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Very Vanilla MQ (Emulated servers)

Vanilla Very Vanilla MQ (Emulated servers) 3052

Download now:  Join us with Level 2 access or earn your way in with  RedCents.
November 29, 2022:

  • emu: Fix PctExp and PctAAExp calculations
  • tlo: Added BazaarItem.FullName
  • lua: Fixed bug where /lua pause would not pause imgui thread
  • lua: added :on and :off arguments to /lua pause
November 28, 2022:

  • Huge update to settings window for MQ2Map plugin settings - /mqsettings plugin/map (#657)
  • lua: Many more improvements to imgui bindings for lua.
  • lua: Consolidated imgui demo scripts into examples/imgui_demo
  • lua: Scripts can now be started by specifying a folder name if the folder contains init.lua.
  • lua: Scripts can now require files relative to the directory that the script runs in.
November 24, 2022:

  • test: fix zone count
  • test: fix keybinds
November 23, 2022:

  • test: updated for test patch
  • Message box will now appear when overlay is stopped due to an error.
  • lua: Many improvements to imgui bindings for lua. Notably, ImDrawList support has been added. Some of these features are evolving, check out examples/imgui_demo.lua for example lua code.
  • lua: Added support for converting macro array types to lua tables (#641).
  • lua: event and bind add/remove will now return true/false based on if the action was successful. These actions may fail if the event already exists with the specified name, for example.
Posted by: Redbot
November 16, 2022:
- live: Updated for latest patch
- Updated MQ2TargetInfoPHs.txt (#661)
- Updated Fish.mac (#605)
- Added refcounting to item and itemspell datatypes. This should fix a crash where a lua script
consumes the last charge of an item causing it to disappear.
- plugins: Deprecated old item spell enum values. See deprecation warnings for replacements.
- lua: Added imgui bindings for TableGetColumnFlags (#658)

November 9, 2022:
- test: Updated for patch

November 3, 2022:
- test: Updated for patch

October 31, 2022:
- Added upper bounds check on ReagentID, NoExpendReagentID, and ReagentCount. The max number
of reagents for a spell is 4. ReagentCount[n] explains how many ReagentID[n] you need.
For NoExpendReagentID is always just need 1 of the item.

October 26, 2022:
- live: Updated for live patch

October 16, 2022:
- test: Updated for patch
Posted by: Redbot
October 15, 2022:
- emu: Fix max pet buff count being incorrect

October 14, 2022:
- Add MaxFPS and MaxBGFPS to EverQuest TLO. Reports the settings found on the options window.
- Improved Macro TLO functionality to be able to retrieve some values while a macro isn't running.
- Fixed achievement categories not being found properly.
Posted by: Redbot
October 10, 2022:
- emu: Improved ability to capture crash reports.
- emu: Fixed CharSelect data (#627).
Posted by: Redbot
October 9, 2022 (emu):
- Fixed issue causing custom UIs to create instability and other problems (#639).
October 6, 2022:
- Remove Spell.SPA - this wasn't actually a SPA and was some other meaningless value.
- Add Spell.CategoryID and Spell.SubcategoryID - the integer values of Category and Subcategory
Posted by: Redbot
Good news! MQ is now on the launcher for our EMU build!

the good things this brings are too numerous to put in an update message!

There are a couple of small, yet important changes with MacroQuest vs the old MQ2 as explained > HERE <

Moving to MacroQuest mental notes:
1. mq2map click is Control+Shift+Click
2. new easyfind self travel is Control+Click (reminder in find window title bar)
3. new easyfind group travel is Control+Shift+Click
4. If you selected a destination in your zone guide and want to activate it you /travelto activate
5. /yes and /no are now aliases
6. your ini configuration files (like for kissassist) now reside in your "Config" folder and not your "Macro" folder
7. if you want the functionality of the MQ2 "MQ2TargetInfo" - They are now in 3 separate plugins: /plugin groupinfo /plugin targetinfo /plugin xtarinfo

Unfortunately, we dropped the ball on a couple of things.
- the launcher doesn't have a method to migrate from old emu to new emu
- the launcher doesn't install MQ for emu into a different directory than your existing MQ2 emu directory
- We also didn't announce :(

We're (RG) really sorry for any confusion or pain points on this.

In case you *really* want to use MQ2 instead of the new awesome MQ - you can check the > history < tab and manually download a legacy build. Keep in mind using the launcher will update to MQ.

