- Joined
- Aug 27, 2020
- RedCents
- 1,257¢
KIssassist requires MQ.will kissassist work or that be down as well? If kissassit is down would that be quicker to fix while waiting for MQ to get fixed?
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KIssassist requires MQ.will kissassist work or that be down as well? If kissassit is down would that be quicker to fix while waiting for MQ to get fixed?
how much ram and what cpu do you think I need? lollol you guys with your low ram and shitty CPUs but using a 3080ti![]()
Very specific applications, same as they had a version of 7?) for the original netbooks when they came out with atoms and 512mb&2gb ram...speaking of, I do have 4-5 of those laying around, wonder if any are 64bit capable.Why on earth would they run 32 bit version anymore?
You can always just keep posting useful info and giving your cents to ppl everyday and make more back in that month than it cost...no reason to suspend.i feel like there should be like a roll over or a pause phase for RG SUBS so that way the subs arnt going to waste ( once MQ2 is no longer avalible) whats the point of paying if cant use?
if that makes sense
like my RGCents is going for 3 months and i feel like id be sorta cheated out RGCents if i couldnt even use VV
or am i alone in this thought?
yeaYou can always just keep posting useful info and giving your cents to ppl everyday and make more back in that month than it cost...no reason to suspend.
3990wx with 1 TB of ramhow much ram and what cpu do you think I need? lol
I dont think we will have much down time.yea
I forget about that feature time to time
XD
give me the money for the CPU and I will do the rest lol3990wx with 1 TB of ram![]()
Wow is all I have to say, hats off to all the devs for all their hard work! You guys rock!MQ will be available on patch day as usual.
the change to the 64bit might lead to better everything and might need better vid cards!This GPU talk is pointless. EQ is a DirectX 9 game, and Nvidia and AMD have long since ceased any DX9 development for their cards. I went from a GTX 970 to a 1070 and got no change in performance, while Tomb Raider saw a FPS bump. I got a better performance boost going from a Core i7 8700 to a Ryzen 5 5600X.
lol AMD 5700G runs EQ at 1080/60 fps with all settings on while running 54 other toons in the backgroundthe change to the 64bit might lead to better everything and might need better vid cards!
donnez-moi l'argent pour le CPU et je ferai le reste lol
Yes I think the main bottlenecks these days are cpu, hd. EQ was the OG GPU game though, a lot of people got it to run something cool on their voodoo'slast i checked eq is a cpu game graphics cards mean very little
That is probably accurate, yesAm I right in thinking once live is working, test will follow quickly?![]()
MQ will be available on patch day as usual.
I get your point, but the lead mq dev said it would be available like normal lol.
RG as a site, company, and community has no reason to not take brain at those words.
So yes, RG is expecting it to be more or less a "regular patch". Obviously there is never any silver bullet guarantees, but mq has never been in more capable hands imo.
Wait what? lol that's a solid CPU. Shame!lol you guys with your low ram and shitty CPUs but using a 3080ti![]()
I don't know the structure of RG either aside from the more vocal RG folks. I actually thought it was kept vague with intent?So, lol, say that! I didn’t know brainiac was now considered the “lead MQ dev” because I don’t recall an announcement saying as such being officially made.
An announcement on the official expected status of 64 bit MQ is also nice because it: 1) isn’t buried in 7 pages of posts, and 2) is clearly understood as something serious rather than trolling or sarcasm.
With all that said … thanks to all the devs and others working behind the scenes to make this shift to 64bit client work. You’re all Marvel heroes in my book!
well a couple things.So, lol, say that! I didn’t know brainiac was now considered the “lead MQ dev” because I don’t recall an announcement saying as such being officially made.
An announcement on the official expected status of 64 bit MQ is also nice because it: 1) isn’t buried in 7 pages of posts, and 2) is clearly understood as something serious rather than trolling or sarcasm.
With all that said … thanks to all the devs and others working behind the scenes to make this shift to 64bit client work. You’re all Marvel heroes in my book!
Yes I think the main bottlenecks these days are cpu, hd. EQ was the OG GPU game though, a lot of people got it to run something cool on their voodoo's![]()
^^ in similar boat. I have a fresh group nearly ready for the krono crack... but I'll wait until some stability on the EQ side of things w/ 64bit release.I have a character that I krono and his sub is about to expire, but I will let it lapse until I know EQ devs are done patching.
