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1908a Changes ( Why am I updating this? )
=============
Work it harder
Make it better
Do it faster
Makes us stronger
More than ever
Hour after
Our work is
Never over
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Config Options:
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- GETTOTEM
- Worn Totem (Ghetto Jboots) http://lucy.allakhazam.com/item.html?id=6708
- GETCHARM
- Kobold Skull Charm http://lucy.allakhazam.com/item.html?id=59943
- GETFELLOW
- Fellowship Registration Insignia http://lucy.allakhazam.com/item.html?id=34023
- GETWRBAG
- Sturdy Traveler's Pack (25% WR) http://lucy.allakhazam.com/item.html?id=67079
- GETBACKPACK
- Personnel-Bank nodrop Backpack* http://lucy.allakhazam.com/item.html?id=32601
- MERCTANK
- Mercenary - Choose ONLY Tank or Healer!
- MERCHEALER
- Mercenary - Choose ONLY Tank or Healer!
- GETGUILD
- Join The Novices Of ${MacroQuest.Server} http://everquest.allakhazam.com/db/quest.html?quest=8451
- GETAUGGE
- Requires a GUILD! Get Glowing Emerald Augment http://everquest.allakhazam.com/db/quest.html?quest=5706
- BINDPOK
- Bind Location - Choose ONLY ONE!
- BINDGUILD
- Bind Location - Choose ONLY ONE!
- RETURNTUTB
- Return to tutorialb when all is done
- GETPARCEL
- Retrieve all from parcel in PoK if you have any waiting or receive while running
1907d fixed typo...
1907c
+ faster
+ less bugs (looking at you delay and invoke)
+ properly gets FREE, SILVER or GOLD merc
+ no longer stands on top of people you interact with
+ added amazing quest! Free 1gp & 2% xp !! (already talk to the person, so why not)
1907b (LamahHerder)
+ Choose Tank or Healer merc
+ Get Glowing Emerald Augment http://everquest.allakhazam.com/db/quest.html?quest=5706
+ Retrieve all from parcel merchant (PoK)
+ Join The Novices Of ${MacroQuest.Server} http://everquest.allakhazam.com/db/quest.html?quest=8451
+ Misc cleanup, improvements
? 406 lines
Probably last version.
I dont see much else worth adding, and I dont feel like cleaning up the logic =)
INI:|**-------------- newtoon.mac by LamahHerder ----------------- Requirements: MQ2Nav mesh tutoriala + tutorialb + poknowledge + bazaar Usage: 1. Modify declare variables to your desires 2. /mac newtoon ----------------- newtoon.mac ver 1907b --------------**| #define DOMSG /echo #define DODBG /squelch /echo #event parcel "You have received a new parcel delivery!" Sub Main /declare BINDPOK int outer 1 | Bind in PoK (choose only PoK or Guild) /declare BINDGUILD int outer 0 | Bind in Guild Lobby (choose only PoK or Guild) /declare MERCTANK int outer 1 | (choose only tank OR healer) Get Merc Tank /declare MERCHEALER int outer 0 | (choose only tank OR healer) Get Merc Healer /declare GETCHARM int outer 1 | Get Kobold Skull Charm http://everquest.allakhazam.com/db/item.html?item=29524 /declare GETFELLOW int outer 1 | Get Fellowship Registration Insignia http://everquest.allakhazam.com/db/item.html?item=64853 /declare GETWRBAG int outer 1 | Get Sturdy Traveler's Pack (25% WR) http://everquest.allakhazam.com/db/item.html?item=103902 /declare GETAUGGE int outer 1 | Get Glowing Emerald Augment http://everquest.allakhazam.com/db/quest.html?quest=5706 /declare GETPARCEL int outer 1 | Retrieve all from parcel merchant (PoK) /declare GETGUILD int outer 0 | Join The Novices Of ${MacroQuest.Server} http://everquest.allakhazam.com/db/quest.html?quest=8451 /if ( ( ${BINDPOK} && ${BINDGUILD} ) || ( ${MERCTANK} && ${MERCHEALER} ) ) { /if ( ${BINDPOK} && ${BINDGUILD} ) /echo You may have either BINDPOK or BINDGUILD, not both! /if ( ${MERCTANK} && ${MERCHEALER} ) /echo You may have either MERCTANK or MERCHEALER, not both! /end } /while ( ${BINDPOK} || ${BINDGUILD} || ${MERCTANK} || ${MERCHEALER} || ${GETCHARM} || ${GETFELLOW} || ${GETWRBAG} || ${GETAUGGE} || ${GETPARCEL} || ${GETGUILD} ) { DODBG ${Macro.CurSub} - Loop /call checkReport /delay 5 /if ( ${Zone.ShortName.Equal[tutoriala]} ) /call doTUTA /if ( ${Zone.ShortName.Equal[tutorialb]} ) /call doTUTB /if ( ${Zone.ShortName.Equal[poknowledge]} ) /call doPOK /if ( ${Zone.ShortName.Equal[bazaar]} ) /call doBazaar /if ( ${Zone.ShortName.Equal[guildlobby]} ) /call doGuildLobby } /call checkReport DOMSG [ ${Macro.Name} - ${Me.Name} ] Finished in ${Macro.RunTime} /return Sub doTUTA DODBG ${Macro.CurSub} /if ( ${FindItemCount[Tome]} ) /itemnotify "${FindItem[Tome]}" rightmouseup /while ( !${Window[targetwindow]} ) { /if ( ${Window[alertwnd]} ) /notify alertwnd ALW_Close_Button leftmouseup /if ( ${Window[rewardselectionwnd]} ) /notify rewardselectionwnd RewardSelectionChooseButton leftmouseup /if ( ${Window[LargeDialogWindow]} ) /invoke ${Window[largedialogwindow].Child[LDW_OkButton].LeftMouseUp} /delay 5 } /if ( ${Bool[${Task[Jail Break!].Index}]}==FALSE ) { /if ( ${Spawn[Arias].Distance}>50 ) /call navToYX 11.29 88.40 /call targetID ${Spawn[npc Arias].ID} /keypress HAIL /delay 5 /say escape /delay 3s ${Window[TaskSelectWnd].Open}==TRUE /invoke ${Window[TaskSelectWnd].Child[TSEL_AcceptButton].LeftMouseUp} /delay 3s ${Bool[${Task[Jail].Index}]}==TRUE } /call navToYX 8.62 66.86 /call navToYX 51.38 27.85 /call navToID ${Spawn[npc The Gloomingdeep Jailor].ID} /keypress AUTOPRIM /while ( ${Bool[${FindItem[=The Gloomingdeep Jailor's Key].ID}]}==FALSE ) { /delay 1 /if ( !${Window[inventorywindow]} ) /keypress INVENTORY /if ( ${Window[advancedlootwnd]} ) /notify advancedlootwnd ADLW_PLL_LootAllBtn leftmouseup } /delay 1s /nomodkey /itemnotify "The Gloomingdeep Jailor's Key" leftmouseup /call targetID ${Spawn[pet Arias].ID} /click left target /if ( ${Window[inventorywindow]} ) /keypress INVENTORY /delay 5s ${Window[GiveWnd].Open} /invoke ${Window[GiveWnd].Child[GVW_Give_Button].LeftMouseUp} /keypress HAIL /delay 99s ${Zone.ShortName.Equal[tutorialb]}==TRUE /return Sub doTUTB DODBG ${Macro.CurSub} /call checkReport /delay 1s /call targetID ${Spawn[npc Arias].ID} /keypress HAIL /call cleanWindows /if ( ${GETCHARM} ) { | Gloomingdeep arms /if ( ${Task[Basic].Objective[4].Status.NotEqual[Done]} ) { /call navToID ${Spawn[npc Vahlara].ID} /keypress HAIL /call cleanWindows /while ( !${Cursor.ID} ) { /delay 2 /if ( ${FindItemCount[Gloomingdeep]} ) /break } /if ( ${Cursor.ID} ) /autoinventory /call cleanWindows /say others } | Ghetto Jboots /if ( ${Task[Basic].Objective[8].Status.NotEqual[Done]} ) { /call navToID ${Spawn[npc Basher Alga].ID} /keypress HAIL /delay 2s ${Window[TaskSelectWnd].Open}==TRUE /call cleanWindows /keypress HAIL /while ( !