- CWTN plugins are not currently on EMU >>> CWTN Plugins & MQ Emu <<<
Posted by: Sic
Updating ninjadvloot.inc with emu fixes, thank you @ChatWithThisName

A big emu update is coming, this is not it.
Posted by: Redbot
Oct 20 2021
- Updated for LIVE

Oct 19 2021
- Updated for BETA
Sep 22 2021
- Updated for TEST

Sep 15 2021 by RedGuides
- New Plugin! MQ2LootManager (ChatWithThisName, Plure) This simple loot manager will use EQ's built in Advanced Loot Window to decide how to handle loot. A simpler alternative to MQ2AutoLoot.

Sep 15 2021
- Updated for LIVE
Sep 13 2021
- Updated for TEST

Aug 25 2021
- Updated for TEST

Aug 18 2021 by RedGuides
- MQ2Mage (ChatWithThisName, Sic) has been removed from beta and is now premium.

Aug 18 2021
- Updated for LIVE

Aug 13 2021
- Updated for TEST

Jul 29 2021
- Updated for TEST

Jul 22 2021
- Fixed a crash in _SPELL
- Added /resize command - Idea cred: MacQ
- Usage: /resize min
- Usage: /resize max
- Usage: /resize restore
- Usage: /resize pos 100 100
Will move the window to x 100 and y 100
- Usage: /resize size 800 640
Will resize it to 800x640
- Usage: /resize all 100 100 800 640
will move window to x 100 and y 100 and size it to 800x640

Jul 21 2021 by RedGuides
- MQ2Status (Sic, Knightly) Added Assigned AA to /status aaxp. Added "luck" to help output

Jul 21 2021
- Updated for LIVE

Jul 14 2021 by RedGuides
- MQ2AutoAccept (Sic, Knightly) Will no longer erroneously accept non-percentage based resurrection spells, like a "call". It is intended that mq2autoaccept ignores rezzes, and allows something else, like mq2rez to accept all resurrections including non-percentage based ones.
Will now respect "/autoaccept off" and "/autoaccept group off" in regards to group invites

Jul 13 2021
- Updated for TEST

Jun 24 2021 by RedGuides
- MQ2Say (ChatWithThisName) Added command "/mqsay settings". Will output all settings at once.

Jun 24 2021
- Updated for TEST

Jun 16 2021 by RedGuides
- NEW PLUGIN! MQ2Mage (ChatWithThisName, Sic) helps you run a magician. Free during beta, will become premium later.
- MQ2Status (Sic, brainiac) Adding "/status luck", and remaining CWTN plugin info

Jun 16 2021
- Updated for LIVE

Jun 09 2021 by RedGuides
- New plugin! MQ2UItils (eqmule) puts a little green line on the compass if you have a target.
- MQ2EasyFind (eqmule) - added more PoK zone connections

Jun 08 2021
- Updated for TEST

May 25 2021 by RedGuides
- MQ2Events (Sic, brainiac) This addresses a possible crash when trying to load an empty trigger

May 25 2021
- Updated for TEST
- MQ2Main (brainiac, Sic) Added some chat color defines

May 24 2021
- Fixed some problems with /itemnotify

May 19 2021 by RedGuides
- MQ2DPSAdv (Sic, brainiac) Crash Fix. Updated IsPet check. Previous update to remove pets/swarm pets would cause a crash if your pet was the recipient of damage from the mob you were fighting. Now we just skip adding it as a mob in the dropdown.

May 19 2021 by RedGuides
- MQ2DPSAdv (ChatWithThisName, Knightly) Prevent swarm pets from showing up in dropdown.

May 19 2021
- Updated for LIVE
- Fixed /listmacros crash - reported by cwtn

May 13 2021 by RedGuides
- NEW PLUGIN! MQ2Achievements (eqmule) beta release. Gives access to a character's achievements. For example, if your character needs traveler achievements, this plugin will allow you (or a macro) to check which zones you've already visited. /listach command has been added for debugging.
- MQ2Boxr (Sidien, Knightly) Add "BurnNow" command. New command that instructs the box to start burning the current target. Support all CWTN plugins, including unreleased.

May 11 2021
- Updated for TEST
- Yes I am aware the loot checkboxes on itemdisplay are behind the new itemcompare combo
- I will fix it.
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