Where is the announcement that MQ is RG only? You can still compile your own build of MQ iirc if you wanted to@Sum1 I'm more concerned with how EQ devs will handle the 64 bit transition, and how many patches/downtime we will get. I have ZERO worry with our guys here at RG/MQ (remember MQ is NOW officially a RG only thing.. I love that!) I have a character that I krono and his sub is about to expire, but I will let it lapse until I know EQ devs are done patching.
redfrog meant that the official version of macroquest at redguides is MQ - that MQ2 "legacy" is no longer something we will be offering for live/test soon - and possibly/eventually for emuWhere is the announcement that MQ is RG only? You can still compile your own build of MQ iirc if you wanted to
well a couple things.
brain has been "lead dev" for mq2 since 2019, whatever that means/meant - and obviously lead dev on the MacroQuest project. so there isn't really much to announce there, but i can understand that if someone isn't "keeping up" how they wouldn't know - there just isn't really anything to announce.
I put out a banner announcement with the 64bit info, and it was updated when brain said it was going to be patch as usual, we also sent out a tweet and notifiation.
View attachment 37833
The reason we're not making multiple threads about it is this is the thread about the 64bit and 64bit related things, splitting it up over mutliple threads is a train wreck - i've probably merged 30 threads into this thing since it started =p so in the spirit of that, we're not going to make a new thread to announce about this thread =p the people who want to get the information have those places i mentioned where it is available.
the other issue is again, nothing is silver bullet guarantee, folks are on edge with the suspensions and hard-driven promises/gaurantees that fell through would be a super vibe killer to just about everyone.
RG also doesn't speak for the MQ dev team - while there are overlapping people, the MQ dev team in independant from RG, so we're just as crossing our fingers as the rest of the community.
again, i understand your point, i'm just not sure that your expectations here could be met without overpromising something that isn't a 100% and that wouldn't have the potential for further bad-times and disappointment for folks. so if the communications fell short, I can take the blame on that, and i'm sorry about that.
having said that, I'm super excited about the hopeful smooth 64bit transition. and as i said before, imo, MQ has *never* been in more capable hands to navigate through those things. Thanks for your feedack
Wait what? lol that's a solid CPU. Shame!
I don't know the structure of RG either aside from the more vocal RG folks. I actually thought it was kept vague with intent?
Having worked in software for a long time, I can attest that communicating about development progress is really hard. We pay a few people a lot of money whose only job is to communicate development progress without setting the wrong expectations or overcommunicating or under-communicating or pissing people off, etc.well a couple things.
brain has been "lead dev" for mq2 since 2019, whatever that means/meant - and obviously lead dev on the MacroQuest project. so there isn't really much to announce there, but i can understand that if someone isn't "keeping up" how they wouldn't know - there just isn't really anything to announce.
I put out a banner announcement with the 64bit info, and it was updated when brain said it was going to be patch as usual, we also sent out a tweet and notifiation.
View attachment 37833
The reason we're not making multiple threads about it is this is the thread about the 64bit and 64bit related things, splitting it up over mutliple threads is a train wreck - i've probably merged 30 threads into this thing since it started =p so in the spirit of that, we're not going to make a new thread to announce about this thread =p the people who want to get the information have those places i mentioned where it is available.
the other issue is again, nothing is silver bullet guarantee, folks are on edge with the suspensions and hard-driven promises/gaurantees that fell through would be a super vibe killer to just about everyone.
RG also doesn't speak for the MQ dev team - while there are overlapping people, the MQ dev team in independant from RG, so we're just as crossing our fingers as the rest of the community.
again, i understand your point, i'm just not sure that your expectations here could be met without overpromising something that isn't a 100% and that wouldn't have the potential for further bad-times and disappointment for folks. so if the communications fell short, I can take the blame on that, and i'm sorry about that.
having said that, I'm super excited about the hopeful smooth 64bit transition. and as i said before, imo, MQ has *never* been in more capable hands to navigate through those things. Thanks for your feedack
I think that's mainly due to 32bit limitations on RAM, could be wrong but that may change soon.last i checked eq is a cpu game graphics cards mean very little