborn
Spawn5=Tjudawos the Ancient
Spawn6=Ulessa the Insane
Spawn7=Vyskudra the Ancient
Spawn8=Zeixshi'Kar the Ancient
Added ToV info from eqresource (as well as updated from page with TBL stuff i added to this thread a little while ago)


INI:
[The Eastern Wastes]
Spawn0=a returned dracoliche
Spawn1=Bolman
Spawn2=Cadcane the Unmourned
Spawn3=Coldears
Spawn4=Mahaha
Spawn5=Monolith the Unstoppable
Spawn6=Servant of the Sleeper
Spawn7=Sofia the Quiet
Spawn8=Vekboz Wolfpunch
Spawn9=Windchill
Spawn10=Zburator the Damned

[The Ry`Gorr Mines]
Spawn0=Ry`Gorr Herbalist
Spawn1=Ry`Gorr Inspector

[Crystal Caverns]
Spawn0=Crystal Grinder
Spawn1=Gem collector
Spawn2=Life Leech
Spawn3=Queen Dracnia

[The Great Divide]
Spawn0=a forgotten raid leader
Spawn1=a tizmak augur
Spawn2=Blizzent
Spawn3=Bloodmaw
Spawn4=Gerton Dumkin
Spawn5=Gorul Longshanks
Spawn6=Laima Ratgur
Spawn7=Loremaster Metiheib the Lost
Spawn8=Lost Squire of Narandi
Spawn9=Margidor
Spawn10=Orfur, Priest of Zek
Spawn11=Thosgromri Warmgranite

[Velketor's Labyrinth]
Spawn0=a restless devourer
Spawn1=a restless tarantula
Spawn2=a velium horror
Spawn3=an icy torment
Spawn4=Bledrek
Spawn5=Kerdelb
Spawn6=Marlek Icepaw
Spawn7=Neemzaq
Spawn8=Qabruh
Spawn9=Vorgak
Spawn10=Zarhbub Icepaw

[Kael Drakkel]
Spawn0=Black Fang
Spawn1=Direfang
Spawn2=Drendar Blackblade
Spawn3=Fjokar Frozenshard
Spawn4=Irrek Bloodfist
Spawn5=Kallis Stormcaller
Spawn6=Keldor Dek`Torek
Spawn7=Klraggek the Slayer
Spawn8=Velden Dragonbane
Spawn9=Vkjen Thunderslayer
Update to generate a [server.charname] section with Enabled=On (current default) and OnSpawnCommand= where the OnSpawnCommand is blank, as per discussion with redbot in regards to user inquiry despite documentation reflecting correct method, it was determined that generating the section would benefit the user.

For a simple alert,
OnSpawnCommand="/beep"
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