Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
There is a suspension wave happening, we're still gathering information.
Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.
Back before MQ, back in the day, you want to upset people - let a whole group wipe to a mob, and then a necro or shaman comes by and solos it later. People really didn't like that - even if they couldn't kill it, weren't going to try again even, they still didn't want to see you doing it solo.
If you used to play a necro/shaman did you ever wait around just waiting for somebody else to not even be in the zone because you didn't want to potentially upset them by them seeing you solo a mob?
Necro, enchanter and bard. Back in the day, breaking camps was a respected skill, and soloing camps that were hard to break felt like a real accomplishment. I only ever really did it with those three classes. Shaman could solo big stuff, same as SKs, but for chaotic camp breaking, I never did better than NEC, ENC and BRD.
Thematically, I think those three classes are best also. Their skillsets, spells, abilities, etc are all so well defined within their class lore.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.