${FindItemCount[Worn Totem]} ) { /call cleanWindows /delay 5 } /if ( ${FindItemCount[Worn Totem]} ) /useitem "Worn Totem" /delay 2s } | Chat with Prathun (needed for final reward) /if ( ${Task[Basic].Objective[7].Status.NotEqual[Done]} ) { /call navToID ${Spawn[npc Prathun].ID} /keypress HAIL /call cleanWindows } | Noob song/spell/tome /if ( ${Task[Basic].Objective[6].Status.NotEqual[Done]} ) { /call navToID ${Spawn[npc Rytan].ID} /say blessed /call cleanWindows /delay 1s /if ( ${FindItemCount[Song]} ) /nomodkey /itemnotify "${FindItem[Song]}" rightmouseup /if ( ${FindItemCount[Spell]} ) /nomodkey /itemnotify "${FindItem[Spell]}" rightmouseup /if ( ${FindItemCount[Tome]} ) /nomodkey /itemnotify "${FindItem[Tome]}" rightmouseup /delay 1s /delay 9s ( !${Cursor.ID} ) } | Weapon sharpen (needed for final reward) /if ( ${Task[Basic].Objective[3].Status.NotEqual[Done]} ) { /call navToID ${Spawn[npc Absor].ID} /keypress HAIL /nomodkey /itemnotify mainhand leftmouseup /delay 1s /if (${Cursor.ID}) /click left target /delay 2s (${Window[givewnd]}) /if (${Window[givewnd]}) /notify givewnd GVW_Give_Button leftmouseup /call cleanWindows /if (${FindItemCount[Sharpened]}) /itemnotify "${FindItem[Sharpened]}" leftmouseup /if (${FindItemCount[Polished]}) /itemnotify "${FindItem[Polished]}" leftmouseup /call cleanWindows } } | Merc Tank /if ( ( !${Mercenary.Index} ) && ( ${MERCHEALER} || ${MERCTANK} ) ) { /call navToID ${Spawn[npc Elegist].ID} /click right target /delay 1s /if ( ${Me.Subscription.Equal[FREE]} ) { /if ( ${MERCTANK} ) /invoke ${Window[mmtw_merchantwnd].Child[MMTW_SubtypeListBox].Select[3]} /if ( ${MERCHEALER} ) /invoke ${Window[mmtw_merchantwnd].Child[MMTW_SubtypeListBox].Select[4]} } else { /if ( ${MERCTANK} ) /invoke ${Window[mmtw_merchantwnd].Child[MMTW_SubtypeListBox].Select[9]} /if ( ${MERCHEALER} ) /invoke ${Window[mmtw_merchantwnd].Child[MMTW_SubtypeListBox].Select[9]} } /delay 1s /invoke ${Window[mmtw_merchantwnd].Child[MMTW_HireButton].LeftMouseUp} } | Bank Bag (not shared bank) /if ( ${FindItemCount[Backpack]}==1 ) { /call navToID ${Spawn[npc Lyndroh].ID} /click right target /delay 1s /nomodkey /itemnotify bank1 leftmouseup /delay 1s /call cleanWindows } :leaveToPOK /call navToYX -137.90 -13.43 /call targetID ${Spawn[npc Arias].ID} /keypress HAIL /keypress HAIL /delay 1s /call cleanWindows /delay 1s /varset GETCHARM 0 /say I am ready to leave /delay 99s ${Zone.ShortName.Equal[PoKnowledge]}==TRUE /return Sub doPOK DODBG ${Macro.CurSub} /call checkReport /if ( ${BINDPOK} ) { /call navToYX -189.91 -82.76 /call targetID ${Spawn[npc Soulbinder Jera].ID} /say bind your soul /varset BINDPOK 0 } /if ( ${GETWRBAG} || ${GETFELLOW} || ${GETGUILD} ) /call navToYX -102.52 -113.86 | Start Bazaar quest for ${GETWRBAG} /if ( !${Bool[${Task[Bazaar].Index}]}>0 && ${GETWRBAG} ) /call taskStart "Secalna" "/keypress HAIL" "Bazaar" | Start Guild quest for ${GETGUILD} /if ( !${Bool[${Task[Guild Lobby].Index}]}>0 && ${GETGUILD} ) /call taskStart "Secalna" "/keypress HAIL" "Guild Lobby" | Get fellowship token /if ( ${GETFELLOW} ) { /call navToYX 165.79 -110.27 /call navToYX 430.86 68.75 /call targetID ${Spawn[npc Randall].ID} /say how /call cleanWindows /varset GETFELLOW 0 } | Get Parcel /if ( ${GETPARCEL} ) { /call navToYX 427.35 474.42 /call targetID ${Spawn[npc Frans Henkal].ID} /click right target /delay 1s /notify MerchantWnd MW_MerchantSubWindows tabselect 3 /delay 1s /notify MerchantWnd MW_Retrieve_All_Button leftmouseup /varset GETPARCEL 0 } | GETWRBAG 2 /if ( ${Bool[${Task[Bazaar].Index}]}>0 && ${GETWRBAG} ) { /call navToYX 494.62 840.17 /call navToID ${Spawn[npc Nebbo Watzet].ID} /say bazaar /call navToDoorID 6 | Facade /delay 99s ${Zone.ShortName.Equal[bazaar]}==TRUE /call doBazaar | !TODO Improve logic and move this to doBazaar /call navToID ${Spawn[npc Nebbo Watzet].ID} /say find /delay 2s /call cleanWindows /varset GETWRBAG 0 } /if ( (${BINDGUILD} || ${GETGUILD} || ${GETAUGGE}) ) { /call navToID ${Spawn[npc Aven Spiritmaker].ID} /say joining /call navToDoorID 17 | to Guild Lobby /delay 99s ${Zone.ShortName.Equal[guildlobby]}==TRUE /call doGuildLobby } /return Sub doBazaar DODBG ${Macro.CurSub} /call checkReport /if ( ${Bool[${Task[Bazaar].Index}]}>0 && ${GETWRBAG} ) { /call navToID ${Spawn[npc Nermin].ID} /say business /call navToPortalID 57 | BLU 59 BLK 57 BLU /call navToID ${Spawn[npc Elan].ID} /say items /call cleanWindows /call navToPortalID 59 | BLU 59 BLK 57 BLU /call navToPortalID 58 | RED 61 BLK 58 RED /call navToID ${Spawn[npc Helena].ID} /say trader /call cleanWindows /call navToPortalID 61 | RED 61 BLK 58 RED } :leaveBazaar /call navToID ${Spawn[npc Sage Vindillar].ID} /say test subject /delay 99s ${Zone.ShortName.Equal[poknowledge]}==TRUE /return Sub doGuildLobby DODBG ${Macro.CurSub} /call checkReport /if ( ${GETGUILD} || ${BINDGUILD} ) { /if ( ${GETGUILD} ) { /call navToID ${Spawn[npc Kesiri Dawnlark].ID} /say corpse summoner /call navToID ${Spawn[npc Disciple of Luclin].ID} /say help } /if ( ${BINDGUILD} ) { /call navToYX 412.34 -270.09 /call targetID ${Spawn[npc High Priestess of Luclin].ID} /say bind /varset BINDGUILD 0 } /if ( ${GETGUILD} ) { /call navToID ${Spawn[npc Kesiri Dawnlark].ID} /say guildmates /call navToDoorID 34 /call cleanWindows /call navToID ${Spawn[npc Kesiri Dawnlark].ID} /say willing /call cleanWindows /varset GETGUILD 0 } /if ( ${GETAUGGE} ) { /call navToID ${Spawn[npc Kesiri Dawnlark].ID} /say guild halls /call navToDoorID 3 | OBJ_GUILD_DOOR > Standard Guild Hall /delay 99s ${Zone.ShortName.Equal[guildhall]}==TRUE /call doGuildHall /call navToID ${Spawn[npc Kesiri Dawnlark].ID} /keypress HAIL /delay 1s /call cleanWindows /varset GETAUGGE 0 } } :leaveGuildLobby /call navToDoorID 2 | OBJ_TRANS_ENTRY > PoK /delay 99s ${Zone.ShortName.Equal[poknowledge]}==TRUE /return Sub doGuildHall DODBG ${Macro.CurSub} /call checkReport /if ( ${Bool[${Task[Exploring].Index}]}==TRUE ) { /call targetID ${Spawn[npc a_guild_treasurer].ID} /keypress HAIL /call cleanWindows /call navToYX 65.31 -112.85 | regen pool area /call navToID ${Spawn[npc Zeflmin Werlikanin].ID} /keypress HAIL /call navToYX 0.40 98.47 | crafting area /call navToID ${Spawn[npc Melody].ID} /say benefits } :leaveGuildHall /call navToDoorID 1 | OBJ_GUILD_DOOR > guildlobby /delay 99s ${Zone.ShortName.Equal[guildlobby]}==TRUE /return Sub cleanWindows DODBG ${Macro.CurSub} :loopLargeDialogWindow /if (${Window[LargeDialogWindow]}) /invoke ${Window[largedialogwindow].Child[LDW_OkButton].LeftMouseUp} /if (${Window[TaskSelectWnd]}) /nomodkey /notify TaskSelectWnd TSEL_AcceptButton leftmouseup /if (${Window[rewardselectionwnd]}) /nomodkey /notify rewardselectionwnd RewardSelectionChooseButton leftmouseup /if (${Window[lfguildwnd]}) /keypress TOGGLE_LFGUILDWIN /delay 1s ${Window[LargeDialogWindow].Open}==TRUE /if (${Cursor.ID}) /autoinventory /if (!