Since the old Horn of Unity and the new Unified Phoenix Feather do not share a recast timer I added the following to my .ini files to attempt to make good use of this:
For Melee I change Mana to Endurance
My logic is use the Horn first at higher percentage since it is less effective than the Feather. Blast the feather when you get lower. Both check to see if the other is currently running or not before firing.
INI:
[DPS]
DPS22=Miniature Horn of Unity|99|Cond19
DPS23=Unified Phoenix Feather|99|Cond20
[KConditions]
Cond19=${Me.PctMana}<60 && !${Me.Song[Grace of Unity].ID}
Cond20=${Me.PctMana}<40 && !${Me.Song[Blessing of Unity].ID}
For Melee I change Mana to Endurance
INI:
[KConditions]
Cond19=${Me.PctEndurance}<60 && !${Me.Song[Grace of Unity].ID}
Cond20=${Me.PctEndurance}<40 && !${Me.Song[Blessing of Unity].ID}
My logic is use the Horn first at higher percentage since it is less effective than the Feather. Blast the feather when you get lower. Both check to see if the other is currently running or not before firing.
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