December 5, 2023
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*** Laurion's Song ***
Welcome to EverQuest: Laurion's Song, the 30th expansion for EverQuest!
A door appears in the Plane of Tranquility, and the heroes of Norrath walk through to find a warm and cozy-looking building. Light from the windows illuminates a clearing in a forest. Music and voices as well as the tantalizing smell of cooking meat and mead drift on the air. The inn’s presence invites adventurers to rest and revel after exhausting and dangerous exploits. Welcome to the Realm of Heroes, the place where the greatest heroes go when their adventures are over. Can you discover what the mystery is that lies under the façade of comfort and revelry?
- Reach the new maximum level of 125!
- Learn new spells, combat abilities, and alternate abilities.
- Find new items and learn new tradeskill recipes.
- Explore seven new zones.
- Participate in new raids and quests.
- Complete new achievements.
- Swap to another class while retaining your name, inventory and much more with with Alternate Personas. See details below.
- To start, enter into Laurion Inn through a new door in the Plane of Tranquility.
*** AA ***
- Paladin - Blessing of Light - Increased the min/max damage bonus granted to the Divine Might spell line at rank 26 to 775% and 825%, and at rank 27 to 800% and 850% - also increased the damage bonus granted to Blunted Strike at rank 27 to 90%.
*** Miscellaneous ***
- Alternate Personas
-- Swap to another class while retaining your name, inventory, and much more with Alternate Personas.
-- An Alternate Persona gives your character the opportunity to play as though you are a different class from within the same character.
-- To create a persona, use the Persona tab of the Inventory Window.
-- Details can be found in the tip window, accessible by clicking on the list of Persona classes.
- Speculative fix for client crashes caused by having multiple corpses in a zone along with the living player.
- Fixed a bug where players would be stuck with an invalid expedition invitation if the expedition was canceled before they responded to the invitation.
- Corrected an issue where progressive disciplines such as Ecliptic Rage would not work from the
/discipline command when given the ability name. For example "/disc Ecliptic Rage" would not work.
- Reduced pet combat lag due to spell casting and weapon procs.
- Increased the maximum level cap to 125.
*** UI ***
- Separated "Other" chat filter into multiple channels based on color of the message.
- Changed -
EQUI_Animations.xml
EQUI_Inventory.xml
InventoryWindow.html
- Added -
InventoryWindowPersonas.html
- The EverQuest Team
November 15, 2023
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*** Tradeskills ***
- The recipe for Song: Pests of the Piper Rk. II should now make much more sense.
*** Quests & Events ***
- Fixed a bug where rewards from shroud missions wouldn't display properly and were unable to be selected.
*** AA ***
- Added an additional rank of Disruptive Persecution to the Terror of Luclin AAs, available at level 120, that procs Knight's Yaulp VI.
*** Overseer ***
- Optimized UX for starting quests and improved performance.
*** Miscellaneous ***
- Updated /camp to accept the 'fast' parameter which allows camping immediately in zones that allow fast camping. This can be used in conjunction with existing parameters.
- The
/follow command will no longer consider player corpses as potential targets when a name is provided.
*** UI ***
- Adjusted the color of the health bar in the Target of Target window and the window's default position.
- Windows using the new UI engine can no longer be resized if they are locked.
- Fixed a bug where duplicate buffs would always display the last caster as the caster of the buff.
- Created a new chat filter for Raid Victory Messages to reduce system messages spam.
- Converted the Casting Window to the new UI.
- Added commas to the display of guild tribute amount.
- Fixed an issue where the Respawn Window could become unresponsive.
- Added -
CastingWindow.html
- Changed -
EQUI_TributeBenefitWnd.xml
EQUI_TributeMasterWnd.xml
TargetOfTargetWindow.html
index.html
main.css
- The EverQuest Team