${Window[LargeDialogWindow]}) /return /goto :loopLargeDialogWindow /return Sub checkReport DODBG ${Macro.CurSub} /if ( ${Me.ZoneBound[0].ShortName.Equal[poknowledge]} ) /varset BINDPOK 0 /if ( ${Me.ZoneBound[0].ShortName.Equal[guildloby]} ) /varset BINDGUILD 0 /if ( ${Mercenary.Index} ) { /varset MERCTANK 0 /varset MERCHEALER 0 } /if ( ${FindItem[Kobold Skull Charm].ID} ) /varset GETCHARM 0 /if ( ${FindItem[Fellowship Registration Insignia].ID} ) /varset GETFELLOW 0 /if ( ${FindItem[Sturdy Traveler's Pack].ID} ) /varset GETWRBAG 0 /if ( ${FindItem[Sturdy Traveler's Pack].ID} ) /varset GETAUGGE 0 /if ( ${Bool[${Me.Guild}]}==TRUE) /varset GETGUILD 0 /if ( ${BINDPOK} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < BINDPOK /if ( ${BINDGUILD} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < BINDGUILD /if ( ${MERCTANK} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < MERCTANK /if ( ${MERCHEALER} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < MERCHEALER /if ( ${GETCHARM} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < GETCHARM /if ( ${GETFELLOW} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < GETFELLOW /if ( ${GETWRBAG} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < GETWRBAG /if ( ${GETAUGGE} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < GETAUGGE /if ( ${GETPARCEL} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < GETPARCEL /if ( ${GETGUILD} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < GETGUILD /if ( ${RETURNTUTB} ) DOMSG [ ${Macro.Name} - ${Me.Name} ] < RETURNTUTB /return Sub event_parcel DODBG ${Macro.CurSub} /varset GETPARCEL 1 /return | | from tf.inc | Sub navToDoorID(int doorID) DODBG ${Macro.CurSub} doorID = ${doorID} /nav door id ${doorID} click /if (!${Navigation.Active}) /delay 5 /while (${Navigation.Active}) { /delay 5 } /return Sub navToYX(float Yloc, float Xloc) DODBG ${Macro.CurSub} Yloc = ${Yloc} Xloc = ${Xloc} /nav locyx ${Yloc} ${Xloc} /delay 2s !${Navigation.Active} :stillMoving /delay 5 !${Navigation.Active} /if (${Navigation.Active}) /goto :stillMoving /return Sub navToID(int newID) DODBG ${Macro.CurSub} newID = ${newID} /nav id ${newID} /if (!${Navigation.Active}) /delay 1s /while (${Navigation.Active} || ${Target.ID}!=${newID}) { /delay 5 /if (${Target.ID}!=${newID}) { /if (${Spawn[${newID}].LineOfSight}) { /call targetID ${newID} } } } /delay 2 /return Sub navToPortalID(int portalID) DODBG ${Macro.CurSub} doorID = ${portalID} /declare origZone int local ${Zone.ID} /doortarget id ${portalID} /nav door id ${portalID} click /if (!${Navigation.Active}) /delay 5 /while (${Navigation.Active}) { /delay 5 } /while (${Switch.Distance}<60 || ${Me.Moving}) { /delay 5 } /return Sub targetID(int newID) DODBG ${Macro.CurSub} newID = ${newID} /if (${Target.ID}==${newID}) /return /target id ${newID} /delay 2s ${Target.ID}==${newID} /return Sub taskStart(string taskNPC, string taskCommand, string taskName) DODBG ${Macro.CurSub} taskNPC = ${taskNPC} taskCommand = ${taskCommand} taskName = ${taskName} /call navToID ${Spawn[npc ${taskNPC}].ID} /docommand ${taskCommand} /delay 15 /invoke ${Window[TaskSelectWnd].Child[TSEL_TaskList].Select[${Window[TaskSelectWnd].Child[TSEL_TaskList].List[${taskName}]}]} /delay 15 /invoke ${Window[TaskSelectWnd].Child[TSEL_AcceptButton].LeftMouseUp} /return Sub event_zoned DODBG ${Macro.CurSub} /return Sub event_taskupdated DODBG ${Macro.CurSub} /return
I would be interested in your runtime foreground or background, so post if you run it please
1907a (LamahHerder)
+ Rewrote logic
+ MQ2Nav required for movement
? Runtime Foreground=303seconds Background=346seconds
? 345 lines