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MQ2FeedMe

Plugin - MQ2FeedMe (1 Viewer)

If I only had the skill...this would be a perfect opportunity to make a feed/drink plugin that could move your stat food/drink out of the top level spot upon your toon triggering AFK mode in-game.

So, who wants a new project :)

Desired result:
1. Toon enters AFK mode or sits idle for a set length of time.
2. This triggers your toon to automatically move the designated stat food/drink out of the top level spot to preserve them.
3. Turns off auto-feeding/drinking. So, your toon will just passively consume.
4. When you return and the AFK tag is removed, auto-feed/drink is re-enabled and stat food/drink is placed back to the top level spot.
5. Rinse and repeat as the conditions are met.
i've thought about this a lot over the years - and there's a reason why i've never done it - in general i am very untrusting of things that puts stuff on your cursor.

folks just #fullsend random shit that does /destroy - eq requires something to be on your cursor to destroy it

so for me, I just don't feel like fighting conflicting stuff destroying things that a plugin picks up and puts on your cursor, and unfortunately only the script/utility/whatever *doing* the destroying can require verification of item/id before doing the destroy
 
i've thought about this a lot over the years - and there's a reason why i've never done it - in general i am very untrusting of things that puts stuff on your cursor.

folks just #fullsend random shit that does /destroy - eq requires something to be on your cursor to destroy it

so for me, I just don't feel like fighting conflicting stuff destroying things that a plugin picks up and puts on your cursor, and unfortunately only the script/utility/whatever *doing* the destroying can require verification of item/id before doing the destroy

Good points!
 
i've thought about this a lot over the years - and there's a reason why i've never done it - in general i am very untrusting of things that puts stuff on your cursor.

folks just #fullsend random shit that does /destroy - eq requires something to be on your cursor to destroy it

so for me, I just don't feel like fighting conflicting stuff destroying things that a plugin picks up and puts on your cursor, and unfortunately only the script/utility/whatever *doing* the destroying can require verification of item/id before doing the destroy
Ah, didn't think about that one. Wish they'd eventually just create stat food/drink slots. It's such a pointless headache to force players to constantly keep your toons full just to preserve a little stat boost from food/drink.
 
Ah, didn't think about that one. Wish they'd eventually just create stat food/drink slots. It's such a pointless headache to force players to constantly keep your toons full just to preserve a little stat boost from food/drink.
being able to have food in your bandolier set would be cool - would really like to see eq extend the bandolier sets to be gear sets
 
My character is still eating their stat food when they have food from feedme in their inventory
I would check that you have your autodrink/autofood value set to something that makes sense, i use 4500

you also won't eat/drink if you have something on your cursor, if you're casting (unless a bard), not looking at your spell book, not in a trade, not interactinve with a vendor, not banking, not looting, not feigned, and not currently camping out

INI:
[Food]
Food1=Fresh Fish
Food2=Roots
Food3=Turnips
[Drink]
Drink1=Bottle of Milk
Drink2=Water Flask
[CoolToon]
AutoFeed=4500
AutoDrink=4500
 
I would check that you have your autodrink/autofood value set to something that makes sense, i use 4500

you also won't eat/drink if you have something on your cursor, if you're casting (unless a bard), not looking at your spell book, not in a trade, not interactinve with a vendor, not banking, not looting, not feigned, and not currently camping out
I have mine set to 4500, i have nothing on my cursor ( I even wrote a Lua to auto inventory on my cursor for more than 20 seconds), i am not DA in the guildhall. Some of my characters are auto eating, some arent.
 
If I only had the skill...this would be a perfect opportunity to make a feed/drink plugin that could move your stat food/drink out of the top level spot upon your toon triggering AFK mode in-game.

So, who wants a new project :)

Desired result:
1. Toon enters AFK mode or sits idle for a set length of time.
2. This triggers your toon to automatically move the designated stat food/drink out of the top level spot to preserve them.
3. Turns off auto-feeding/drinking. So, your toon will just passively consume.
4. When you return and the AFK tag is removed, auto-feed/drink is re-enabled and stat food/drink is placed back to the top level spot.
5. Rinse and repeat as the conditions are met.

i've thought about this a lot over the years - and there's a reason why i've never done it - in general i am very untrusting of things that puts stuff on your cursor.

folks just #fullsend random shit that does /destroy - eq requires something to be on your cursor to destroy it

so for me, I just don't feel like fighting conflicting stuff destroying things that a plugin picks up and puts on your cursor, and unfortunately only the script/utility/whatever *doing* the destroying can require verification of item/id before doing the destroy
Just spitballing here but this kind of behavior occurs with mq2trophy. I wonder if it could use that logic but make it zone based with a delay. For instance, it activates when zoning into the GL after being there for 3 minutes (let's say). The trick would be the "dedicated" inventory slots to move the stat food to/from and making sure to keep regular food in front of it. Maybe two empty slots in last container, then pickup the 2 stats and place them there and pause the plugin. Also would need to keep regular food in second backpack let's say and open slots in the first one. Then the plugin could move it back and unpause.
 
Just spitballing here but this kind of behavior occurs with mq2trophy. I wonder if it could use that logic but make it zone based with a delay. For instance, it activates when zoning into the GL after being there for 3 minutes (let's say). The trick would be the "dedicated" inventory slots to move the stat food to/from and making sure to keep regular food in front of it. Maybe two empty slots in last container, then pickup the 2 stats and place them there and pause the plugin. Also would need to keep regular food in second backpack let's say and open slots in the first one. Then the plugin could move it back and unpause.
Yeah, probably couldn't go with a hard set of bag slot lcations since everyone keeps their junk food/drink in a variety of spots. Maybe do something like swap stat food with junk food (based on what is listed in an INI or something? Would probably also want to add a /autoinventory command somewhere before it starts or stops just to make sure any annoying drive-by mod rod isn't going to interfere beforehand.
 
Plugin - MQ2FeedMe

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