TLDR; (Play what you want) What's the best(strongest) 3 boxes to add to PAL DRU NEC that can do all group content?
Long Form:
I'm messing around on Live but don't know much past level ~80. Goals of the group would just be advancing through content up to live. No real seeking to do old world raids, just missions and group quests/gear. I'm trying to avoid SHD SHM on purpose.
I'd like to make a caster group with the a paladin tank being the only melee (ignoring the required bard) and caster dps focused on necromancers.
My starting point is this: PAL DRU BRD NEC NEC NEC.
Has anyone tried something like this? I'd be using CWTN where available, and Kiss/Mule on DRU BRD until those also become available in CWTN. My questions for those of you with vastly more experience post 80:
Long Form:
I'm messing around on Live but don't know much past level ~80. Goals of the group would just be advancing through content up to live. No real seeking to do old world raids, just missions and group quests/gear. I'm trying to avoid SHD SHM on purpose.
I'd like to make a caster group with the a paladin tank being the only melee (ignoring the required bard) and caster dps focused on necromancers.
My starting point is this: PAL DRU BRD NEC NEC NEC.
Has anyone tried something like this? I'd be using CWTN where available, and Kiss/Mule on DRU BRD until those also become available in CWTN. My questions for those of you with vastly more experience post 80:
- Would I be better served with replacing 1 necro with something else for a net ADPS increase? Similar to BST+BER*2 >= BER * 3
- I'd like to avoid another melee but BST seems obvious choice if doing that.
- At that point, the old suggestion of pet group BST MAG NEC might be best?
- Can a druid main heal a paladin tank without raid gear on either?
- I can change to SHM healer and move druid to DPS/ADPS slot instead of a 3rd necro? ~2.5 healers seems excessive but druid+pal feels like it might not be enough based off discord/forums.