I have not been using this UI in some time, but for those folks looking for UI stuff I have some files
Target Window is the similiar as the one shown in the picture above. It is size adjustable, lists the targets level, class, direction, and distance.... your aggro, who name of secondary aggro, and their aggro percentage..... HoTT (name, health bar, percentage of health) as well as target's buff. It is slightly bigger ( the text) to compensate for winEQ's pixel line take out method. Only window I am linking that has MQ2 enhancement
Player Window is the player window shown in the above example picture with additional modifications. It is a modified version of one you can get off of EQInterface. It has been edited to accommodate displaying level 100+ better, removed some obsolete items, expanded the spacing here and there for better readability ( I am getting old =P) and widened the red "in combat" indicator around the edge (easier to see when checking via the "window in a window" function) yes , this player window is FREAKIN HUGE! it is displaying a TON of information in a relatively small area though, making it easier to get a better idea on what exactly is going on with your toon. ( IE , X named baddy has hit you with some unknown whammie... glancing at the player window will show the numbers in red that got negativly impacted...including hp/mana/end regen... so you can see at a glace you got a -32k a tick DoT on you that took away haste/str/dex or what ever) This window has no MQ special features, but one I find highly useful none the less.
player window graphics , needed for the player window
Wide Hotbar Buttons can be retrieved from EQInterface It makes the hotbuton wider. Why? Glad you asked... it makes it easier to read the words onthe hotbutton. Generally you can only get like 4-5 letter before they either try to wordwrap or just poof (depending on the size you normally use) , this expanded that out to 8 letters or so. Right click on the hotbutton bar , in the pop up window click on button size , and reduce it down to say 60% ( I use 65) to get the bar ( that is now damn LOOONG) back to where it normally is, and you have hotbar that is a little thinner but wider, displaying text better.
Buff window
Song Window
Buff windows that are shrunk up , numbered, and invisibile when not in use. Always shows the buff name and timer, but in a minimalistic approach.
These are not a Freq replacement, simply the stuff I came up with after getting tired of constantly fixing Freq ( heh ) and should not break unless DBG makes a change specific to those windows ( IE not interlocked)