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PoKScribe

Utility PoKScribe 7-3-2021

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- Corrected an issue where the previous update added emu support that would erroneously scribe spells in the "emu" style when it wasn't intended.
-- This was an issue that @afortner87 noticed, but I didn't put the puzzle pieces together - thanks for your report afort, and sorry.
-- This corrects an issue where you manually place your spells in your spellbook, instead of just "right clicking" to scribe them.
- We will now also use the "emu style" memorizing if for some reason you have more than 1 of the same spell/tome in a stack.
Added emu scribing code from our buddy @Lemons thanks, friend!
Thanks to @Coldblooded and @Knightly for helping track this one down.

This fix stops you from purchasing spells you already have if you don't have the "Show only items I can use"selected, and you also happen to be a class that uses both spells and tombs, like Pal, Shd, Bst, Rng, and Brd.
This update allows any vendor that doesn't exist yet - like in the case of TLP - to get skipped (Ty Knightly)
We will now recheck the vendor for additional items if our bags get full as we're purchasing items
Curlyboi Vs. YOU - Curlyboi always win
Fixed Reaver Praden's name
I *swear* I checked all these names multiple times :( (but it took VorpalChicken to find the mistake!)
Unfortunately Channeler Larklord has been a badlad and got demoted, he is now "Channeler Larkord"

Thanks @Multichar for the catch
Updated a couple of the Merchant.ItemReceived delays to ensure good flow in the macro, and to ensure people with slower connection or low server response time still was able to have good response - while using early out conditions to ensure expedient response =D
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