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Very Vanilla MQ (Test Server)

Very Vanilla MQ (Test Server) 2856

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Automated release. Commit hashes:
vv: c9d3ee4fa35d91e44d3bce74b15d57c91017ef83
cwtn: 51c8ceb896674453c5ff815d74d92740cf7ee158
eqlib: e2815e3eeb15ff65de2a7f39a1b7188f2db166c8
Posted by: Redbot
Automated release. Commit hashes:
vv: 3ceb08e44b8274f1ce3ef07e0265d421ce098459
cwtn: 7e1f9f3c24719523f6f3fa5f59160ba92278cac3
eqlib: e2815e3eeb15ff65de2a7f39a1b7188f2db166c8
Posted by: Redbot
May 17, 2023:
- test: Updated for test patch
- live: Updated for live patch. This patch introduces the new UI system,
there may be issues involving UI components.
Posted by: Redbot
May 14, 2023:
- test: Fixed Me.Combat again
Posted by: Redbot
May 14, 2023:
- test: Updated for test patch

May 13, 2023:
- Fix issue where OnRemoveSpawn would be called twice in some instances

May 4, 2023:
- Disable previous launcher change pending further refinement. For now, the log
spam should be disabled. (#717)
Posted by: Redbot
April 26, 2023:
- test: Updated for patch

April 24, 2023:
- Fix an issue where the loader would spam the log file with an error if more than
64 eqgame.exe processes were running. Instead, it will swap to the WMI process
monitor to retain functionality.
- Add experimental feature that resizes the game's render viewport to fit the central
docking area when imgui windows are docked to edges of the screen. This can be enabled
in Settings under Overlay (/mqsettings overlay).

April 19, 2023:
- live: Updated for patch
Posted by: Redbot
April 12, 2023:
- test: Fix Me.Combat, add EverQuest.UiScale
Posted by: Redbot
April 12, 2023:
- test: Fixes for autologin
Posted by: Redbot
April 12, 2023:
- test: Updated for patch
Posted by: Redbot
April 2, 2023:
- test: Fix WindowOverride implementation. Fixes crashes in MQ2Map, MQ2ItemDisplay, etc.
Posted by: Redbot
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